The battles in MWO aren't setup to feel like an actual BattleTech event, they're simply fun little arcade matches. The game currently has barely an canon connections, and the Clan introduction felt perfectly like a product sell and nothing like a Clan invasion. This feels like a game in the BattleTech Universe, not a game of the BattleTech Universe, and my headcanon is fixating to that concept.
As a result of my new headcanon, a subsequent question occurred. Do HPG stations have the Latency and ability to carry the server-client interaction of MWO between planets? Could MWO be feasibly played across the Inner Sphere, or would it be limited to just one habitable planet or a group of planets within acceptable latency range?
Bonus question: If there is a range limit, where would MWO be played?
Edited by Alcom Isst, 05 January 2014 - 03:02 PM.