Do note : Almost all are XL engines
- Tips
Spoiler
Shoot Lurms and pop up and down to simply target said mech again to not lose the 3.75 Second lock (Line of sight usually required)
When your lrm's are about to reach target while maintaining the 3.75 Second lock jump up and TAG said enemy mech about to be hit by your lrm's , this will minimize your exposure and still allow you to use the TAG benefits (yea i don't always poptart with lrms just a tip
)
- Toggle TAG on All 6 weapon groups (unless you want it on all the Time there is a mod i believe)
Shoot Lurms and pop up and down to simply target said mech again to not lose the 3.75 Second lock (Line of sight usually required)
When your lrm's are about to reach target while maintaining the 3.75 Second lock jump up and TAG said enemy mech about to be hit by your lrm's , this will minimize your exposure and still allow you to use the TAG benefits (yea i don't always poptart with lrms just a tip
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0 back armor is smurfy lab hastiness not the actual armor
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** LRM 'Boat's **
Medium Mechs 40-55 Tonns
Spoiler
50 tonns
Centurion
Hunchback
Trebuchet
55 Tonners - This is where the real fun starts
Kintaro
ShadowHawk
50 tonns
Centurion
Spoiler
Maximum Missle Tubes is 3x10 On the Centurion - And of course ghost heat is on 3 LRM 10's
**
Twin Lrm 15's artemis at 94 kph with a medium laser/TAG/BAP - Can Switch to Twin Lrm 10's artemis and one Lrm 5 artemis with a extra tonn to spare (To compensate for the 10 missle tubes howver it is preference)
CN9-A - XL 265 - 94.4 KPH - 256 armor - TAG - BAP - Twin Lrm 15 artemis - 1280 LRM ammo - Medium laser
**
Standard engine version that has nothing in the right torso but armmor - while still retaining LRM 25 total
CN9-A - Standard 250 - 89.1 KPH - 250 armor - TAG - BAP - 1 small laser - Twin Lrm 10's - One Lrm 5 - 1260 LRM ammo
**
Maximum Missle Tubes is 3x10 On the Centurion - And of course ghost heat is on 3 LRM 10's
**
Twin Lrm 15's artemis at 94 kph with a medium laser/TAG/BAP - Can Switch to Twin Lrm 10's artemis and one Lrm 5 artemis with a extra tonn to spare (To compensate for the 10 missle tubes howver it is preference)
CN9-A - XL 265 - 94.4 KPH - 256 armor - TAG - BAP - Twin Lrm 15 artemis - 1280 LRM ammo - Medium laser
**
Standard engine version that has nothing in the right torso but armmor - while still retaining LRM 25 total
CN9-A - Standard 250 - 89.1 KPH - 250 armor - TAG - BAP - 1 small laser - Twin Lrm 10's - One Lrm 5 - 1260 LRM ammo
**
Hunchback
Spoiler
Hunchback is Limited by only two Lrm 10 missle ports but can still be effective with Twin Lrm 15's
**
Twin Lrm 15's Artemis , 3 small lasers at 80 kph -
HBK-4J - XL 225 - 80.2 KPH - 304 armor - TAG - BAP - 3 small - Twin Lrm 15 artemis
**
Twin Lrm 15's , 1280 ammo 90 kph , TAG , BAP , AMS - no backup weapons , but can take ams aand .50 armor to fit a medium laser on the arm - Same exact version can be done on the 4J varaint
HBK-4SP - XL 255 - 90 KPH - TAG - BAP - AMS - Twin Lrm 15's artemis - 1280 LRM ammo -
**
Be warned 71.3 KPH - 3 medium lasers , Twin lrm 15 artemis
HBK-4SP - XL 200 - 71.3 KPH - 304 armor - TAG - BAP - 3 medium lasers - Twin Lrm 15 artemis - 1260 LRM ammo -
**
80 kph with twin Lrm 15's 3 mediums and 2 small - This is however a LRM centered build
HBK-4J - XL 225 - 80.2 KPH - 304 armor - TAG - BAP - 2 mediums - 3 small - Twin Lrm 15's - 1260 LRM ammo
**
Twin lrm 15 - 4 small - 90 kph
HBK-4J - XL 255 - 90.9 KPH - 304 armor - TAG - BAP - 4 small lasers - Twin Lrm 15's - 1260 LRM ammo
**
Hunchback is Limited by only two Lrm 10 missle ports but can still be effective with Twin Lrm 15's
**
Twin Lrm 15's Artemis , 3 small lasers at 80 kph -
HBK-4J - XL 225 - 80.2 KPH - 304 armor - TAG - BAP - 3 small - Twin Lrm 15 artemis
**
Twin Lrm 15's , 1280 ammo 90 kph , TAG , BAP , AMS - no backup weapons , but can take ams aand .50 armor to fit a medium laser on the arm - Same exact version can be done on the 4J varaint
HBK-4SP - XL 255 - 90 KPH - TAG - BAP - AMS - Twin Lrm 15's artemis - 1280 LRM ammo -
**
Be warned 71.3 KPH - 3 medium lasers , Twin lrm 15 artemis
HBK-4SP - XL 200 - 71.3 KPH - 304 armor - TAG - BAP - 3 medium lasers - Twin Lrm 15 artemis - 1260 LRM ammo -
**
80 kph with twin Lrm 15's 3 mediums and 2 small - This is however a LRM centered build
HBK-4J - XL 225 - 80.2 KPH - 304 armor - TAG - BAP - 2 mediums - 3 small - Twin Lrm 15's - 1260 LRM ammo
**
Twin lrm 15 - 4 small - 90 kph
HBK-4J - XL 255 - 90.9 KPH - 304 armor - TAG - BAP - 4 small lasers - Twin Lrm 15's - 1260 LRM ammo
