From a writer who's followed all along:
http://gamerant.com/...n-mechs-prices/
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Game Rant: ‘Mechwarrior Online’ Begins The Pricey Clan Invasion
Started by Failcube, Dec 17 2013 09:52 AM
2 replies to this topic
#1
Posted 17 December 2013 - 09:52 AM
#2
Posted 17 December 2013 - 10:43 AM
That's a pretty fair assessment. I feel like, at this point, PGI has hired far more artists and designers than programmers and engineers. And the development of the game shows it. They have a pretty wide catalog of impressively cool looking mechs and some cool paint patterns etc. But core game components are moving at glacial pacing. Perhaps they need to hire a handful of temporary engineers or programmers just to push the components of CW through and help identify and blast bugs. I respect that PGI is a small and new company that may have bitten of more than they could chew. I just hope the figure out how to get things done. If they want to win the community back, deliver something EARLY for a change.
#3
Posted 17 December 2013 - 11:04 AM
We already have another thread about the same article, which is a few hours older:
http://mwomercs.com/...le-plus-videos/
Please continue your discussion there.
http://mwomercs.com/...le-plus-videos/
Please continue your discussion there.
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