Suggesting proper animations for Mechs walking on uneven terrain. Currently when Mechs walk on uneven terrain, one foot stands on nothing and the other foot sinks into the ground. Old Mechwarrior games had proper animations for walking where the feet would actually step on the ground properly. I don't want to see Mechs with one foot floating in mid-air while the other foot sinks into the ground. This might seem like a stupid feature to suggest to most people but for me it matters since this game already feels extremely unpolished.
0
Proper Animations For Mech Walking On Uneven Terrain
Started by Cyberiad, Dec 14 2013 03:06 PM
1 reply to this topic
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users