**
Trebuchet
Spoiler
**
90 KPH with twin lrm 15's and jumpjets - Drop the Engine to XL 245 to gain .50 tonns and switch the small to a medium laser -
Change the Lrm 15 to Lrm 10 to upgrade engine to XL 285 and go 101.8 KPH
Change the Lrm 15 to a Lrm 10 to add artemis
TBT-7M - XL 255 - 90.9 KPH - 304 armor - One jumpjet - TAG - BAP - 1 medium laser - 1 small laser - Twin lrm 15's - 1260 LRM ammo
**
101.1 KPH with lrm 25 in total and 3 medium lasers with tag and bap - Drop engine to XL 270 for another tonn for ammo
TBT-5N - XL 285 - 101.6 KPH - 304 armor - One lrm 15 - One lrm 10 - TAG - BAP - 1080 ammo - 3 medium lasers
**
Twin Lrm 15's with 3 medium lasers at 83.8 KPH
TBT-5N - XL 235 - 83.8 KPH - 304 armor - TAG - BAP - 3 medium lasers - Twin Lrm 15's - 1260 LRM ammo
**
Slowest build with Two non artemis Lrm 15's - Drop the Engine to a Xl 225 for another Tonn of ammo or drop one medium/change two medium lasers to one small for ammo
TBT-3C - XL 245 - 87.3 KPH - 320 armor - Two Lrm 15's - 1080 LRM ammo - 3 Medium lasers - TAG - BAP
**
90 KPH with twin lrm 15's and jumpjets - Drop the Engine to XL 245 to gain .50 tonns and switch the small to a medium laser -
Change the Lrm 15 to Lrm 10 to upgrade engine to XL 285 and go 101.8 KPH
Change the Lrm 15 to a Lrm 10 to add artemis
TBT-7M - XL 255 - 90.9 KPH - 304 armor - One jumpjet - TAG - BAP - 1 medium laser - 1 small laser - Twin lrm 15's - 1260 LRM ammo
**
101.1 KPH with lrm 25 in total and 3 medium lasers with tag and bap - Drop engine to XL 270 for another tonn for ammo
TBT-5N - XL 285 - 101.6 KPH - 304 armor - One lrm 15 - One lrm 10 - TAG - BAP - 1080 ammo - 3 medium lasers
**
Twin Lrm 15's with 3 medium lasers at 83.8 KPH
TBT-5N - XL 235 - 83.8 KPH - 304 armor - TAG - BAP - 3 medium lasers - Twin Lrm 15's - 1260 LRM ammo
**
Slowest build with Two non artemis Lrm 15's - Drop the Engine to a Xl 225 for another Tonn of ammo or drop one medium/change two medium lasers to one small for ammo
TBT-3C - XL 245 - 87.3 KPH - 320 armor - Two Lrm 15's - 1080 LRM ammo - 3 Medium lasers - TAG - BAP
55 Tonners - This is where the real fun starts
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Kintaro
Spoiler
This build worked lovely for me when i ran it because its a dam lrm 30 with AMS BAP and TAG going 97.2 kph - Can drop one ton of ammo for a medium pulse laser or distribute cockpit armor to leg armor
KTO-18 - XL 300 - 97.2 KPH - 336 armor - 4 Lrm 5's - 1 Lrm 10 - 1440 LRM ammo - 1 medium laser - TAG - BAP - AMS
**
This also worked great because you can outrun almost anyone except lights with a fast fire lrm 25
You can go 3 KPH faster if you drop AMS
OR you can Go 2 KPH slower with More armor
KTO-18 - XL 340 - 110.2 KPH - 304 Armor - 5 LRM 5 = LRM 25 - 1280 Ammo - TAG - BAP - AMS - Medium laser
**
5 KPH Slower with a medium pulse laser and more armor - Change medium pulse to a normal medium laser for more armor
KTO-18 - XL 325 - 105.3 KPH - 320 Armor - 5 Lrm 5 - 1280 ammo - TAG - BAP - AMS - Medium pulse laser
**
Here is what you would need for 5 LRM 5 artemis - 97.2 KPH with 16 less armor - Drop to a XL 285 for 1 tonn of armor
KTO-18 - XL 300 - 97.2 KPH - 304 Armor - 5 LRM 5 Artemis - 1280 LRM ammo - TAG - BAP - AMS - medium laser
**
If you dropped Artemis - You would fit a lrm 15 over a lrm 5 - Drop To a XL 295/XL 285 for more armor
KTO-18 - XL 300 - 97.2 KPH - 304 Armor - ONe LRM 15 - Four LRM 5's - 1280 ammo - TAG - BAP - AMS - medium laser
**
This build worked lovely for me when i ran it because its a dam lrm 30 with AMS BAP and TAG going 97.2 kph - Can drop one ton of ammo for a medium pulse laser or distribute cockpit armor to leg armor
KTO-18 - XL 300 - 97.2 KPH - 336 armor - 4 Lrm 5's - 1 Lrm 10 - 1440 LRM ammo - 1 medium laser - TAG - BAP - AMS
**
This also worked great because you can outrun almost anyone except lights with a fast fire lrm 25
You can go 3 KPH faster if you drop AMS
OR you can Go 2 KPH slower with More armor
KTO-18 - XL 340 - 110.2 KPH - 304 Armor - 5 LRM 5 = LRM 25 - 1280 Ammo - TAG - BAP - AMS - Medium laser
**
5 KPH Slower with a medium pulse laser and more armor - Change medium pulse to a normal medium laser for more armor
KTO-18 - XL 325 - 105.3 KPH - 320 Armor - 5 Lrm 5 - 1280 ammo - TAG - BAP - AMS - Medium pulse laser
**
Here is what you would need for 5 LRM 5 artemis - 97.2 KPH with 16 less armor - Drop to a XL 285 for 1 tonn of armor
KTO-18 - XL 300 - 97.2 KPH - 304 Armor - 5 LRM 5 Artemis - 1280 LRM ammo - TAG - BAP - AMS - medium laser
**
If you dropped Artemis - You would fit a lrm 15 over a lrm 5 - Drop To a XL 295/XL 285 for more armor
