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Lag After The Newest Update.


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#21 ShinVector

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Posted 02 January 2014 - 07:44 PM

View PostAlbert Meyburgh, on 20 December 2013 - 10:59 AM, said:

I'm impressed you guys consider 30fps laggy in mechlab! Very perceptive! I believe there's frame limiting while in the mechlab in order to not overheat people's systems while they may be effectively idle. Perhaps a frame limit of 45 or 60 instead of 30? Most LCDs are 60hz, some are 120hz, and 144hz models have been popping up. Matching monitor refresh rate makes sense in-game, but for the mechlab the idea is to give people's GPUs a break.

When you go to the movies the framerate is 24hz~ for reference ;)

Thanks for feedback


LOL....
The old human cannot perceive more than 24Hz myth..
It is probably fact that the gamer species can even tell the different between 60Hz and 120Hz.

Lastly I believe Hobbits is suppose to be seen in 60Hz even in the movies. :lol:

--

Anyway the problem with the mechlab is that it has 3D elements not purely 2D.
Basically to cater for the few that wants to limit the frame rate in mechlab... It should be user configurable FPS setting separate from the in-game FPS setting.

#22 Albert Meyburgh

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Posted 03 January 2014 - 09:29 AM

View PostShinVector, on 02 January 2014 - 07:44 PM, said:


LOL....
The old human cannot perceive more than 24Hz myth..
It is probably fact that the gamer species can even tell the different between 60Hz and 120Hz.

Lastly I believe Hobbits is suppose to be seen in 60Hz even in the movies. :)

--

Anyway the problem with the mechlab is that it has 3D elements not purely 2D.
Basically to cater for the few that wants to limit the frame rate in mechlab... It should be user configurable FPS setting separate from the in-game FPS setting.


I miss my 150hz (or was it 180? hmm been awhile) CRT monitor from back in the day :|

My gaming rig is only 60hz which I am forced to live with in order to play at high res. 24hz has a weird 'cinematic' effect that I prefer to watch movies in, 60hz is more inline with 'human perception myth' and usually has a 'camcorder' feel to it. I'm an engineer though, not an artist so I will leave that type of things to those dudes who may or not agree with anyone in this thread (including myself) ;)

Having a nice UI frame limiter spot would be ideal I definitely agree there!

#23 Bront

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Posted 03 January 2014 - 10:02 AM

View PostAlbert Meyburgh, on 02 January 2014 - 01:29 PM, said:

A ) Mechlab input itself is separately throttled at 30hz separately from rendering so frame limiting doesn't affect input polling unless the frame limit would be set lower than 30hz (which it isn't)
B ) even if you have simple 'non-intense' graphics on the screen you can still run the GPU at 100% (therefore causing load and therefore heat) if you don't have frame limiting. user's have indeed (especially on mobile) reported heat issues while simply in the mechlab.
I don't know about GPU, but I believe the Mechlab uses flash, and flash has a strange tendency (on every computer I've ever worked on at least, but that's a pretty large sample size) to throttle the CPU at 100% regardless of if it needs the power or not.

#24 Peter2k

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Posted 04 January 2014 - 03:03 AM

View PostAlbert Meyburgh, on 03 January 2014 - 09:29 AM, said:


I miss my 150hz (or was it 180? hmm been awhile) CRT monitor from back in the day :|

My gaming rig is only 60hz which I am forced to live with in order to play at high res. 24hz has a weird 'cinematic' effect that I prefer to watch movies in, 60hz is more inline with 'human perception myth' and usually has a 'camcorder' feel to it. I'm an engineer though, not an artist so I will leave that type of things to those dudes who may or not agree with anyone in this thread (including myself) :ph34r:

Having a nice UI frame limiter spot would be ideal I definitely agree there!


I "overclocked" my LG from 60Hz to 75Hz

has made quite a difference for me although many people claim that its no difference

for me its between a headache with 60Hz and fine with at least 75Hz(on that note I miss some real high Hz monster as well)

as to the mechlab, it does feel sluggish, its simply a from person to person different kind of thing





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