Tesunie, on 23 December 2013 - 02:45 PM, said:
From my quick look over, looks good. I would probably recommend trying to fit one more ton of SSRM ammo, as a single ton isn't going to last you long. The LBx is best at working on fast targets (spread) or targets with a hole in it's armor (crit seeker). I can see that paired with the more focused damage from the large laser can make for a good pair. The SSRMs are better for fighting light and fast mechs, which I can see working well with the LBx's spread and the laser splash. XL gives you some fragility, but more fighting abilities and speed.
I can see this as a fast mech hunter. If you can spare it, I'd suggest you get Artemis on the mech, as Artemis will make your SSRMs lock on time shorter, which will help when the fast mechs are zipping around you.
I'd say give it a try. If nothing else, you can always change the weapons at a later time. The Shadowhawk is a good mech. Lots of different ways you can play it.
Addition:
What trial mech did you like best so far? That might give you ideas on what your first mech could be. At least as far as what role you might prefer as well as what weight class you might be better suited for.
Kai Harper, on 23 December 2013 - 02:52 PM, said:
Fun fact: Artemis will only cost you C-bills, since you're using Streaks. It won't affect your tonnage or crit slots as of right now.
As for the Shadow Hawk being the FotM right now...it's because it's the only medium mech in-game that can do *everything*. It's got ballistics, it's got missiles, it's got lasers, it's got jets, and it's got enough tonnage to use them and go fast. It's a great mech on all points.
*EDIT* Tonnage and crit slots, not tonnage and weight. >.<
Thanks!
I edited the build to reflect Artemis. and had only omitted it thinking it added weight like on SRM's, not lack of coin, thankfully!
I enjoyed the BJ because it jumped and had my bass canon.
I like what the Highlander could do. Made me think of a drawing of a cone spread. Green was closest, then, Yellow, then Red. Orange would have been AC2 / Gauss / ER PPC, all meh for me, green being inside 90-270 meters, etc.
Having at least one thing for 3 cone lines and at least one more with overlap felt fluid and intuitive.
Assaults, barring a Victor whose motor I can't afford, are too frigging slow, not in step but swing.
Edited by Zemo Kerensky, 23 December 2013 - 02:57 PM.