KTO-18 - XL 300 - 97.2 KPH - 304 Armor - ONe LRM 15 - Four LRM 5's - 1280 ammo - TAG - BAP - AMS - medium laser
**
ShadowHawk
Spoiler
LRM 30 Total at 95 KPH with TAG , BAP , One jumpjet
SHD-2D2 - XL 295 - 352 armor - One Jumpjet - TAG - BAP - Medium laser - Two lrm 10's - Two Lrm 5's - 1280 LRM ammo - Free tonn to spare
**
Lrm 25 total at 95 kph with good ammo,jumpjets , And A large laser with a medium
SHD-2D2 - XL 295 - 95.6 KPH - 352 armor - One Jumpjet - 1260 LRM ammo - Three lrm 5's - One Lrm 10 - One Er Large laser - One medium laser - BAP
**
Lrm 30 that replaced the Large laser with TAG and added more ammo from above build
SHD-2D2 - XL 295 - 95.6 KPH - 352 armor - One jumpjet - Two lrm 10 - Two lrm 5 - BAP - TAG - 1440 LRM ammo - Medium laser
**
Two Large lasers at 79 kph with 4 lrm 5's and one jumpjet
SHD-2D2 - XL 245 - 79.4 KPH - 352 armor - 3 External Double heatsinks - One jumpjet - Two large Lasers - BAP - 4 Lrm 5's - 1280 LRM ammo
**
Soo a ac 5 , 2 mediums , 4 lrm 5's , BAP , and ams at 79 kph - Drop Bap and AMS to upgrade To a Lrm 10
SHD-2D2 - XL 245 - 79.4 KPH - One jumpjet - 352 armor - 2 medium lasers - One ac 5 - 60 Ac 5 ammo - AMS - BAP - 4 Lrm 5's - 1280 LRM ammo
LRM 30 Total at 95 KPH with TAG , BAP , One jumpjet
SHD-2D2 - XL 295 - 352 armor - One Jumpjet - TAG - BAP - Medium laser - Two lrm 10's - Two Lrm 5's - 1280 LRM ammo - Free tonn to spare
**
Lrm 25 total at 95 kph with good ammo,jumpjets , And A large laser with a medium
SHD-2D2 - XL 295 - 95.6 KPH - 352 armor - One Jumpjet - 1260 LRM ammo - Three lrm 5's - One Lrm 10 - One Er Large laser - One medium laser - BAP
**
Lrm 30 that replaced the Large laser with TAG and added more ammo from above build
SHD-2D2 - XL 295 - 95.6 KPH - 352 armor - One jumpjet - Two lrm 10 - Two lrm 5 - BAP - TAG - 1440 LRM ammo - Medium laser
**
Two Large lasers at 79 kph with 4 lrm 5's and one jumpjet
SHD-2D2 - XL 245 - 79.4 KPH - 352 armor - 3 External Double heatsinks - One jumpjet - Two large Lasers - BAP - 4 Lrm 5's - 1280 LRM ammo
**
Soo a ac 5 , 2 mediums , 4 lrm 5's , BAP , and ams at 79 kph - Drop Bap and AMS to upgrade To a Lrm 10
SHD-2D2 - XL 245 - 79.4 KPH - One jumpjet - 352 armor - 2 medium lasers - One ac 5 - 60 Ac 5 ammo - AMS - BAP - 4 Lrm 5's - 1280 LRM ammo
Heavy Mechs - 60-75 Tonns
Spoiler
60 tonns
Dragon
Quickdraw - very fun with lrm's
60 tonns
Dragon
Spoiler
Drop the AMS for more tonnage if wanted
DRG-1N - XL 280 - 83.2 KPH - 368 armor - 2 Ac 5's - 140 Ac 5 ammo - 2 Lrm 5's - 540 LRM ammo - AMS - 2 medium lasers
**
Very Similar to the champion dragon but i dropped a large laser for lurms
DRG-1N - XL 255 - 75.7 KPH - 368 armor - Gauss Rifle - 50 Gauss ammo - ER Large Laser - Medium Laser - 2 Lrm 5's - 540 LRM's
**
2 Ac 2 , 2 Lrm 5 , 2 mids
DRG-1N - XL 280 - 83.2 KPH - 384 armor - 2 medium lasers - 2 Lrm 5's - 540 Lrm ammo - 2 C 2 - 440 AC 2 ammo - 14 Double heatsinks
**
Drop the Engine to XL 270 for more armor
DRG-1N - XL 280 - 83.2 KPH - 352 Armor - 2 External Heatsinks - One PPC - One Medium Laser - One AC 10 - 60 AC 10 ammo - 2 Lrm 5's - 360 LRM ammo
Drop the AMS for more tonnage if wanted
DRG-1N - XL 280 - 83.2 KPH - 368 armor - 2 Ac 5's - 140 Ac 5 ammo - 2 Lrm 5's - 540 LRM ammo - AMS - 2 medium lasers
**
Very Similar to the champion dragon but i dropped a large laser for lurms
DRG-1N - XL 255 - 75.7 KPH - 368 armor - Gauss Rifle - 50 Gauss ammo - ER Large Laser - Medium Laser - 2 Lrm 5's - 540 LRM's
**
2 Ac 2 , 2 Lrm 5 , 2 mids
DRG-1N - XL 280 - 83.2 KPH - 384 armor - 2 medium lasers - 2 Lrm 5's - 540 Lrm ammo - 2 C 2 - 440 AC 2 ammo - 14 Double heatsinks
**
Drop the Engine to XL 270 for more armor
DRG-1N - XL 280 - 83.2 KPH - 352 Armor - 2 External Heatsinks - One PPC - One Medium Laser - One AC 10 - 60 AC 10 ammo - 2 Lrm 5's - 360 LRM ammo
Quickdraw - very fun with lrm's
Spoiler
You can Drop 2 Tonns of ammo ,upgrade engine and add 1 Double Heatsink
Or drop One tonn of ammo for a medium Pulse laer
QKD-4G - XL 265 - 78.7 KPH - 384 armor - 7 Jumpjets - 3 Medium lasers - TAG - LRM 20 artemis - LRM 5 artemis - 1280 LRM ammo - TAG
**
**
The 4h with more LRM capability and less jumpjets - 1080 ammo you can take out one heatsink for ammo or change a medium laser to a small for armor
QKD-4H - XL 255 - 368 Armor - 3 Jumpjets - Two LRm 15 artemis - one lrm 5 artemis - TAG - 3 medium lasers
**
92.1 KPH with two large , 2 mediums and 3 lrm 5 with one jumpjet
QKD-4H - XL 300 - 89.1 KPH - 400 armor - Two Large Lasers - 2 Medium Lasers - 16 Double Heatsinks - One Jumpjet - 3 LRM 5's - 540 LRM ammo
