Albert Meyburgh, on 20 December 2013 - 10:59 AM, said:
I'm impressed you guys consider 30fps laggy in mechlab! Very perceptive! I believe there's frame limiting while in the mechlab in order to not overheat people's systems while they may be effectively idle. Perhaps a frame limit of 45 or 60 instead of 30? Most LCDs are 60hz, some are 120hz, and 144hz models have been popping up. Matching monitor refresh rate makes sense in-game, but for the mechlab the idea is to give people's GPUs a break.
When you go to the movies the framerate is 24hz~ for reference
Thanks for feedback
When you go to the movies the framerate is 24hz~ for reference

Thanks for feedback
LOL....
The old human cannot perceive more than 24Hz myth..
It is probably fact that the gamer species can even tell the different between 60Hz and 120Hz.
Lastly I believe Hobbits is suppose to be seen in 60Hz even in the movies.

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Anyway the problem with the mechlab is that it has 3D elements not purely 2D.
Basically to cater for the few that wants to limit the frame rate in mechlab... It should be user configurable FPS setting separate from the in-game FPS setting.