It seems that, with a few notable exceptions, each chassis has some definite pros, and although it isn't mandatory, it behooves one to play to those strengths. Personally, I'd peg the Victor solidly in the brawling category.
Although several Victor loadouts, such as the stock DS and 9K, seem to favor a sniping strategy, Frankly I think those low slung arms show that to be a lie. Even the Dragon Slayer's chest beam mount is abysmally low. The jump jets overcome this somewhat, but only to a degree.
No, where the thing shines to me is either 1 on 1 to-the-death or creating confusion within a clumped up group. Now that I've finally gotten proficient with the new Gauss, I use it as a brawling weapon that can engage as I close.
The one on one is kinduv a desperation strategy. I'm confident my Victors can negate any other assault, fortune willing, however dueling like this burns a great deal of your mech out. And frequently sheds enough armor and ammo to render you no longer viable for the rest of the match. In specific circumstance, like that extremely proficient DDC, or the LrgLaser stalker thats been harvesting your group, it can be warranted. Just have to learn to spot when those times are, and when you're being wasteful by going headhunting.
To benefit the team in the long term, I've had success using my Victors for hit and fade attacks. It's relatively high mobility (run an XL385 in most of 'em, 360 in one), and decent armor/hitboxes allow it to attack and withdraw a few times while staying functional. I don't feel it serves well as part of a firing line, however. Negating the mobility by engaging in static combat, ducking in and out of cover and the like, seems an inefficient use of the mech. That task is better left to Highlanders and Atlai.
My favorite thing to see is 1 to 3 opponets firing at my teammates, in a position where I can jump in and deal an appreciable amount of damage, whlie having an escape route planned ahead of time.
The other thing the Victor does well is serve as a force multiplier. I really feel that an Atlas and a Victor is worth more than two Atlas, even thought the VTR can't soak damage nearly as well and only fields about 2/3rds the firepower. Having an Atlas engage a formation while the Victor goes up and over is pure bliss.
How do you do it?
Edited by juxstapo, 15 December 2013 - 03:11 PM.