Dock Steward, on 07 January 2014 - 03:06 PM, said:
How much of a nerf depends on the specific weapon. Each Ballistic weapon right now has a different degree of balance between Risk/Reward. AC/2's seem okay, AC/10's seem okay. AC/20's and AC/5's probably need more of a nerf. I'd guess, nerf AC/20 ammo to 4 shots per ton, and nerf AC/5 ammo to 20? Needs testing to really find the right spot.
Point is, yeah, people will just take more ammo, but that's easier said then done. Sometimes you can just swap an engine and lose very little speed, but sometimes you don't have the critical slots and something else will have to go. People need to be making sacrifices in order to have a comfortable amount of ammo, right now, for the most part, they don't have to.
Current ammo per tonnage is balanced around damage.. this is probably the best way to balance it (150 damage average per ton IIRC)..
Honestly..it's not really that much... 150 possible damage if all shots will hit within optimal range seems pretty limiting ..or you feel that 7 shots per ton for AC 20 or 10 shots for gauss is too much?
While I see your point, I think we really can't shuffle with ammo much..nor it should be major balancing factor of the game..If anything.. heat-sinks should be more effective..
Edited by mania3c, 07 January 2014 - 03:16 PM.