Hey guys...
One thing I've been noticing... not just this patch, but for several patches, is that opponents frequently seem to be hitting me without my noticing until I'm nearly cored. One of the main reasons for this is that many of the sound files for weapons impacts don't seem to be playing when I'm getting hit by weapons fire.
Is this occurring to anyone else, or is it just me?
No, it's not just the new HPG map. This is something that started before it was released.


Missing Weapon Impact Sounds?
Started by ice trey, Dec 23 2013 03:43 AM
5 replies to this topic
#1
Posted 23 December 2013 - 03:43 AM
#2
Posted 23 December 2013 - 04:13 AM
Old bug never solved, probably due to HSR.
#3
Posted 23 December 2013 - 04:49 AM
I've only noticed it on the HPG map - was in the tunnels and didn't notice the atlas behind me till it cored my shadowhawk. I have certainly been getting some hit sounds on other maps but can't say whether that's everything on every map or not.
#4
Posted 24 December 2013 - 03:56 AM
HPG
Got the same sound-impact-problem- no optical warning too
Got no warning out of bounds -no optical warning too
Frozen City
Textures are broken if i adjust it all to very high (GTX 670) If i use medium settings, only some textures are flashing or be grayed out.
I erased many times the shader file, no success
general
The mech dont move, respectively got delayed movement, if something impacts at him.
(If this is not a bug - please remove this funny noob-feature..... - does a american/canadian tank dont move if he get an impact?- german tanks do!)
Got the same sound-impact-problem- no optical warning too
Got no warning out of bounds -no optical warning too
Frozen City
Textures are broken if i adjust it all to very high (GTX 670) If i use medium settings, only some textures are flashing or be grayed out.
I erased many times the shader file, no success
general
The mech dont move, respectively got delayed movement, if something impacts at him.
(If this is not a bug - please remove this funny noob-feature..... - does a american/canadian tank dont move if he get an impact?- german tanks do!)
Edited by Frater Interitum, 24 December 2013 - 03:57 AM.
#5
Posted 24 December 2013 - 05:31 AM
This is quite common - i recently was in a match in the Forrest Colony and moving from the Lake-Startpoint toward the Bridge and got shot by ERLL from around 800m which misses me by ~20m...around two seconds later i have an yellow LA from that shot and no further indication of being hit be it Sound or Red Flash or Message.
Allways have a look on your damage indicator if you got unnoticed damage!
Allways have a look on your damage indicator if you got unnoticed damage!
Edited by Thorqemada, 24 December 2013 - 05:33 AM.
#6
Posted 24 December 2013 - 05:48 AM
Most recent map for me was River City Night. Two mechs behind me hitting me while I weaved towards cover. I knew they'd be hitting me, and every time I checked my paperdoll it was flashing and registering damage - but there was no impact noise or HUD damage indicator until their last four shots.
It happens on ~80% of the matches I play, at least once per one of those 80%.
It happens on ~80% of the matches I play, at least once per one of those 80%.
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