This topic is made after reading the proposed changes to clan tech to keep with game balance
Throw it all out the window. except for maybe the customization flexability (thats actually an improvement in my eyes)
Ill explain why right now
First things first, in the lore (Yes im lore whoring) Clanners were very much the agressors in many if not ALL assaults surrounding the IS after the inital invasion, it is said in many of the books and even by developers from way back, even as far back as the original creators that clanners would hunt IS mechs in single or duo groups, even when up against platoons of IS Mechs
This is the very foundation of what it means to be a Clanner, you have superior firepower, outnumbered 10 to 1 and still ready to blow stuff up.
The changes im about to suggest reflect ALL of this, makes things so much easier and balanced while keeping the original idea of Clan Tech intact and present in both lore AND ingame experiance
Its a simple solution, 1 clan mech = 4 IS mechs, in match making, you all know how it works, 3 groups of 4 IS mechs, we call them lances (3 lances)
Now replace one of those lances with a single Clan Mech, yes... its tougher, its got more firepower to boot and it may be piloted by the most pro of players, its still one mech instead of 4, now imagen that we exchange the entire side for 3 clan mechs (THE WAY ITS MENT TO BE) thats 12 vs 3, you and your teammates may be the BEST players on the planet, your still gonna have a tough time
Nobody said it was easy to be a Clanner, infact if anything, its harder to be a clanner and ill say it again, you may have the firepower and be very tough, but you have to FIGHT to earn your pride as a Clanner
Need i even mention the fact that Clanners arent above shooting their teammates in the back just to increase the stacks, the shear adrenaline they run on would kill any IS pilot stone dead
These guys live for war, its all they know, dont cripple them before they get out of the gate
Tell me what you guys think below
-VegetaFH1
NO GUTS, NO GALAXY
PS: Furthermore, last i checked, if match making is looking for less players, the process is faster, so this may infact fix any match making issues the game may have
Edited by VegetaFH1, 22 December 2013 - 04:04 PM.