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Hill Climb


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#1 Captain Stiffy

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Posted 17 December 2013 - 06:40 PM

Can it please be fixed to do what it looks like it should do?

What it does is not good.

Thank you

#2 80sGlamRockSensation David Bowie

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Posted 17 December 2013 - 07:57 PM

*shrugs*

Eh, its ok on a very select few mechs that already hill climb well...


..wait a sec. That doesn't seem right.

#3 Captain Stiffy

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Posted 17 December 2013 - 09:05 PM

View Postmwhighlander, on 17 December 2013 - 07:57 PM, said:

*shrugs*

Eh, its ok on a very select few mechs that already hill climb well...


..wait a sec. That doesn't seem right.


no it's not

that's right

it gives you like 10% redux in speed lost when climbing

it should make it as if the angle were 10% less

#4 Egomane

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Posted 18 December 2013 - 06:07 AM

Gald you made that last post there. Otherwise this would have been a rant (not a gameplay balance discussion). Now it is a feature suggestion (still not a gameplay balance discussion).

#5 Captain Stiffy

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Posted 18 December 2013 - 08:03 AM

View PostEgomane, on 18 December 2013 - 06:07 AM, said:

Gald you made that last post there. Otherwise this would have been a rant (not a gameplay balance discussion). Now it is a feature suggestion (still not a gameplay balance discussion).


Really? A rant if I only made the first post? All I ever did, ever, if you are considering only the first post, is request anything. Maybe this wasn't the right forum but it was never a "rant". ever. exactly how do you define "rant" because I don't think our definition of "rant" is the same.

#6 Stardancer01

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Posted 20 December 2013 - 08:19 AM

Advance all terrain leg configuration & coordination

I would like it to give
Lights- +5deg to max climb angle =50deg +15% less climb slowing, -10% fall damage
Mediums- +3deg to max climb angle =48deg +13% less climb slowing, -8% fall damage
Heavies- +1deg to max climb angel +46deg +10% less climb slowing, -4% fall damage
Assaults- +6% less climb slowing, -2% fall damage

Edited by Stardancer01, 20 December 2013 - 08:19 AM.






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