Sandpit, on 07 January 2014 - 02:40 PM, said:
No this one in particular would simply be applied to ballistics (MAYBE missiles) but lasers and PPCs produce no recoil. So this would simply apply to ballistics and adjust them accordingly to caliber size
2 AC20s firing off? slightly more divergence
2 AC10s? not so much
2 AC5s? minimal at best
2 AC2s negligible at best
Now you could also add in if you fire THREE AC2s or AC5s (I don't think LBX and possibly UAC? would apply here) then they add to the divergence a bit. It takes care of large pinpoint damage outside of a singular shot (or 2 or 3 in the case of smaller calibers) which I think would handle a lot of the complaints. The largest pinpoint frontloaded damage without any divergence would be 20.
To reduce those effects players could actually invest in pinpoint, fast firing, etc.
I'm not opposed to that. I still think it is adding unneeded complexity, but at least if it is something that could logically be considered "recoil" without having to explain rules why it affects different weapons differently, I would love to test it out.
Varent, on 07 January 2014 - 03:06 PM, said:
anyways, not gonna reread 3 more pages to catch up on the thread, just responding from here on out. But that said, anyone else happy about the ac10 and ac20 changes? Makes em more brawler oriented and less jump sniping oriented nice change I feel. Thoughts?
It doesn't affect jump sniping at all, as you just have to relearn the timing (again) and then there is no change.
Sandpit, on 07 January 2014 - 03:49 PM, said:
That's also assuming you find something "wrong" with jump sniping.
That's where I think we run into issues. We have people who want something changed due to a tactic being used as opposed to the weapon's stats
I agree. Jump sniping is not the problem, just an aggravator of the problem.
Sandpit, on 07 January 2014 - 04:08 PM, said:
Well since there's only 2 known variants (that I can think of, correct me if I'm wrong) that means you could eliminate that "broken" part by nerfing the K2 and Jagers. Then no more AC40s but I see your point. I don't see where Varent said nerf JJs though?
How would you nerf them to fix it? The only purpose they have over other variants is to mount those big cannons.
Also, Varent has talked about nerfing jump sniping many times in this (or the other) thread and how he would like to eliminate it. You guys were talking about locking arms/torsos, blocking weapon fire, etc.