Textures on buildings are either missing or flickering in and out of existence on two maps (that I've noticed after playing about two dozen matches after the patch). The maps are: Frozen City and Alpine Peaks.


Textures On Buildings Missing Or Flickering
Started by Fauxwise, Dec 17 2013 03:19 PM
7 replies to this topic
#1
Posted 17 December 2013 - 03:19 PM
#2
Posted 17 December 2013 - 04:16 PM
The latest patch fixed my Frozen City texture problem for what it is worth.
#3
Posted 17 December 2013 - 04:19 PM
Frozen city has had this bug since closed beta...
#4
Posted 17 December 2013 - 05:10 PM
Same here after that night patch - missing textures and hit detection is out of scale (from 10 shots only 2 are count on stationary target ).
P.S. BTW the music is terrible !
P.S. BTW the music is terrible !
#5
Posted 18 December 2013 - 11:28 AM
After not having a problem with the Frozen City building textures for many months, the texture problem is back for me as of this patch. I've run the repair tool to no avail. I have an AMD card for what it's worth, but another player I was chatting with in game said he had the same problem on an Nvidia card.
#6
Posted 18 December 2013 - 11:59 AM
Fauxwise, on 17 December 2013 - 03:19 PM, said:
Textures on buildings are either missing or flickering in and out of existence on two maps (that I've noticed after playing about two dozen matches after the patch). The maps are: Frozen City and Alpine Peaks.
I only ever have this problem when I have a web browser open while playing MWO... same with some of my team... and I run a PC past system requirements for the game... problem is too much memory being taken away and allocated to the browser... or... turn your Windows themes off... another memory hog... MWO is a memory hog itself, having other applications open only splits resources the game is trying to utilize... at most I have MSI Afterburner, Mumble, Steam, and MWO running...
#7
Posted 18 December 2013 - 04:09 PM
Spyder228, on 18 December 2013 - 11:28 AM, said:
After not having a problem with the Frozen City building textures for many months, the texture problem is back for me as of this patch. I've run the repair tool to no avail. I have an AMD card for what it's worth, but another player I was chatting with in game said he had the same problem on an Nvidia card.
This is my problem as well. Things were fine for about a month until this last patch.
#8
Posted 18 December 2013 - 04:24 PM
I had this problem as well. I had never encountered it before the recent patch. Following the suggestion in the "known issues" thread to delete the shaders folder and reboot the game seems to have fixed the issue for the moment.
EDIT: Nevermind, it's back to not working again.
AMD Phenom II X4 975 processor
8 GB RAM
NVIDIA GeForce GTX 460
EDIT: Nevermind, it's back to not working again.
AMD Phenom II X4 975 processor
8 GB RAM
NVIDIA GeForce GTX 460
Edited by Random Wanderer, 18 December 2013 - 05:48 PM.
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