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Metacritic: User Reviews


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#1 Toydolls

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Posted 28 September 2013 - 04:49 AM

http://www.metacriti...hwarrior-online

It's offical there is now a critic review score

#2 Sandpit

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Posted 28 September 2013 - 05:15 AM

Much differs than the user reviews unfortunately

#3 Toydolls

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Posted 28 September 2013 - 05:48 AM

Well at least the score isn't falsely bloated to ten. However scores are scores and a 6.6 is something I wouldn't buy, or waste my time on. PGI has a lot of work ahead of them, hope they can actually do it before the next five years.

#4 Sandpit

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Posted 28 September 2013 - 06:11 AM

View PostToydolls, on 28 September 2013 - 05:48 AM, said:

Well at least the score isn't falsely bloated to ten. However scores are scores and a 6.6 is something I wouldn't buy, or waste my time on. PGI has a lot of work ahead of them, hope they can actually do it before the next five years.


5 years? This game better ne in high within 5 months. Next gen consoles, the aaa game titles getting released and the holidays? As it stands right now the finished product is not on the same level for content as the gaming options that are hitting the market over the next few months

#5 Jestun

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Posted 28 September 2013 - 06:19 AM

Sadly it was entirely expected.

As more and more professional reviews come in all we are seeing is just how large this island really is.

Hopefully PGI will realize that *they* are the ones who are actually out of touch and do something about it instead of insisting to plow ahead blindly.

#6 Kain

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Posted 28 September 2013 - 06:23 AM

Well the given reviews are honest, and understandable.

The critical points could easily be avoided when they just waited to release the game when CW was implemented.

"The grind of match after match eventually erodes your enthusiasm as you start to wonder what it’s all for"

"If the game had made better use of its assets and given us a reason to care about more than the fleeting pleasures of customization and combat, it might be worth enduring the currency grind"

"it lacks in overall cohesiveness and reasons for playing long term. It clearly has the potential to be much more than what it currently is"

Edited by Kain, 28 September 2013 - 06:24 AM.


#7 Snowcrow

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Posted 28 September 2013 - 06:29 AM

That is what I'd expect the game to get. I'd give this game a 7 right now. I love the core gameplay. I play this game pretty much every day. But there is no ui 2.0, no clans and there is no community warfare.
But all those things are coming. So I don't see a problem.

#8 Sandpit

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Posted 28 September 2013 - 06:32 AM

View PostKain, on 28 September 2013 - 06:23 AM, said:

Well the given reviews are honest, and understandable.

The critical points could easily be avoided when they just waited to release the game when CW was implemented.

"The grind of match after match eventually erodes your enthusiasm as you start to wonder what it’s all for"

"If the game had made better use of its assets and given us a reason to care about more than the fleeting pleasures of customization and combat, it might be worth enduring the currency grind"

"it lacks in overall cohesiveness and reasons for playing long term. It clearly has the potential to be much more than what it currently is"

which basically equates to casual gamers (you know, the new target demographic?) aren't generally going to enjoy it past the initial novelty of stomping around in giant robots and invest gobs of money and have good retention numbers because the game gets stale quickly

View PostSnowcrow, on 28 September 2013 - 06:29 AM, said:

That is what I'd expect the game to get. I'd give this game a 7 right now. I love the core gameplay. I play this game pretty much every day. But there is no ui 2.0, no clans and there is no community warfare.
But all those things are coming. So I don't see a problem.


Well the problem is you can't review a game on "things to come" and many have no faith in any kind of timeline pgi gives at this time due to having already gone through this "90 days, Q1, Q2, silence for 8 months, then 6 months" even if they do manage to actually stick to a deadline 6 months doesn't help the fact that the game is launched and presented to the public as a finished product now, not in 6 months unfortunately :D

#9 StandingCow

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Posted 28 September 2013 - 06:50 AM

I would say it is exactly what they deserve and actually what they were shooting for... everything they have done up until now has been so "meh". I mean, the gameplay is fun as hell, but it is so unfinished... and the entire release was just a big non-event.

I still honestly do think the game can be awesome, but they have a long way to go. I would love to one day say, "I can't believe I lost hope in MWO, it's awesome now!".

