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When Clans arrive, will you change?


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Poll: WIll you join the Clans? (1098 member(s) have cast votes)

Will you join the Clans?

  1. Voted Yes (511 votes [46.54%] - View)

    Percentage of vote: 46.54%

  2. Voted No (396 votes [36.07%] - View)

    Percentage of vote: 36.07%

  3. Voted Depends (please say what it depends on) (191 votes [17.40%] - View)

    Percentage of vote: 17.40%

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#261 Damion Sparhawk

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Posted 07 July 2012 - 10:45 AM

View PostMyc, on 07 July 2012 - 05:50 AM, said:

Will I change? I hope I am not restricted to Clan or IS. My favorite mechs are the Raven and the Loki. All the founders mechs are IS. If people have to choose one tech type exclusively, they would abandon their founders mech to go clan. I would like to use a mix of both. Every mech has a role. Except the flea (unless being annoying is a role).

the mechs will not be exclusive, nor the gear for the most part, little thing called 'salvage' inevitably both sides will have access to both types of gear and equipment

#262 Hunson Abadeer

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Posted 07 July 2012 - 12:41 PM

I really do not want to see salvage, at least not at first. Otherwise, too many Inner Sphere players would just start using Clantech, and there would be very little difference between the two sides.

As for the Founders 'Mechs, perhaps they would have predetermined Clan replacements based on BV, tonnage, or whatever that would have the boost, look a little different, &c.? For example (BV2) ...

AS7-D (1897) vs. Gargoyle-B (1843) ... ~3% difference
CPLT-C1 (1399) vs. Nova-D (1450) ... ~4% difference
HBK-4G (1041) vs. Kit Fox-Prime (1085) ... ~4% difference
JR7-D (875) vs. Mist Lynx-Prime (880) ... ~1% difference

#263 Damion Sparhawk

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Posted 07 July 2012 - 02:27 PM

View PostHunson Abadeer, on 07 July 2012 - 12:41 PM, said:

I really do not want to see salvage, at least not at first. Otherwise, too many Inner Sphere players would just start using Clantech, and there would be very little difference between the two sides.

As for the Founders 'Mechs, perhaps they would have predetermined Clan replacements based on BV, tonnage, or whatever that would have the boost, look a little different, &c.? For example (BV2) ...

AS7-D (1897) vs. Gargoyle-B (1843) ... ~3% difference
CPLT-C1 (1399) vs. Nova-D (1450) ... ~4% difference
HBK-4G (1041) vs. Kit Fox-Prime (1085) ... ~4% difference
JR7-D (875) vs. Mist Lynx-Prime (880) ... ~1% difference

you won't have to worry about clan salvage until the clan invasion so at the absolute earliest in august (though very very unlikely, they're just moving into the periphery not the actual IS territories) first wave doesn't start until march next year, and even then we may not see any clan action, it all depends on how and when they decide to bring the clans to bear. either way, I don't think the founders mech's should change regardless of clan or IS allegiance, if they want to offer something like it for the clan side they can do that then, but if you want to be a founder those four mechs are your options, period. (however if they offer something like it for the clan invasion it damn well better not be clan exclusive :))

#264 Rejarial Galatan

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Posted 07 July 2012 - 06:32 PM

for me, I have always felt like the Clans are where my home is. I am honestly sick of playing on the IS side of things, and think its high time we get a decent chance to see some TRUE clan play.

#265 Vyviel

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Posted 07 July 2012 - 06:39 PM

IS are barbarian scum who wouldnt want to change to the superior group.

I just wish I could join COMSTAR

Why no Comstar option?

#266 Rejarial Galatan

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Posted 07 July 2012 - 06:40 PM

well, because right now, they are a phone company ;)

#267 Kai Allardo Fenix

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Posted 07 July 2012 - 06:51 PM

I will change to the Clans. Was always a Claner, will always be one. Clan Wolf if possible.

#268 Valten

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Posted 07 July 2012 - 07:04 PM

I hope players are not allowed to join the clans. They should be AI driven only and only in the most extream circumstances should you be able to capture their tech.

#269 Rejarial Galatan

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Posted 07 July 2012 - 07:07 PM

View PostValten, on 07 July 2012 - 07:04 PM, said:

I hope players are not allowed to join the clans. They should be AI driven only and only in the most extream circumstances should you be able to capture their tech.

not sure if this is a troll. In the hopes it is not: you do realize just how many of us are waiting with baited breath for the chance after nearly 2 DECADES to be given the chance to suit back up as Clan right? As much as I abhor PvP, I thank the stars this game is PvP, because it gives a 99.99% guarantee that Clans will be a player faction. So, guess what, we Clans are coming, and we are already nearing the Periphery!

#270 Canary

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Posted 07 July 2012 - 07:31 PM

View PostRejarial Galatan, on 07 July 2012 - 07:07 PM, said:

not sure if this is a troll. In the hopes it is not: you do realize just how many of us are waiting with baited breath for the chance after nearly 2 DECADES to be given the chance to suit back up as Clan right? As much as I abhor PvP, I thank the stars this game is PvP, because it gives a 99.99% guarantee that Clans will be a player faction. So, guess what, we Clans are coming, and we are already nearing the Periphery!


I dont see how the game being PVP "Guarantee's" the clans as a player faction, and if they were they would most likely in some way be balanced. Because lets face it, if you just left it the same as TT everyone would want to go to that side just because they have better equipment. You give a soldier a choice between a pistol and a machinegun that shoots missles, what do you think he would choose?