** One Lrm 15 for fire support , 4 medium lasers , 2 srm 4 , AMS and one extra tonn to spare at 89.1 KPH - Drop a Tonn of ammo and you can upgrade to a XL 325
QKD-4H - XL 300 - 384 armor - One jumpjet - 15 doubles - AMS - One Lrm 15 - 720 LRM ammo - Two SRM 4 - 200 SRM ammo - 4 medium lasers - one extra tonn to spare
**
High Armor , High speed , 16 Doubles , 2 medium pulse , 2 small pulse , 2 srm 4 's , 1 lrm 15 with 540 lrm ammo
QKD-4H - XL 300 - 89.1 KPH - 400 armor - 16 Doubles - One jumpjet - One Lrm 15 - 540 LRM ammo - Two Srm 4's - 200 SRM Ammo - 2 Medium Pulse lasers - 2 Small pulse lasers
**
This is the build i used for most of my time on the 4H - Its balanced at ranges and worked well for me - 75.5 KPH though - Drop arm and leg armor for cockpit armor
QKD-4H - XL 255 - 75.7 KPH - 384 armor - 15 Doubles - 2 Jumpjets - One lrm 15 - 720 LRM ammo - 2 Medium pulse - 1 small laser - 1 Small pulse laser
You can Drop 2 Tonns of ammo ,upgrade engine and add 1 Double Heatsink
Or drop One tonn of ammo for a medium Pulse laer
QKD-4G - XL 265 - 78.7 KPH - 384 armor - 7 Jumpjets - 3 Medium lasers - TAG - LRM 20 artemis - LRM 5 artemis - 1280 LRM ammo - TAG
**
**
The 4h with more LRM capability and less jumpjets - 1080 ammo you can take out one heatsink for ammo or change a medium laser to a small for armor
QKD-4H - XL 255 - 368 Armor - 3 Jumpjets - Two LRm 15 artemis - one lrm 5 artemis - TAG - 3 medium lasers
**
92.1 KPH with two large , 2 mediums and 3 lrm 5 with one jumpjet
QKD-4H - XL 300 - 89.1 KPH - 400 armor - Two Large Lasers - 2 Medium Lasers - 16 Double Heatsinks - One Jumpjet - 3 LRM 5's - 540 LRM ammo
** One Lrm 15 for fire support , 4 medium lasers , 2 srm 4 , AMS and one extra tonn to spare at 89.1 KPH - Drop a Tonn of ammo and you can upgrade to a XL 325
QKD-4H - XL 300 - 384 armor - One jumpjet - 15 doubles - AMS - One Lrm 15 - 720 LRM ammo - Two SRM 4 - 200 SRM ammo - 4 medium lasers - one extra tonn to spare
**
High Armor , High speed , 16 Doubles , 2 medium pulse , 2 small pulse , 2 srm 4 's , 1 lrm 15 with 540 lrm ammo
QKD-4H - XL 300 - 89.1 KPH - 400 armor - 16 Doubles - One jumpjet - One Lrm 15 - 540 LRM ammo - Two Srm 4's - 200 SRM Ammo - 2 Medium Pulse lasers - 2 Small pulse lasers
**
This is the build i used for most of my time on the 4H - Its balanced at ranges and worked well for me - 75.5 KPH though - Drop arm and leg armor for cockpit armor
QKD-4H - XL 255 - 75.7 KPH - 384 armor - 15 Doubles - 2 Jumpjets - One lrm 15 - 720 LRM ammo - 2 Medium pulse - 1 small laser - 1 Small pulse laser
** Non - LRM boats - Lrm's mixed with weapons **
Spoiler
Medium Mechs 40-55 Tonns
Not sure about these cicada lrm builds but minus well post em
40 tonns
Cicada
50 Tonns
Centurion
Hunchback
Trebuchet
Medium Mechs 40-55 Tonns
Not sure about these cicada lrm builds but minus well post em
40 tonns
Cicada
Spoiler
****
Fast LRM support with two lrm 5's - drop a heatsink for ammo
X-5 - XL 330 - 147.0 KPH - 268 Armor - 11 Double Heatsinks - Two lrm 5's - 360 LRM ammo -4 medium lasers
***
Im trying!
X-5 - XL 315 - 140.3 KPH - 268 armor - 4 medium lasers - BAP - Two lrm 5's - 540 Lrm ammo
****
Fast LRM support with two lrm 5's - drop a heatsink for ammo
X-5 - XL 330 - 147.0 KPH - 268 Armor - 11 Double Heatsinks - Two lrm 5's - 360 LRM ammo -4 medium lasers
***
Im trying!
X-5 - XL 315 - 140.3 KPH - 268 armor - 4 medium lasers - BAP - Two lrm 5's - 540 Lrm ammo
50 Tonns
Centurion
Spoiler
Ac 10 - with Lrm 15 and Two mids - Drop The engine to XL 225 for one Tonn of ammo
CN9-A - XL 245 - 87.3 KPH - Ac 10 - 45 AC 10 ammo - Three Lrm 5's - 540 LRM ammo - 2 medium lasers
**
Non Pulse with AMS version - Drop Engine to XL 195 for .50 more armor
CN9-A - XL 200 - 71.3 KPH - 304 armor - Ac 10 - 45 Ac 10 ammo - Three Lrm 5's - 720 LRM ammo - 2 medium lasers - AMS
**
**Gauss version with less ammo - Drop the engine by to XL 195 for .50 More tonnage -> Take out a small laser and add ammo
CN9-A - XL 200 - 71.3 KPH - 288 armor - Gauss rifle - 40 Gauss Ammo - Three Lrm 5's - 540 LRM ammo - Two Small lasers
Ac 10 - with Lrm 15 and Two mids - Drop The engine to XL 225 for one Tonn of ammo
CN9-A - XL 245 - 87.3 KPH - Ac 10 - 45 AC 10 ammo - Three Lrm 5's - 540 LRM ammo - 2 medium lasers
**
Non Pulse with AMS version - Drop Engine to XL 195 for .50 more armor
CN9-A - XL 200 - 71.3 KPH - 304 armor - Ac 10 - 45 Ac 10 ammo - Three Lrm 5's - 720 LRM ammo - 2 medium lasers - AMS
**
**Gauss version with less ammo - Drop the engine by to XL 195 for .50 More tonnage -> Take out a small laser and add ammo
CN9-A - XL 200 - 71.3 KPH - 288 armor - Gauss rifle - 40 Gauss Ammo - Three Lrm 5's - 540 LRM ammo - Two Small lasers
Hunchback
Spoiler
Hunchback is Limited by only two Lrm 10 missle ports