#10 Heffay

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Posted 28 September 2013 - 06:53 AM

View PostSandpit, on 28 September 2013 - 06:32 AM, said:

Well the problem is you can't review a game on "things to come" and many have no faith in any kind of timeline pgi gives at this time due to having already gone through this "90 days, Q1, Q2, silence for 8 months, then 6 months" even if they do manage to actually stick to a deadline 6 months doesn't help the fact that the game is launched and presented to the public as a finished product now, not in 6 months unfortunately :D


It'll be interesting to see if the professional reviewers will redo their reviews when CW is fully implemented. Hopefully they will.

#11 Sandpit

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Posted 28 September 2013 - 06:55 AM

View PostHeffay, on 28 September 2013 - 06:53 AM, said:


It'll be interesting to see if the professional reviewers will redo their reviews when CW is fully implemented. Hopefully they will.


I know I will, even though it's a user review if and when stuff like cw gets here then I'll revisit my reviews but I don't know that pro reviewers will. Even if they do and even if pgi actually makes a deadline for once that's still six months of those reviews sitting there for potential customers to read

#12 John MatriX82

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Posted 28 September 2013 - 07:25 AM

Gaming trend and IGN have been a little bit generous. I bet that score won't grow up neither to 7, it will stick @ 6/6.5 at maxium.

This game should have never been "properly" launched until at least the first step of CW and UI 2.0. Imho.

#13 Jin Ma

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Posted 28 September 2013 - 09:40 AM

View PostSnowcrow, on 28 September 2013 - 06:29 AM, said:

That is what I'd expect the game to get. I'd give this game a 7 right now. I love the core gameplay. I play this game pretty much every day. But there is no ui 2.0, no clans and there is no community warfare.
But all those things are coming. So I don't see a problem.


only problem is we don't get the amount of players we want with the review score. most gamers don't touch a review of 7. This game doesn't grow we don't get cool stuff

#14 General Taskeen

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Posted 28 September 2013 - 12:03 PM

MW3 received 8.8 user score,
MW4 received 84/100 average
http://www.metacriti...ior-4-vengeance

I don't really enjoy the meta-critic site for any game, but the older Mech games were definitely better received for their time.

Since MWO is also an 'mmo' with constant development, pgi at least does have a chance to build something , redo stuff, and fix things. Will have to see if that pans out...

Edited by General Taskeen, 28 September 2013 - 12:05 PM.


#15 Silent

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Posted 28 September 2013 - 12:08 PM

View PostHeffay, on 28 September 2013 - 06:53 AM, said:

It'll be interesting to see if the professional reviewers will redo their reviews when CW is fully implemented. Hopefully they will.


They don't for any other game why would they for this one?

#16 Aym

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Posted 28 September 2013 - 04:19 PM

View PostSilent, on 28 September 2013 - 12:08 PM, said:


They don't for any other game why would they for this one?

Solid point, you only get one chance to make a first impression as they say. CW and UI 2.0 would have been a BIG boost to reviews.

#17 Jin Ma

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Posted 28 September 2013 - 04:46 PM

View PostAym, on 28 September 2013 - 04:19 PM, said:

Solid point, you only get one chance to make a first impression as they say. CW and UI 2.0 would have been a BIG boost to reviews.


probably the biggest mistake PGI will ever make in MWO's lifespan.

lol at least they can't top this unprepared launch blunder

#18 StandingCow

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Posted 28 September 2013 - 04:53 PM

View PostJin Ma, on 28 September 2013 - 04:46 PM, said:


probably the biggest mistake PGI will ever make in MWO's lifespan.

lol at least they can't top this unprepared launch blunder


Why did you say that....

PGI:
Posted Image

Edited by StandingCow, 28 September 2013 - 04:54 PM.


#19 Deathlike

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Posted 28 September 2013 - 04:54 PM

View PostJin Ma, on 28 September 2013 - 04:46 PM, said:


probably the biggest mistake PGI will ever make in MWO's lifespan.

lol at least they can't top this unprepared launch blunder


Why are you asking for the inevitable? It is not impossible at all. If anything, it is very improbable that things will work as planned.

#20 Jin Ma

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Posted 28 September 2013 - 04:56 PM

View PostStandingCow, on 28 September 2013 - 04:53 PM, said:


Why did you say that....

PGI:
Posted Image


lol i really would like to see how they can **** this up more. it would be entertaining at this point





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