#271 Rejarial Galatan

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Posted 07 July 2012 - 07:37 PM

It is simple as this: There is not going to be PvE content, this game is designed to be PvP. this is paraphrased from something a Dev said some while back. This alone nearly guarantees Clan as a faction. Also, you fail to recognize the fact that there are players who are absolutely polarized against the idea of using ANY clan technology and some even prefer the challenge of being IS facing the clans. as to your example of the soldier? I would wager the soldier would weigh the options and situation in which these weapons are to be used. A pistol is superior in extreme CQB, and a machine gun is superior in medium range, and missiles at long range. Cannot make a blind choice w/out knowing the environment to be had for the choice. Would be like asking a pilot which is better An A-10 or an F-117.The pilot would instantly ask: for what role are you asking which is better? Close in troop/ground support or a stealth based attack?

#272 Canary

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Posted 07 July 2012 - 07:48 PM

View PostRejarial Galatan, on 07 July 2012 - 07:37 PM, said:

It is simple as this: There is not going to be PvE content, this game is designed to be PvP. this is paraphrased from something a Dev said some while back. This alone nearly guarantees Clan as a faction. Also, you fail to recognize the fact that there are players who are absolutely polarized against the idea of using ANY clan technology and some even prefer the challenge of being IS facing the clans. as to your example of the soldier? I would wager the soldier would weigh the options and situation in which these weapons are to be used. A pistol is superior in extreme CQB, and a machine gun is superior in medium range, and missiles at long range. Cannot make a blind choice w/out knowing the environment to be had for the choice. Would be like asking a pilot which is better An A-10 or an F-117.The pilot would instantly ask: for what role are you asking which is better? Close in troop/ground support or a stealth based attack?


Yes, but your "it depends on the situation/range/enviroment" doesnt apply with the Clan vs IS argument, if they dont alter the numbers of the clans equipment it will always be chosen, because why would you want an IS laser when the clan laser has MORE range AND power, you know what I mean? in situations like this people ALWAYS want the bigger stick, so far its balanced nicely with just the IS tech, because heat, range, recycle time, movement speed, tons of armor, and also the role warfare implementation (which is very nice) but clan is better in most if not all of those things, and the only real thing done to balance them is the whole clan "honor code" and who would want to abide by that?

Edited by Canary, 07 July 2012 - 07:49 PM.


#273 Rejarial Galatan

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Posted 07 July 2012 - 07:53 PM

no, but it DOES apply to your soldier portion of the statement XD Look, just because the Clans are superior, it does not mean everyone will flock there. There are players who think the clans are the absolute worst things to happen to BT. But, one thing youre not seeing is, that the Clan laser you speak of with its higher power and range has a HUGE drawback. It makes A LOT more heat than its IS companion laser. There is a trade for that power, and its heat. Well, as far as the 'honor' code, when I join the clans, I will follow it, when fighting clans or IS warriors who fight with honor. I see a dishonorable tactic, then, I will do as the clans, and unleash hell itself upon you to bring you to the bloody end dishonor deserves.

#274 Damion Sparhawk

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Posted 07 July 2012 - 08:25 PM

View PostRejarial Galatan, on 07 July 2012 - 07:37 PM, said:

It is simple as this: There is not going to be PvE content, this game is designed to be PvP. this is paraphrased from something a Dev said some while back. This alone nearly guarantees Clan as a faction. Also, you fail to recognize the fact that there are players who are absolutely polarized against the idea of using ANY clan technology and some even prefer the challenge of being IS facing the clans. as to your example of the soldier? I would wager the soldier would weigh the options and situation in which these weapons are to be used. A pistol is superior in extreme CQB, and a machine gun is superior in medium range, and missiles at long range. Cannot make a blind choice w/out knowing the environment to be had for the choice. Would be like asking a pilot which is better An A-10 or an F-117.The pilot would instantly ask: for what role are you asking which is better? Close in troop/ground support or a stealth based attack?

heavily paraphrased because in that same quote he said 'there is not going to be PvE content AT THIS TIME', if you're going to paraphrase at least get the full meaning, there have been plenty of dev posts stating that they may add PvE content at a later date.

#275 Rejarial Galatan

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Posted 07 July 2012 - 08:42 PM

ya, MUCH later date. Right now, it is July 7 and Phelan Kell vanishes next month in the periphery, and first impact of the invasion is March 20 3050. We are on the verge of the invasion, so, by this alone, Clans will be faction play available. IF they add in AI, and as a PvE player, I hope they do, I fully expect to see that in 2014 at the earliest, there is much to do to make even founder injection on Aug 7th that AI and NPC is a way back burner.

#276 Corbin

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Posted 08 July 2012 - 08:58 AM

I'm loyal to my Horses. I never would be change to an Clan Faction....but i hope it would be possible to use captured Clan technology

#277 Barrin

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Posted 08 July 2012 - 11:35 AM

Yes, Clan Wolf, all the way. I got started in Mech 2 and Clan Wolf was always my faction.

#278 Dakkaface

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Posted 08 July 2012 - 03:58 PM

Nova Cats are my favorite faction, so yeah - given the option I would swap sides.

#279 Xmador

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Posted 08 July 2012 - 04:05 PM

I'm pretty much hoping that isn't even an option. If we get limited salvage from beating the clans in battle, then I'd be okay with that, but there is no way that you can force a player to "fight like a clanner" and we will just end up with IS tactics in clan 'mechs.

#280 Aidan Mattlov

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Posted 08 July 2012 - 04:09 PM

For the Clan Jade Falcon!





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