BeardedGlass, on 22 September 2013 - 12:29 PM, said:
ISSUES:
Too dang slow. The Orion has a wickedly easy to hit Center Torso, even when twisting. The only way to protect it is to not be there when the shot arrives.
That same CT makes running a Standard Engine for any purpose other than to hold an AC20, pointless.
The AC10 and ammo load is fine. The AC10 should be your primary weapon, and the only thing you can use when you run hot. And running 2 larges and 4 SRM4 (which will incur ghost heat if fired as an alpha) will certainly tax 13 DHS.
if you insist on a Standard Engine'd Brawler
http://mwo.smurfy-ne...a6a1006dbbe270e
you lose some range, but then, in a "Brawler" Orion the only way to survive is ambush tactics anyhow. And you can get 2 alphas at 78 pts each before running into heat trouble.
a more sensible version of your own would be:
ON1-VA
Again, you lose the large lasers, but have vastly superior heat profile. The ASRM4 I find largely pintless on Orions, the SRM4 seem to group well enough on their own. But you vASTLY IMPROVE SURVIVABILITY THROUGH MUCH SUPERIOR SPEED, and have the ammo to survive deep into a battle.
If you really HAVE to have the Large Lasers, I would run it thusly:
ON1-VA
It's my current configuration since I am not currently happy with the state of hit detection on SRMs.
OneEyed Jack, on 28 September 2013 - 05:40 AM, said:
You don't really put ammo in the CT of an Orion, do you?
TBH, I do sometimes. Have never died from an ammo explosion. Seems like your CT Internals get cored out too soon to matter. And on some of these brawler builds, probably even faster as the overheat damage makes the CT even squishier.
Even if a hit is scored on the ammo, it's what, a 10% it detonates?
*shrugs* In 5000+ matches I would say less than 20 deaths were ammo related. A bloody lot more are the result of that dang Gauss capacitor.