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Behemoth And Behemoth 2


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#1 ForceCommanderHairg3l

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Posted 23 December 2013 - 11:44 AM

yeah can i get those two in game so i can devastate the battlefield pleas and plus we need more 100 toners

#2 NRP

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Posted 23 December 2013 - 11:48 AM

Dire Wolf is on its way.

#3 DarkDevilDancer

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Posted 23 December 2013 - 12:12 PM

Super heavy mechs are 95 years in the future from where we are dont hold your breath.

#4 Graywar

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Posted 23 December 2013 - 12:16 PM

View PostDarkDevilDancer, on 23 December 2013 - 12:12 PM, said:

Super heavy mechs are 95 years in the future from where we are dont hold your breath.

The Behemoth isn't super heavy. It's 100 tons and has been in production since 2847.

Edited by Graywar, 23 December 2013 - 12:17 PM.


#5 Lord Perversor

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Posted 23 December 2013 - 12:48 PM

just wait for the OMEGA

#6 Ngamok

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Posted 23 December 2013 - 02:08 PM

View PostNRP, on 23 December 2013 - 11:48 AM, said:

Dire Wolf is on its way.


Pretty much this. In 8-12 months everyone will be in their Warhawk and Dire Wolf. Before the clans come out we have 2 months of open slots:

January = Battlemaster
February = Wolverine
March = Griffin

April and May = ????

I say Urbanmech and Banshee !!

#7 ForceCommanderHairg3l

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Posted 23 December 2013 - 03:55 PM

wow i thought i was going to get some hate for this but thanks for all the feedback

#8 Mahpsy

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Posted 23 December 2013 - 08:20 PM

View PostNgamok, on 23 December 2013 - 02:08 PM, said:


Pretty much this. In 8-12 months everyone will be in their Warhawk and Dire Wolf. Before the clans come out we have 2 months of open slots:

January = Battlemaster
February = Wolverine
March = Griffin

April and May = ????

I say Urbanmech and Banshee !!

You forgot about the flea.Posted Image

Edited by Ragingdemon, 23 December 2013 - 08:21 PM.


#9 GrandLocomon

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Posted 23 December 2013 - 08:24 PM

Ok, so lets have the flea (please please please make it smaller than the locust, at least the legs?), banshee AND urbanmech!

#10 TELEFORCE

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Posted 23 December 2013 - 08:27 PM

A Stone Rhino would be a nice addition to the Smoke Jaguar touman in MWO :(

#11 anonymous161

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Posted 23 December 2013 - 08:36 PM

Meh we have enough lights we need more 100 tonners I agree.

Get rid of the stupid locust and replace it with the flea.

#12 Spheroid

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Posted 23 December 2013 - 08:47 PM

The prototype Behemoth was in fact a super heavy design. The prototype fielded by Amaris was 110 tons. We are obviously talking about the Stone Rhino here but the history is interesting.

#13 Strum Wealh

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Posted 24 December 2013 - 12:49 AM

The Stone Rhino/Behemoth is an Unseen design, with the original artwork being attributed to either or both (depending on one's source(s)) out-of-house BT artwork created by Victor Musical Industries (now Victor Entertainment), and/or the Macross franchise (through the HWR-00 Monster series of Destroids).
Additionally, the Behemoth's other variants require technologies that even the Clans don't have at this point in the BT/MW timeline (the second variant requires all three sizes of Heavy Lasers (not available until 3059), and the third requires twin ATM-9 launchers (not available until 3060)).

The Behemoth II was created by MekTek for their MW4 MekPaks, and is not part of BattleTech.

As such, it seems highly unlikely that either would be seen in MWO anytime soon (if ever).

#14 Gaan Cathal

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Posted 24 December 2013 - 03:14 AM

View PostStrum Wealh, on 24 December 2013 - 12:49 AM, said:

The Stone Rhino/Behemoth is an Unseen design, with the original artwork being attributed to either or both (depending on one's source(s)) out-of-house BT artwork created by Victor Musical Industries (now Victor Entertainment), and/or the Macross franchise (through the HWR-00 Monster series of Destroids).


You're a little out of date here, the only Unseen that are a legal problem (see the Pheonix pack) are the 12 Macross/HG ones.

View PostStrum Wealh, on 24 December 2013 - 12:49 AM, said:

Additionally, the Behemoth's other variants require technologies that even the Clans don't have at this point in the BT/MW timeline (the second variant requires all three sizes of Heavy Lasers (not available until 3059), and the third requires twin ATM-9 launchers (not available until 3060)).