**
XL engine
**Change 2 Medium lasers to 2 small lasers for ammo or change the medium lasers to small pulse lasers for better heat
HBK-4J - XL 225 - 80.2 KPH - 320 armor - 11 Double heatsinks - 5 Medium lasers - TAG - BAP - 2 Lrm 10 artemis - 1080 LRM ammo
**
Small laser Version with 1 tonn more ammo and another small laser' - 10 doubles
HBK-4J - XL 255 - 90.9 KPH - 304 armor - 3 medium lasers - 2 small lasers - TAG - BAP - Two Lrm 10 artemis - 1280 ammo
**
Non Artemis version with 5 mediums and a little bit hot - change one medium laser to a small laser for Leg armor - 11 doubles
HBK-4J - XL 255 - 90.9 KPH - 304 armor - Two lrm 10's - 1280 LRM ammo - TAG - BAP - 5 Medium lasers - 11 Double heatsinks
**Decent for medium range - Can redistribute some arm armor to legs or Drop the engine to a XL 225 for One tonn of ammo
HBK-4J - XL 270 - 96.2 KPH - 304 Armor - Two lrm 10 artemis - TAG - BAP - 1080 ammo - 4 medium lasers
**
Hunchback is Limited by only two Lrm 10 missle ports
**
XL engine
**Change 2 Medium lasers to 2 small lasers for ammo or change the medium lasers to small pulse lasers for better heat
HBK-4J - XL 225 - 80.2 KPH - 320 armor - 11 Double heatsinks - 5 Medium lasers - TAG - BAP - 2 Lrm 10 artemis - 1080 LRM ammo
**
Small laser Version with 1 tonn more ammo and another small laser' - 10 doubles
HBK-4J - XL 255 - 90.9 KPH - 304 armor - 3 medium lasers - 2 small lasers - TAG - BAP - Two Lrm 10 artemis - 1280 ammo
**
Non Artemis version with 5 mediums and a little bit hot - change one medium laser to a small laser for Leg armor - 11 doubles
HBK-4J - XL 255 - 90.9 KPH - 304 armor - Two lrm 10's - 1280 LRM ammo - TAG - BAP - 5 Medium lasers - 11 Double heatsinks
**Decent for medium range - Can redistribute some arm armor to legs or Drop the engine to a XL 225 for One tonn of ammo
HBK-4J - XL 270 - 96.2 KPH - 304 Armor - Two lrm 10 artemis - TAG - BAP - 1080 ammo - 4 medium lasers
**
Trebuchet
Spoiler
5 Mediums at 106.9 kph with a lrm 15 artemis - Can drop artemis for another heatsink or drop engine to xxl 295 or lower for more tonnage
TBT-5J- XL 300 - 106.9 KPH - 304 armor - One Jumpjet - 14 Doubleheatsinks - One Lrm 15 artemis - 920 LRM ammo - 5 medium lasers
**
5 Mediums at 106.9 kph with a lrm 15 artemis - Can drop artemis for another heatsink or drop engine to xxl 295 or lower for more tonnage
TBT-5J- XL 300 - 106.9 KPH - 304 armor - One Jumpjet - 14 Doubleheatsinks - One Lrm 15 artemis - 920 LRM ammo - 5 medium lasers
**
** Kesuga's Crackpot Builds**
Now because not everyone likes 0 cockpit armor or low armor XL engines im putting two different sections of
'Kesuga's Crackpot builds' and a different section of 'Practical Lrm builds'
Light mechs 0-35 Tonns
Spoiler
Raven
HUGINN - 114.6 KPH - 1 jumpjet - 161 armor - 1 Lrm 15 - 1 Lrm 10 - 900 LRM ammo
RVN-3L- 127 KPH - 179 Arnor - ECM - Lrm 15 artemis - TAG - 900 LRM ammo
*******
Non ecm Version - The lrm on the arm that shoots one missile at a time would be a good AMS leech
RVN-3L - 129.8 KPH - 187 armor - One lrm 15 - One lrm 5 (No artemis) - TAG
*******
AMS Waster with 2 mediums and medium pulse - Drop the medium pulse to a medium laser For a XL 295
RVN-3L - XL 285 - 145.1 KPH - 215 armor - 2 medium lasers - 1 medium pulse laser - Two lrm 5's - 540 LRM ammo - ECM
******
Raven 2x - this was someone elses build but i tried to make it close enough to what i remembered
RVN-2X - 137.5 KPH - 197 Armor - One Lrm 15 Artemis - 360 ammo - 4 medium lasers
Raven
HUGINN - 114.6 KPH - 1 jumpjet - 161 armor - 1 Lrm 15 - 1 Lrm 10 - 900 LRM ammo
RVN-3L- 127 KPH - 179 Arnor - ECM - Lrm 15 artemis - TAG - 900 LRM ammo
*******
Non ecm Version - The lrm on the arm that shoots one missile at a time would be a good AMS leech
RVN-3L - 129.8 KPH - 187 armor - One lrm 15 - One lrm 5 (No artemis) - TAG
*******
AMS Waster with 2 mediums and medium pulse - Drop the medium pulse to a medium laser For a XL 295
RVN-3L - XL 285 - 145.1 KPH - 215 armor - 2 medium lasers - 1 medium pulse laser - Two lrm 5's - 540 LRM ammo - ECM
******
Raven 2x - this was someone elses build but i tried to make it close enough to what i remembered
RVN-2X - 137.5 KPH - 197 Armor - One Lrm 15 Artemis - 360 ammo - 4 medium lasers
Medium Mechs 40-60 Tonns
Spoiler
Cicada
Centurion
HunchBack
Trebuchet
Kintaro
ShadowHawk
Cicada
Centurion
Spoiler
******THESE THREE LRM BUILDS BELOW VIOLATE GHOST HEAT BUT CAN STILL BE USED******
Centurion Lrm boat - Most balanced build i could make with 3 Lrm 10 artemis
Drop
CN9-A - XL 235 - 83.8 KPH - 258 armor - 1 Small laser - BAP - TAG - 3 Lrm 10 Artemis - 1280 LRM ammo
