Look, I'm in a Light, I gotta run, shoot, cap, twist, dodge, jump, slide, watch out for my Legs and occasionally a*al-probing - I got lots of sh*t to do. I'm not gonna risk losing my legs for you just to keep track on the first enemy that pops into my screen - unless he's alone and slow as f**k, then I will do so and you should consider yourself lucky. Other than that, you have a pair of eyes and fingers. Use them.
BE A MAN, GET A BIG ENGINE
Now you understand that your friendly Lights have no duty to aim for you, it's up to yourself to keep your a** up with teammates, so you could get a clear view for yourself and your team, and your missile won't take two f**king hours to reach their targets who could've probably run into cover already.
Also, if your slow a** can't go over even 50 km/h and decides to sit behind clicking those red cubes, when your a**hole gets wrecked by a bunch of Lights, hey, not my f**king problem. I've got plenty myself in front of me.
Which leads to a few other things:
BRING YOUR OWN DA*N TAG/BAP/BACK-UP GUN
Science have proved that LRMboat without those items mentioned above have a 57% higher uselessness when enemy front lance is shielded by a DDC, a 74% better chance of being torn apart one body part after another and a 98% higher chance of being a*al probed by Lights equipped with ECM. You have been warned.
STOP LRM BOMBING THOSE DA*N LIGHTS
In case you're blind, when you shoot at anything smaller than a Cicada, unless your target is legged, they'll outrun half of your missiles, of which will hit the ground. Then why the f**k are your still shooting at them?? Look, you throw a single salvo of LRM at each of them Lights, you scratch them a bit, you go collect those Kill Assist rewards and call it a day. You got bigger fishes to fry. Know your f**king place and leave counter-Light duty to other Lights or SSRM person.
That's all I can think of for now. Will update if more comes.
Edited by Helmstif, 10 January 2014 - 02:59 AM.