Degalus, on 16 December 2013 - 02:25 AM, said:
The atlas i mentioned die not because of poptarts or pinpoint guys. A 4xac5 cataphract, a 5xmlaser 1xac20 cataphract and a 2xac10 4mlaser catapult killed him in seconds. The Clans would only have a chance if they would have so much firepower that they nearly onehit other mechs and thats not what i call balance.
so they one hit a mech... whilst the other 2 combine and pummel him in exactly the same fasion. because 3 beats 1.
Degalus, on 16 December 2013 - 02:25 AM, said:
ps.:
I love Clans. I buyed the 240 dolla pack before the clantechbalance thread and i still think they going the right direction to balance this game.
Think the other way. What is if they say " k you get your tt rules and lore now but we must nerf IS for that" no engine change no weaponchange , i think noone would play IS anymore.
but they're not so strawman is mute.
Degalus, on 16 December 2013 - 02:25 AM, said:
Pss.: I as a Clanner dislike stomping IS 2 of 3 phases before they have the tech to do anything vs clans
but everyone with a brain has toldem don't give clans equal numbers. if they implemented dropship style mode into the game a clan team could face 3-4 waves of IS players so the IS can have respawns {new experience} the IS get many more numbers and the clans don't have to be ruined for "balance". everyone wins!