**Drop the engine to XL 265 for more arm armor
Or Drop One Lrm 10 to a LRM 5 and add Artemis = Lrm 25 artemis at 98 kph
CN9-A - XL 275 - 98.0 KPH - 256 Armor - 1 Medium laser - TAG - Bap - 3 LRM 10's - 1280 ammo
***
CN9-A - XL 245 - 87.3 KPH - 256 armor - TAG - BAP - Twin Lrm 10's - One Lrm 15 - 1260 LRM ammo - medium laser
********* 2.8 Ghost heat multiplier ***********
CN9-A - 94.4 KPH - 224 Armor - 3/Three Lrm 10 artemis - 1080 ammo - TAG - Medium laser
**
Lrm 40 at 94 KPH
CN9-A - 94 KPH - 224 Armor - One lrm 20 - One lrm 15 - One lrm 5 - 1080 Ammo - TAG - No medium laser
**
LRM 40 at 87.3 KPH with 1280 ammo
CN9-A - XL 245 - 87.3 KPH - 224 armor - 2 LRM 15's , 1 Lrm 10 - 1280 LRM ammo - TAG
**
This build is the faster glass lrm cannon
CN9-A - 98.0 KPH - 224 Armor - Two lrm 15's - One lrm 5 - Tag - Medium laser - 1260 AMMO
**
Three Lrm 5's with a ac 10 and 2 mediums going 96 kph - Drop the Engine by 10 to add another ton of ammo
CN9-A - 96.2 KPH - 256 armor - 3/Three lrm 5's - 540 LRM ammo - AC 10 - 45 AC 10 ammo - 2 medium lasers
**
Long range support build with gauss - Downgrade engine to xl 200 for more tonnage with 2 small lasers and another ton of ammo
CN9-A - 83.8 KPh - 256 armor - Gauss rifle - 40 Gauss ammo - 3/Three Lrm 5's - 540 LRM ammo
**
******THESE THREE LRM BUILDS BELOW VIOLATE GHOST HEAT BUT CAN STILL BE USED******
Centurion Lrm boat - Most balanced build i could make with 3 Lrm 10 artemis

Drop
CN9-A - XL 235 - 83.8 KPH - 258 armor - 1 Small laser - BAP - TAG - 3 Lrm 10 Artemis - 1280 LRM ammo
**Drop the engine to XL 265 for more arm armor
Or Drop One Lrm 10 to a LRM 5 and add Artemis = Lrm 25 artemis at 98 kph
CN9-A - XL 275 - 98.0 KPH - 256 Armor - 1 Medium laser - TAG - Bap - 3 LRM 10's - 1280 ammo
***
CN9-A - XL 245 - 87.3 KPH - 256 armor - TAG - BAP - Twin Lrm 10's - One Lrm 15 - 1260 LRM ammo - medium laser
********* 2.8 Ghost heat multiplier ***********
CN9-A - 94.4 KPH - 224 Armor - 3/Three Lrm 10 artemis - 1080 ammo - TAG - Medium laser
**
Lrm 40 at 94 KPH
CN9-A - 94 KPH - 224 Armor - One lrm 20 - One lrm 15 - One lrm 5 - 1080 Ammo - TAG - No medium laser
**
LRM 40 at 87.3 KPH with 1280 ammo
CN9-A - XL 245 - 87.3 KPH - 224 armor - 2 LRM 15's , 1 Lrm 10 - 1280 LRM ammo - TAG
**
This build is the faster glass lrm cannon
CN9-A - 98.0 KPH - 224 Armor - Two lrm 15's - One lrm 5 - Tag - Medium laser - 1260 AMMO
**
Three Lrm 5's with a ac 10 and 2 mediums going 96 kph - Drop the Engine by 10 to add another ton of ammo
CN9-A - 96.2 KPH - 256 armor - 3/Three lrm 5's - 540 LRM ammo - AC 10 - 45 AC 10 ammo - 2 medium lasers
**
Long range support build with gauss - Downgrade engine to xl 200 for more tonnage with 2 small lasers and another ton of ammo
CN9-A - 83.8 KPh - 256 armor - Gauss rifle - 40 Gauss ammo - 3/Three Lrm 5's - 540 LRM ammo
**
HunchBack
Spoiler
71.3 KPH on a hunchback is considered suicide to some
HBK-4J - Standard 200 - 71.3 KPH - 304 armor - 71.3 KPH - TAG - BAP - Twin Lrm 15's - 1260 LRM ammo - 1 Medium laser - 3 small lasers
**
Artemis and standard engine on the 4sp with .50 tonns extra tonns but at 71.3 kph
HBK-4SP - Standard 200 - 71.3 KPH - 256 armor - TAG - BAP - Twin Lrm 15 artemis - 1260 LRM ammo -
**
Er Large laser
HBK-4J - 87.3 KPH - 256 Armor - 2/Two Lrm 15 Artemis - 1080 Ammo - TAG - One ER large laser - Two medium lasers - BAP
**
Standard Engine Hunchie
HBK-4J - 74.8 KPH - 272 armor - Two lrm 10 artemis - 1080 ammo - BAP - TAG - 3 medium lasers - one small laser
**
Standard Engine version with 1 tonn more ammo and less medium lasers - take out 1 tonn of ammo for 2 medium lasers
HBK-4J - Standard 195 - 69.5 KPH - 304 armor - Two Lrm 10 artemis - 1280 LRM ammo - 3 Small lasers - 2 Medium lasers - BAP - TAG
71.3 KPH on a hunchback is considered suicide to some

HBK-4J - Standard 200 - 71.3 KPH - 304 armor - 71.3 KPH - TAG - BAP - Twin Lrm 15's - 1260 LRM ammo - 1 Medium laser - 3 small lasers
**
Artemis and standard engine on the 4sp with .50 tonns extra tonns but at 71.3 kph
HBK-4SP - Standard 200 - 71.3 KPH - 256 armor - TAG - BAP - Twin Lrm 15 artemis - 1260 LRM ammo -
**
Er Large laser
HBK-4J - 87.3 KPH - 256 Armor - 2/Two Lrm 15 Artemis - 1080 Ammo - TAG - One ER large laser - Two medium lasers - BAP
**
Standard Engine Hunchie
HBK-4J - 74.8 KPH - 272 armor - Two lrm 10 artemis - 1080 ammo - BAP - TAG - 3 medium lasers - one small laser
**
Standard Engine version with 1 tonn more ammo and less medium lasers - take out 1 tonn of ammo for 2 medium lasers
HBK-4J - Standard 195 - 69.5 KPH - 304 armor - Two Lrm 10 artemis - 1280 LRM ammo - 3 Small lasers - 2 Medium lasers - BAP - TAG
Trebuchet
Spoiler