This, however, is quite a valid point.

Besides which if we get another IS 100-tonner it needs to be the King Crab, obviously.

#15 TELEFORCE

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Posted 24 December 2013 - 03:28 AM

I've always been a little fuzzy about whether or not the original Stone Rhino art was unseen. The reseen version would need some tweaks to be better.

Here's the Stone Rhino 2, which replaces the large pulse lasers with heavy lasers.

Posted Image

I would love to see Alex redesign this 'mech. I don't think the illustration is detailed enough.

And here's the original Stone Rhino. That dorsal gun is either the two gauss rifles mounted in the same housing, or the small pulse laser.

Posted Image

Edited by TELEFORCE, 24 December 2013 - 03:30 AM.


#16 ForceCommanderHairg3l

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Posted 24 December 2013 - 01:13 PM

View PostTELEFORCE, on 24 December 2013 - 03:28 AM, said:

I've always been a little fuzzy about whether or not the original Stone Rhino art was unseen. The reseen version would need some tweaks to be better.

Here's the Stone Rhino 2, which replaces the large pulse lasers with heavy lasers.

Posted Image

I would love to see Alex redesign this 'mech. I don't think the illustration is detailed enough.

And here's the original Stone Rhino. That dorsal gun is either the two gauss rifles mounted in the same housing, or the small pulse laser.

Posted Image

well in MW4 mercs it was outfitted with a rail gun a clan small pulse and to clan erlarge pulse i think im at my grand parents so i cant just star it up and see

thanks for all the feed back this is the first time that a topic of mine has gotten hot topic status so while its here check out my unit the first Alphard Legionaries on the NGNG team speak 3 server we are below the ACES channel and above the ACES wild channel if you watch the stream regularly dangerzone is one of the unit leaders along with Davoke

Edited by qwertocunis, 24 December 2013 - 01:11 PM.


#17 Graywar

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Posted 25 December 2013 - 06:00 AM

View Postqwertocunis, on 24 December 2013 - 01:13 PM, said:

well in MW4 mercs it was outfitted with a rail gun a clan small pulse and to clan erlarge pulse i think im at my grand parents so i cant just star it up and see

That version of the Behemoth was made up by the Mektek guys and doesn't actually exist in Battletech.

#18 ForceCommanderHairg3l

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Posted 25 December 2013 - 03:16 PM

View PostGraywar, on 25 December 2013 - 06:00 AM, said:

That version of the Behemoth was made up by the Mektek guys and doesn't actually exist in Battletech.

ok thanks

#19 Strum Wealh

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Posted 25 December 2013 - 05:22 PM

View PostGaan Cathal, on 24 December 2013 - 03:14 AM, said:

You're a little out of date here, the only Unseen that are a legal problem (see the Pheonix pack) are the 12 Macross/HG ones.

The issue, IMO, is any possible relationship to HG and Macross/Robotech - hence the second part of my original statement, "...and/or the Macross franchise (through the HWR-00 Monster series of Destroids)".

Recall, HG did send out C&D letters over the MW3015 trailer (the one with a Warhammer that, for whatever it may be worth, doesn't look much like a Tomahawk Destroid to me; see this post), so it's fairly clear that HG is still taking a very active interest in what's going on with BT/MW, and could be expected to make an issue of it even if legal laypeople like us (IANAL, and I assume most or all of us reading or posting in this thread aren't, either) believe that they wouldn't have a case at all :D - and I would be unsurprised if PGI opted to play it safe by staying away from anything that could even be mistaken for having come from Macross.
Which would mean either using the Reseen imagery (the 2nd Behemoth variant, from TRO:PP) as the basis for a MWO rendition (which the more vocal part of "the community" would likely - and loudly - reject :)), or opting to skip it in favor of "safer" designs - the same dilemma that drives why they don't just go ahead and do the same with the other contested 'Mechs (e.g. use either the TRO:PP design or the MAD-4X design from XTRO:SW1 (or a blend of both) for a MWO Marauder, use either the TRO:PP design or a slightly-modified Battleaxe or Hammerhands (or a blend of both) as the basis for a MWO Warhammer, etc).

#20 Levi Porphyrogenitus

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Posted 25 December 2013 - 05:25 PM

If you want a big mech there's only one real choice:

http://www.sarna.net/wiki/Orca

I'd especially enjoy the quad rotary gauss variant...





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