

When Clans arrive, will you change?
#321
Posted 20 July 2012 - 03:16 AM
#323
Posted 20 July 2012 - 01:12 PM
@Aethon yep your right he had to get the last word. Guess he feels better by doing that.

#324
Posted 02 August 2012 - 04:45 AM
My initial reaction to the Clans, as a newcomer, was "ick!" for their general outlook and "OP!" from a gameplay POV. It seems other, more experienced people have been discussing the balance issues inherent in bringing the Clans in for a while now, personally I was worried that since they are in virtually everyone's opinion more technologically advanced with a decided edge in combat, that a majority would flock to them given said advantages. I'm very glad to see this looks to be not so, at least with the more dedicated/early interested community. I fully expect the new generation of ADD addled kids to roll Clan, then we shall see if faster reflexes or superior tactical thinking will win the day.

From my vantage point, I find all the elements of ComStar lore far more fascinating than that of the Clans, I wonder if we will ever get the ability to fight for them, ComGuard vs. Clan or Word of Blake, if the game timeline gets that far/decides to speed things up.
Edited by Hajima Kuroko, 02 August 2012 - 04:46 AM.
#325
Posted 03 August 2012 - 11:54 AM
#326
Posted 04 August 2012 - 10:01 AM
Hajima Kuroko, on 02 August 2012 - 04:45 AM, said:
My initial reaction to the Clans, as a newcomer, was "ick!" for their general outlook and "OP!" from a gameplay POV. It seems other, more experienced people have been discussing the balance issues inherent in bringing the Clans in for a while now, personally I was worried that since they are in virtually everyone's opinion more technologically advanced with a decided edge in combat, that a majority would flock to them given said advantages. I'm very glad to see this looks to be not so, at least with the more dedicated/early interested community. I fully expect the new generation of ADD addled kids to roll Clan, then we shall see if faster reflexes or superior tactical thinking will win the day.

From my vantage point, I find all the elements of ComStar lore far more fascinating than that of the Clans, I wonder if we will ever get the ability to fight for them, ComGuard vs. Clan or Word of Blake, if the game timeline gets that far/decides to speed things up.
I honestly only ever had sympathy for the Warden Clan's that originally intended to guide the Inner Sphere and was never much for the idea of slavery and genocide. I thought the idea of the Clan's themselves were cool, but looking at it 15 years older now I have to say I think that Comstar and the Resurrected Star League are certainly more in the right than the rest of them. It's a tough call. I started out as a Snow Raven in Netmech DOS years and years ago, and in Battletech I always played Federated Suns. I've settled in with a good I.S. Unit and I may stay there. If I want the new technology i'll simply pry it from the cold dead hands of Clansmen.
There is a lot to be said for Mechwarriors who stayed behind and didn't go with Kerensky. (Units like the ELH.) I also felt a lot of sympathy for Clan Wolverine/Minnesota Tribe.
Edited by Verdic Mckenna, 04 August 2012 - 10:02 AM.
#328
Posted 04 August 2012 - 04:06 PM
Then there's the part of me that wants to stay IS because of some pretty cool stuff that the IS will eventually develop as a means to combat the Clans, which in turn only leaves me wanting to stay Mercenary in order to attempt to take full avantage of all sides at some point. And then in turn I only want to make a "character" for each faction or soemthing along those lines so that I can partake in everything that my greedy little heart desires. Choices, choices!! Grrr!!
#329
Posted 05 August 2012 - 07:47 PM
Aethon, on 17 June 2012 - 02:04 PM, said:
Considering that they will be balanced, unlike the Clans during the initial invasion in the storyline, it won't exactly be some great achievement to defeat the Clans in MWO. Most likely, you'll have numbers in your favour...and, since Clan armor is no more effective at soaking damage than IS armor, you will probably end up with a slight advantage in the durability of your force, if anything, since higher numbers will allow you to get behind the Clan mechs and hit their rear armor more easily.
I agree, this method makes total sense if you move past the initial invasion and is completely accounted for in BT canon. Where most IS use the traditional organization of lances, the clans developed the point/star organization where a star of 5 clan mechs is usually a fair match for two lances, 8 mechs, of IS of similar class. So a conceivably fair match would be any number of stars vs double its number of lances
BoxcarAlex, on 17 June 2012 - 01:52 PM, said:
I also would love to see some way for IS players to be able to get salvaged clan tech, as this was a critical factor in the development of IS faction's units and mechs during and after the clan invasions. Maybe by having some kind of cost above what it would cost a clan pilot to purchase? Just a shot in the dark idea.
Edited by Dracosos, 05 August 2012 - 07:47 PM.
#330
Posted 05 August 2012 - 07:56 PM
OOC: um yes.
#331
Posted 05 August 2012 - 08:07 PM
#332
Posted 05 August 2012 - 08:12 PM
#333
Posted 05 August 2012 - 08:13 PM
#334
Posted 05 August 2012 - 08:23 PM
#335
Posted 05 August 2012 - 08:24 PM
#336
Posted 05 August 2012 - 08:25 PM
#337
Posted 05 August 2012 - 08:28 PM
#338
Posted 05 August 2012 - 08:30 PM
Zomboyd, on 05 August 2012 - 08:25 PM, said:
Well if the timeline has anything to say about it, you will be kicked around like toddlers in a meth lab and then absorbed by Ghost bear... So no, you're going to join them whether you like it or not

Toe Cutter, on 05 August 2012 - 08:28 PM, said:
Yeah I like the weakest military of all the successor states too. Throwing dozens of assault mechs into two lances of medium mechs and still loosing is pretty fun!
#339
Posted 05 August 2012 - 08:41 PM

#340
Posted 05 August 2012 - 08:41 PM
I'd probably keep two characters, switch between them constantly to see what I liked, and make a decision based off of that.
Toe Cutter, on 05 August 2012 - 08:28 PM, said:
Fixed.
Edited by Darkton, 05 August 2012 - 08:43 PM.
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