I would like there to be an option to display the actual armor remaining/original armor fraction on each section of the mech in the hud, in addition to the coloring.
I don't know what "orange" and "red" really mean, especially when I'm trying out different mechs. Does "orange" mean that I can take a full gauss hit to that section without it going critical? Do I need to rotate my torso, and lose my shot, to avoid losing weps/going critical damage against that mech who is trying to hit me with medium lasers? I don't know, but if the orange were accopanied by a "20/64", say, then I would.
1
Damage Display?
Started by Exarch Levin, Jan 02 2014 12:26 AM
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