TOP 5 Combat Tips
1- Unlock those arms!
This is such a silly thing to mention but I see an awful lot of people getting killed out on the battlefield because they cannot hit targets at a slope, a jumping target or a fast 'Mech
How you choose to use the Arm lock, is up to yourself.
2 - Twist your torso.
It is FAR better to lose an arm over an engine, thus you have to twist your torso. When an enemy fires upon you, turn your face AWAY from him. This will mean his shot will hit your arm rather then your center-torso(which is also where your engine is). ENEMY FIRE = TWIST AWAY.
3 - Displace, fire & maneuver.
One of the oldest tactics found in the history books since the invention of mobile armor or even artillery for that matter. If you stand your ground the enemy will know your location and thus allowing him to flank you or direct fire on you accurately.
From COVER to COVER.
4 - The land, the 'Mech and its Pew Pew's
Before you head out with whatever you choose to bring - STOP -. Look around you, where is the high-ground? Where is the cover? Where will the enemy most likely come from?
Look on the image below, how much is the enemy exposed compared to you?
Your 'Mech has different locations for its weapons. Some in arms, some in the torso, some even in the head. It is VITAL that you learn the locations of each weapon on your 'Mech. This allows you expose the least amount of your 'Mech, reducing the chance of you taking a hit.
5 - Teamwork wins the day, 80% of the time.
Another case of pure nonsense which should not have to be explained. If you go alone, chances are you will get picked off by someone better then you. Its not because you suck its just logic. Alone = Dead meat. Learn 2 Teamwork.
Use your chat, get on teamspeak/ventrillo/Skype/McGuffins - ANYTHING is better then nothing.
EXTRA SNAZZY INFORMATION PRO/BRO-TIPS LIST OF AWESOME:
KodiakGW Post 17# - Radar & Damage Indicators.
Editors Note:
This is a very broadsword type of guide. It does not cover specific cases involving a certain 'Mech, in a special part of a map in which
Edited by TimePeriod, 02 January 2014 - 10:26 AM.