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Help On A Shadowhawk Build


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#1 WhyHelloDer

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Posted 29 December 2013 - 12:12 PM

So, I'm fairly inexperienced, but i developed this Shadowhawk build.

http://mwo.smurfy-ne...1734a3e57c95f65

Wondering if anyone has any suggestions for it?

Also, I have already purchased the XL 280.

Edited by WhyHelloDer, 29 December 2013 - 12:17 PM.


#2 DarthPeanut

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Posted 29 December 2013 - 12:55 PM

Personally I tried a similar build and it did not work out for me with LRMs.

The Hawk is not much of a missle boat I found, I had better success oh my 2H with 2x ac5's (also did ok with 3x ac2's), 1x ppc, ams, endo, double heat sinks, 2x jj's, 4 tons of ac5 ammo, xl280, advanced zoom module, etc.

Try it and see if you like it but honestly I would say leave the LRM to the cats and similar platforms that can throw a much higher volume of them to be effective.

EDIT: I should add that it really all depends on play style and personal preference. Some guys do not like the setup I have described above cause they are hard weapons to hit on the fast movers if you get jenners or such start running though your line. You could run a medium laser and streaks instead of the ppc if you have issues with that.

Edited by DarthPeanut, 29 December 2013 - 12:59 PM.


#3 Triple Patte

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Posted 29 December 2013 - 01:00 PM

First you'll want double heat sinks. No reason not to.

Also, you might want to put less armor on the useless left arm to max right arm.

I'm not a fan of that much jump jets. I would remove some and do something better with tonnage, like ammo, shield arm armor or something.

As for the concept, a bit generalist for my taste. Maybe change the AC5s to AC2s, or remove an AC5 or whatever, and use the saved weight for bigger launchers and/or BAP, change the medlas to a TAG and make a real missile boat? Or replace the launchers with streaks to make a nasty ankle biter?

#4 FireSlade

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Posted 29 December 2013 - 01:04 PM

You are going to have to make a choice Missiles or 2 big ballistics. Mediums just do not have the tonnage available to do both. Also almost always upgrade to double heat sinks. I recommend avoiding LRMs for the most part since they can be a little tricky and under 180 meters you lose most of your damage and you will not have the ammo to rely on your AC5s so here is two options that you can go with that is a little more friendly for new players. http://mwo.smurfy-ne...8e35b22fde51203 and http://mwo.smurfy-ne...3d1fc8c795afd86 good luck and good hunting.

#5 WhyHelloDer

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Posted 29 December 2013 - 01:20 PM

Thanks for the input guys! I'm gonna try this.
http://mwo.smurfy-ne...a73a7632be54e2d

Changing the lrms to streak srms will probably be good, as I'm finding myself in close range fights anyway. Also, I didnt notice that i could switch to double heat sinks with no repercussions on weight. Gonna try it out and see how it goes.

#6 Alcom Isst

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Posted 29 December 2013 - 01:30 PM

You're short on Autocannon ammo. I personally use 2*a+1, but regarless of that 1 ton per AC is too small in MWO. LRM+AC does have an interesting niche in applying both LRM pressure and damage, but it's non-competitive and you'll like do better with other builds.

Keeping the theme, I'd go with this, but it being a XL 280 Shadowhawk there are many other great options.

Edited by Alcom Isst, 29 December 2013 - 01:33 PM.


#7 Levi Porphyrogenitus

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Posted 29 December 2013 - 02:15 PM

SHD-2H

The Shawk is too light to do a proper twin AC5 build unless you go all-in. I don't think you wanted to do just the ACs and maybe a laser, so I changed the whole build around a bit. I kept the SSRMs from your modified build, moved a few things around, and changed from a ML and two AC5s to an ERLL and an LBX-AC10. I also include a BAP to make the SSRMs worth taking should the enemy team have any ECM. Without the BAP it's trivial for an ECM light to run up and laugh at you as it tears you apart and your SSRMs can't even fire.

If you really want to go with twin AC5s, then this is how I'd do it:

SHD-2H

Three tons per gun lets you really push out the damage over the course of a match, and the ERLL gives you more long-range punch while still hurting againt close-in targets like enemy lights who want to get in your face.

I do recommend considering shifting more armor from the arm to the legs. The arm is useful for shielding the ballistic torso but not absolutely necessary, while your legs are a huge weak point and plenty of people will shoot at them (especially if you use your JJs much in combat, since lots of shots will wind up going low and hitting the legs instead of the torso, and landings can sometimes shave off armor too).

#8 Alcom Isst

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Posted 29 December 2013 - 02:53 PM

View PostLevi Porphyrogenitus, on 29 December 2013 - 02:15 PM, said:

SHD-2H

The Shawk is too light to do a proper twin AC5 build unless you go all-in.


^_^ Uhh... What else is needed for it to be proper?

Edited by Alcom Isst, 29 December 2013 - 02:55 PM.


#9 DarthPeanut

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Posted 29 December 2013 - 03:26 PM

I would go with at least 4 tons of ac5 ammo. You will be surprised how much you throw down range in a decent match.

#10 WhyHelloDer

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Posted 29 December 2013 - 03:39 PM

Yeah, ammo was a bit low.

http://mwo.smurfy-ne...d8fa9f1c1425021

I dropped the medium laser for another ton of AC5 ammo, and dropped a ssrm for a bap. It can really deal out damage now, whether from range or up close. I also repositioned armor from the arm to the legs, and from the back to the front.

EDIT: Do you think it would be better to drop the jj's for the bap instead of the ssrm?

Edited by WhyHelloDer, 29 December 2013 - 03:45 PM.


#11 DarthPeanut

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Posted 29 December 2013 - 04:43 PM

At least keep 1x JJ but yea you could drop the other 2 if you need another ton for something else.

#12 Ghogiel

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Posted 29 December 2013 - 04:52 PM

If a chassis can carry JJ, always take JJ. Even if it's just 1. This is law.

#13 Corbon Zackery

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Posted 29 December 2013 - 06:01 PM

http://mwo.smurfy-ne...8c5473538b68b57

You can do it that way but this Shadow hawk is not really the one you want to use for a long range build. There is better platforms.

You really don't want to go that fast so I would knock the eng. down a bit.

Way too much back armor. Double heat sinks less ammo If your going long range change the ac 5 to ac 2. and might as well use a tag laser one m.laser not going to win a match for you.


http://mwo.smurfy-ne...a20f945602ba565

Much better LRM Shadow Hawk. Doing 44 damage.

Edited by Corbon Zackery, 29 December 2013 - 06:03 PM.


#14 Waelsleaht

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Posted 29 December 2013 - 06:45 PM

Me I use the ac10 and 3 lrm5 with 3 med lasers/2 med lasers and a tag.

#15 Bhelogan

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Posted 29 December 2013 - 07:19 PM

I really like the close range brawler builds. Here is my favorite:
http://mwo.smurfy-ne...645e543562fdc71

some think it is a troll build, but you can pull off games like this:
Posted Image

#16 RickySpanish

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Posted 30 December 2013 - 02:03 AM

The 3 ballistics variant is kind of strange in that there aren't many good builds for it that use all three ballistic slots. The basic idea though is 3 AC2s or 2 AC5s and some backup guns. You could also try a gauss rifle and a ppc which puts out a decent 25 point alpha, but again that's sort of not using that variant to its full capacity. I'm currently running a 5M with 2 ppcs and an AC 5 with the 280 XL engine and 4 jump jets, it works pretty well when I can actually aim.





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