i thought alot about LRM´s, what they did in BTTT (yes yes, this not TT, and i am not aiming at "make mwo more true to TT" here)
my personal idea of how they should function is this:
they should focus more on the direct fire role, as they are basically not meant to be an artillery system, but a direct fire weapon. So what i mean is basically, seperating indirect- and direct fire a bit more

Direct Fire:
i´d get rid of the lock system per default and just let them be guided by the crosshair, so the user has to keep the crosshair on the target while the LRM´s are on their way. . this method couldn´t be countered by ecm, because it´s a visual guidance, ECM would only block the Artemis System, thus the "to hit bonus" Artemis provides... yes, it would make LRM´s more difficult to use, but let´s be honest, with a bit of practice it´d still be a piece of cake
Indirect Fire:
to bring in some "rolewarfare" into this, INDIRECT fire could only be used if a target is NARCed, that would give NARC (and the stock layout of a RVN 3L) a whole new purpose...(NARC´s duration should be buffed a good ammount for this ) this would use the current lock mechanics...
as for what ECM does within this mechanic, i am not so sure... block it entirely? block the other bonuses of NARC? delay the lock on in indirect fire? i guess there are more aspects to this...
let me say it clearly: this is not a suggestion i make as a "do it or you´ll lose another ranting customer" nor is this meant to be " LRM are OP" ... it´s just my understanding of how LRM´s should work ...
merry x-mas all

Edited by Adrienne Vorton, 25 December 2013 - 02:18 AM.