No Defence what so ever
TBT-7M - 94 KPH - 256 Armor - 2/Two Lrm 15 - One LRM 5 - BAP - TAG - 1260 LRM ammo - 2 jumpjets
**
Less Lrm's for speed and medium lasers and arm armor
TBT-7M - XL 295 - 105.1 KPH - 288 armor - One Lrm 15 - Two Lrm 5's - 1280 ammo - TAG - BAP - 2 medium lasers
**
110 kph with LRM 15 artemis , 5 medium lasers and jumpjets with AMS - Able to trade AMS for BAP
TBT-5J - XL 310 - 110.5 KPH - 304 armor - One lrm 15 artemis - 720 LRM ammo - Anti missle system - 5 medium lasers - 2 jumpjets
**
Lrm 20 at 110.5 KPH with 3 jumpjets and 2 mediums
TBT-7M - xl 310 - 110.5 KPH - 288 armor - Two lrm 5's - One lrm 10 - 1080 ammo - TAG - BAP - 2 medium lasers - 3 jumpjets
**
Pretty much the centurion with jumpjets - Able to swap Lrm 5 for dual lrm 15 artemis and remember no personal defence
TBT-7M - XL 255 - 90.9 - 288 armor - One Jumpjet - TAG - BAP - Two lrm 15's - One lrm 5 - 1280 LRM ammo
No Defence what so ever
TBT-7M - 94 KPH - 256 Armor - 2/Two Lrm 15 - One LRM 5 - BAP - TAG - 1260 LRM ammo - 2 jumpjets
**
Less Lrm's for speed and medium lasers and arm armor
TBT-7M - XL 295 - 105.1 KPH - 288 armor - One Lrm 15 - Two Lrm 5's - 1280 ammo - TAG - BAP - 2 medium lasers
**
110 kph with LRM 15 artemis , 5 medium lasers and jumpjets with AMS - Able to trade AMS for BAP
TBT-5J - XL 310 - 110.5 KPH - 304 armor - One lrm 15 artemis - 720 LRM ammo - Anti missle system - 5 medium lasers - 2 jumpjets
**
Lrm 20 at 110.5 KPH with 3 jumpjets and 2 mediums
TBT-7M - xl 310 - 110.5 KPH - 288 armor - Two lrm 5's - One lrm 10 - 1080 ammo - TAG - BAP - 2 medium lasers - 3 jumpjets
**
Pretty much the centurion with jumpjets - Able to swap Lrm 5 for dual lrm 15 artemis and remember no personal defence
TBT-7M - XL 255 - 90.9 - 288 armor - One Jumpjet - TAG - BAP - Two lrm 15's - One lrm 5 - 1280 LRM ammo
Kintaro
Spoiler
XL 310 at the cost of armor and ammo
KTO-18 - XL 310 - 100.4 KPH - 304 armor - 4 Lrm 5's - One lrm 10 - 1280 LRM ammo - TAG - BAP - AMS - 1 medium laser
**
As fast as you can go with 5 lrm 5's 115KPH - dropped arm armor and ams and replaced medium laser with a small laser
KTO-18 - XL 355 - 115 KPH - 288 armor - 5 Lrm 5 - 1280 ammo - TAG - BAP - One small laser
**
Loadss o fun = LRM 50 at 82.6 kph - drop to XL 235 and add another tonn of ammo
KTO-18 - XL 255 - 82.6 KPH - 272 armor - 1280 LRM ammo - 2 Lrm 5's - 2 Lrm 15's 1 Lrm 10 - TAG
**
This could be practical...
Lrm 50 at 64.8 KPH with TAG,BAP and 1440 ammo,288 armor - Remove BAP to get more tonnage
KTO-18 - XL 200 - 64.8 KPH - 288 armor - Two Lrm 5's - Two Lrm 15's - Two Lrm 10's - 1440 ammo - TAG - BAP
**
You Can take off BAP and add in a heatsink
KTO-18 - XL 235 - 76.1 KPH - 288 armor - 1400 LRM AMMO - Three Lrm 5's - Two Lrm 15's - TAG
**
No Bap and 10 Double heatsinks with a XL 225 = Upgrade is a Lrm 10 over a Lrm 5
KTO-18 - XL 225 - 72.9 KPH - 288 armor - 1440 LRM ammo - TAG - Two Lrm 5's - Two Lrm 15's - One Lrm 10
XL 310 at the cost of armor and ammo
KTO-18 - XL 310 - 100.4 KPH - 304 armor - 4 Lrm 5's - One lrm 10 - 1280 LRM ammo - TAG - BAP - AMS - 1 medium laser
**
As fast as you can go with 5 lrm 5's 115KPH - dropped arm armor and ams and replaced medium laser with a small laser
KTO-18 - XL 355 - 115 KPH - 288 armor - 5 Lrm 5 - 1280 ammo - TAG - BAP - One small laser
**
Loadss o fun = LRM 50 at 82.6 kph - drop to XL 235 and add another tonn of ammo
KTO-18 - XL 255 - 82.6 KPH - 272 armor - 1280 LRM ammo - 2 Lrm 5's - 2 Lrm 15's 1 Lrm 10 - TAG
**
This could be practical...

KTO-18 - XL 200 - 64.8 KPH - 288 armor - Two Lrm 5's - Two Lrm 15's - Two Lrm 10's - 1440 ammo - TAG - BAP
**
You Can take off BAP and add in a heatsink
KTO-18 - XL 235 - 76.1 KPH - 288 armor - 1400 LRM AMMO - Three Lrm 5's - Two Lrm 15's - TAG
**
No Bap and 10 Double heatsinks with a XL 225 = Upgrade is a Lrm 10 over a Lrm 5
KTO-18 - XL 225 - 72.9 KPH - 288 armor - 1440 LRM ammo - TAG - Two Lrm 5's - Two Lrm 15's - One Lrm 10
ShadowHawk
Spoiler
**
Lrm 30 total at 95 kph with 1280 ammo with 2 jumpjets, TAG, BAP , AMS and a medium laser
SHD-2D2 - XL 295 - 95.6 KPH - 320 armor - Two lrm 10's - Two lrm 5's - TAG - Medium laser - BAP - AMS - 2 jumpjets
**
Fast Fire LRM 20 (Four LRM 5) , ER large laser - medium laser - jumpjets
SHD-2D2 - XL 310 - 12 Double heatsinks - 100.4 KPH - 320 Armor - 4 LRM 5 - 1080 ammo - Er Large laser - 1 medium laser - 2 jumpjets - BAP
**
Same concept as the 5 Lrm 5 kintaro at 110 KPH but with no AMS and jumpjets
SHD-2D2 - XL 340 - 110.2 KPH - 320 Armor - One lrm 10 - Three lrm 5's - TAG - BAP - 2 Jumpjets - Medium laser
**
Medium range ish
