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Bj-1X Mixed Lasers


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#1 Indoorsman

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Posted 23 December 2013 - 12:23 AM

8 Medium Lasers is how I ran it before the ghost heat changes. 2 LL and 3 ML puts all the firepower in the arms and there's no ghost heat, the regular heat is pretty manageable too. It's not a max engine, but it's 110.9 still.

2LL 3ML XL280 17DHS


Edited by Indoorsman, 23 December 2013 - 12:23 AM.


#2 Gigastrike

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Posted 23 December 2013 - 10:07 AM

I've been running it with 2 LL and 4 ML almost since it came out. Gotta love the ranged option.

#3 Kai Harper

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Posted 23 December 2013 - 01:41 PM

I personally couldn't get the hang of my 1X. I've seen it used to great effect, but I haven't managed similar feats - at least not yet. I'd just been running it with MLx6, which could very much be my problem.

#4 Jody Von Jedi

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Posted 23 December 2013 - 01:55 PM

I run my similarly, 1 ERLarge, and 6 ML, plus the biggest engine possible.

Like this

I prefer the BJ-1 though. Gotta love that AC/20 !

Jody

#5 Kai Harper

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Posted 23 December 2013 - 02:03 PM

View PostJody Von Jedi, on 23 December 2013 - 01:55 PM, said:

I run my similarly, 1 ERLarge, and 6 ML, plus the biggest engine possible.

Like this

I prefer the BJ-1 though. Gotta love that AC/20 !

Jody


Myself, I've found that I really prefer the BJ-1DC over even the BJ-1. The JJ in the BJ-1, and the boomgun make for an extremely fun mech to pilot, but I perform better in the 1DC, I've found. I get less cases of berserker rage in it, because I don't think my arms can eat everything alive anywhere near as often. Also, the range on the AC/5 over the AC/20, I find is more versatile.

#6 Israel Finklestein

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Posted 23 December 2013 - 03:00 PM

I tried running a BJ like this, but it just felt too much like a bigger Jenner, you're about twice as big of a target, run 40km/h slower and don't have much more armament or much better heat efficiency. In fact, the standard JR7-F ( http://mwo.smurfy-ne...2b106f59d0c3653) only has 3 less alpha and similarly solid cooling efficiency on a mech 10 tons lighter. And the armor boost you get from tonnage is really negligible, 44 total core armor to 56? Really not worth it, especially considering the torsos are much more exposed as well. The only big advantage you pick up is the extra range from the LL, but the Jenner more than makes up for that with extra mobility afforded by higher top speed and jumpjets.

IMO if you want to run a BJ-1X you should probably be running 6ML/2LL because it's pretty much the only build that really outshines what the JR7-F can accomplish damage wise, but it runs very hot and without jumpjets it's really not mobile enough to do the entire 'pull off and cool down' tactic you can with the Jenner. Overall I think the ballistics variants are better mechs, since they're the smallest things you can put an AC/20 with the exception of some ridiculous Raven-X4 builds that tank you down to 90km/h on a light mech.

#7 Indoorsman

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Posted 24 December 2013 - 12:09 AM

View PostIsrael Finklestein, on 23 December 2013 - 03:00 PM, said:

I tried running a BJ like this, but it just felt too much like a bigger Jenner, you're about twice as big of a target, run 40km/h slower and don't have much more armament or much better heat efficiency. In fact, the standard JR7-F ( http://mwo.smurfy-ne...2b106f59d0c3653) only has 3 less alpha and similarly solid cooling efficiency on a mech 10 tons lighter. And the armor boost you get from tonnage is really negligible, 44 total core armor to 56? Really not worth it, especially considering the torsos are much more exposed as well. The only big advantage you pick up is the extra range from the LL, but the Jenner more than makes up for that with extra mobility afforded by higher top speed and jumpjets.

IMO if you want to run a BJ-1X you should probably be running 6ML/2LL because it's pretty much the only build that really outshines what the JR7-F can accomplish damage wise, but it runs very hot and without jumpjets it's really not mobile enough to do the entire 'pull off and cool down' tactic you can with the Jenner. Overall I think the ballistics variants are better mechs, since they're the smallest things you can put an AC/20 with the exception of some ridiculous Raven-X4 builds that tank you down to 90km/h on a light mech.


The AC20 BJ is definitely more fun, but I never had as good of a round in my BJ-1. I play Jenners quite a bit as well, but you can't run 2LL as well. The point of this build for me is it's the lightest thing that runs a mix of LL and ML well.

Also you say a Jenner with 6ML has similar cooling efficiency and it for sure does not. Example: the actual feel of a mech with 10 heatsinks and 50% efficiency on smurfy vs the feel of a mech with 20 heatsinks and 50% efficiency on smurfy is completely different. Smurfy is a good tool and all but that Is 1 area that it can mislead you.

#8 Inflatable Fish

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Posted 24 December 2013 - 01:12 AM

View PostKai Harper, on 23 December 2013 - 01:41 PM, said:

I personally couldn't get the hang of my 1X. I've seen it used to great effect, but I haven't managed similar feats - at least not yet. I'd just been running it with MLx6, which could very much be my problem.


maybe it's weird, but the 1X didn't work for me primarily because I was so used to seeing AC or PPC barrels homing down on my targets that when I went with a laser build I was honestly disoriented by the lack thereof.

#9 Kai Harper

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Posted 24 December 2013 - 01:31 AM

View PostInflatable Fish, on 24 December 2013 - 01:12 AM, said:


maybe it's weird, but the 1X didn't work for me primarily because I was so used to seeing AC or PPC barrels homing down on my targets that when I went with a laser build I was honestly disoriented by the lack thereof.


That might be part of it, yeah. Also, good to see you, Fish!

#10 Inflatable Fish

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Posted 24 December 2013 - 01:41 AM

View PostKai Harper, on 24 December 2013 - 01:31 AM, said:


That might be part of it, yeah. Also, good to see you, Fish!


best regards :(

#11 Drakari

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Posted 27 December 2013 - 04:40 AM

I run with 4 ML, the biggest engine, 1 fewer heatsink, and less armor. I've gotten over 1200 damage in it, my best game ever, and it almost always serves me well. People who discount the 1X severely underestimate the advantages of having that long range option, you may not be able to get in close and run away fast enough to survive, but if you can shoot whichever enemy you'd like in the back from well outside the engagement then you don't need as much speed to remain safe.

On the flip side, this sort of 1X is very vulnerable to lights such as Jenners that can bring similar firepower and enough armor to burn through you with it before you can get good shots off at them, and even if you win the fight they're fast enough to get away and deprive you of the kill.

#12 xengk

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Posted 02 January 2014 - 02:57 AM

Im running a BJ3 with a similar setup but work as an energy sniper instead.
BJ-3 Breadknife 3.0

Use team heavy and assault as shield and carve up enemy with 2 ERLL on chain fire.
A single JJ to help with spreading damage and jumping up to sniping position, the 2 ML as back up for close encounter or finisher.





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