here is a build of the Atlas AS7-RS, which uses the holy power of blue coherent light to clean all star systems from enemy mechs. Therefore its codename is "Paladin".
It uses 4 Large Lasers and as many (24) double heat sinks this chassis can carry with this weapons. The mech moves at 56.7 kph due an 350 standard reactor.
Loadout:
Upgrades: Double Heat Sinks: yes, Endo Steel: no, Ferro Fibrous: no, Artemis: no
Head: AMS Ammo
Center Torso: Standard Engine 350, 4 additional Heat Sinks
Right Torso: 4 Double Heat Sinks
Left Torso: 4 Double Heat Sinks
Right Arm: 2 Large Laser, 1 Double Heat Sink
Left Arm: 2 Large Laser, 1 Double Heat Sink, AMS
Right Leg: empty
Left Leg: empty
Amor (576/614):
Head: 18 (max)
Center Torso: 96/28 (max)
Right Torso: 64/20 (max)
Left Torso: 64/20 (max)
Right Arm: 68 (max)
Left Arm: 68 (max)
Right Leg: 65 (of 84)
Left Leg: 65 (of 84)
Weapon groups:
Group 1: All Weapons, Group Fire
Group 2: All Weapons, Chain Fire
Group 3: Weapons Left Arm, Group Fire
Group 4: Weapons Right Arm, Group Fire
Tactics: Stay a little behind and melt your targets with alpha strikes in the center or (if XL reactor) side torso. You can also go for head shots (1 alpha should be enough). If the heat rises too high, use weapon group 2. If an obstacle blocks one of your arms, use weapon groups 3 or 4.
Alternatives: You can use the same build with ER Large Lasers. Their range is higher, but their heat also. The damage is the same.
Notes: This mech is very cheap to run, because you do not have to pay ammo (except for the AMS) and it uses no expensive components.
Edited by Squarefox, 15 November 2012 - 10:16 AM.