SHD-2D2 - XL 280 - 90.7 KPH - 320 Armor - 4 Lrm 5 - 1080 LRM ammo - Two Large lasers - BAP - One jumpjet
**
4 LRM 5's , two medium lasers , ac 5 , and one jumpjet - 90 KPH
SHD-2D2 - XL 280 - 320 armor - One jumpjet - 4 LRM 5 - 1080 LRM ammo - BAP - One ac 5 - 60 ac 5 ammo - 2 medium lasers
**
Lrm 30 total at 95 kph with 1280 ammo with 2 jumpjets, TAG, BAP , AMS and a medium laser
SHD-2D2 - XL 295 - 95.6 KPH - 320 armor - Two lrm 10's - Two lrm 5's - TAG - Medium laser - BAP - AMS - 2 jumpjets
**
Fast Fire LRM 20 (Four LRM 5) , ER large laser - medium laser - jumpjets
SHD-2D2 - XL 310 - 12 Double heatsinks - 100.4 KPH - 320 Armor - 4 LRM 5 - 1080 ammo - Er Large laser - 1 medium laser - 2 jumpjets - BAP
**
Same concept as the 5 Lrm 5 kintaro at 110 KPH but with no AMS and jumpjets
SHD-2D2 - XL 340 - 110.2 KPH - 320 Armor - One lrm 10 - Three lrm 5's - TAG - BAP - 2 Jumpjets - Medium laser
**
Medium range ish
SHD-2D2 - XL 280 - 90.7 KPH - 320 Armor - 4 Lrm 5 - 1080 LRM ammo - Two Large lasers - BAP - One jumpjet
**
4 LRM 5's , two medium lasers , ac 5 , and one jumpjet - 90 KPH
SHD-2D2 - XL 280 - 320 armor - One jumpjet - 4 LRM 5 - 1080 LRM ammo - BAP - One ac 5 - 60 ac 5 ammo - 2 medium lasers
Heavy Mechs - 60-75 Tonns
Spoiler
Dragon
Quickdraw
Catapult
Dragon
Spoiler
Er large Laser with 2 ac 5's and 2 Lrm 5's
DRG-1N - XL 295 - 87.6 KPH - 336 Armor - 2 Ac 5's - 120 Ac 5 ammo - 2 Lrm 5's - 360 Lrm ammo - One small laser - One Er Large Laser
**
Ac 2 version - 84.6 KPH
DRG-1N - XL 285 - 338 armor - 14 double heatsinks - Two lrm 5's - 360 lrm ammo - Two ac 2 - 375 ac 2 ammo - Er large laser
**
Ac 10 version with ppc 2 lrm 5 and medium laser
DRG-1N - XL 285 - 336 Armor - 84.6 KPH - 12 doubleheatsinks - 2 LRM 5 - 360 LRM ammo - One ac 10 - 60 AC 10 ammo - One ppc - One medium laser
**
Gonna run hot
DRG-1N - XL 245 - 72.8 KPH - 352 armor - One ac 10 - 60 Ac 10 - 2 Lrm 5's - 360 LRM ammo - Two Large lasers - 3 External Heatsinks
Er large Laser with 2 ac 5's and 2 Lrm 5's
DRG-1N - XL 295 - 87.6 KPH - 336 Armor - 2 Ac 5's - 120 Ac 5 ammo - 2 Lrm 5's - 360 Lrm ammo - One small laser - One Er Large Laser
**
Ac 2 version - 84.6 KPH
DRG-1N - XL 285 - 338 armor - 14 double heatsinks - Two lrm 5's - 360 lrm ammo - Two ac 2 - 375 ac 2 ammo - Er large laser
**
Ac 10 version with ppc 2 lrm 5 and medium laser
DRG-1N - XL 285 - 336 Armor - 84.6 KPH - 12 doubleheatsinks - 2 LRM 5 - 360 LRM ammo - One ac 10 - 60 AC 10 ammo - One ppc - One medium laser
**
Gonna run hot
DRG-1N - XL 245 - 72.8 KPH - 352 armor - One ac 10 - 60 Ac 10 - 2 Lrm 5's - 360 LRM ammo - Two Large lasers - 3 External Heatsinks
Quickdraw
Spoiler
inspired by konivings build konivings build
QKD-4H - XL 300 - 89.1 KPH - BAP - AMS - One jumpjet - - Lrm 15 - 900 LRM ammo - 4 Small pulse laser - Two Srm 4 - 200 SRM ammo
**
LRM 30 total with 1260 ammo with jumpjet tag , 2 mediums , 1 small - 99.5 KPh - high armor
QKD-4H - XL 335 - 99.5 KPH - 368 armor - 1260 LRM ammo - One lrm 15 - One lrm 10 - One lrm 5 - 2 medium lasers - 1 small laser - TAG
**
Medium Pulses with lrm's and speed
QKD-4H - XL 315 - 93.6 KPH - 384 armor - 16 Double Heatsinks - 2 medium lasers - 2 medium pulse lasers - 2 LRM 5's - 1 LRM 10 - 900 LRM ammo
inspired by konivings build konivings build
QKD-4H - XL 300 - 89.1 KPH - BAP - AMS - One jumpjet - - Lrm 15 - 900 LRM ammo - 4 Small pulse laser - Two Srm 4 - 200 SRM ammo
**
LRM 30 total with 1260 ammo with jumpjet tag , 2 mediums , 1 small - 99.5 KPh - high armor
QKD-4H - XL 335 - 99.5 KPH - 368 armor - 1260 LRM ammo - One lrm 15 - One lrm 10 - One lrm 5 - 2 medium lasers - 1 small laser - TAG
**
Medium Pulses with lrm's and speed
QKD-4H - XL 315 - 93.6 KPH - 384 armor - 16 Double Heatsinks - 2 medium lasers - 2 medium pulse lasers - 2 LRM 5's - 1 LRM 10 - 900 LRM ammo
Catapult
Spoiler
6 LRM 10's
CPLT-A1 - XL 225 - 61.7 KPH - 320 armor - 6 LRM 10's - 2 External Heatsinks - 1280 LRM ammo - BAP - One Jumpjet
**
More ammo, better heat, same kph and same LRM total except not the same fire rate as 6 lrm 10 - Drop a LRM 15 to a LRM 10 For much more tonnage and flexability
CPLT-A1 - XL 225 - 352 armor - 61.7 KPH - One jumpjet - Two lrm 5's - Two lrm 10's - Two lrm 15's - 1460 LRM ammo - BAP
6 LRM 10's

CPLT-A1 - XL 225 - 61.7 KPH - 320 armor - 6 LRM 10's - 2 External Heatsinks - 1280 LRM ammo - BAP - One Jumpjet
**
More ammo, better heat, same kph and same LRM total except not the same fire rate as 6 lrm 10 - Drop a LRM 15 to a LRM 10 For much more tonnage and flexability
CPLT-A1 - XL 225 - 352 armor - 61.7 KPH - One jumpjet - Two lrm 5's - Two lrm 10's - Two lrm 15's - 1460 LRM ammo - BAP
Edited by kesuga7, 05 April 2014 - 01:33 AM.