A bit of a background on things, been gaming for a decade and a half. I'd like to consider myself somewhat intelligent and observant though it doesn't take much to notice the issues I'm about to bring up.
My setup:
Desktop:
560ti 2gig
i7 P2700k
8 gigs of 1600mhz ram
Laptop:
770m 1.5gig
i7 4800MQ
8 gigs of 1600mhz ram
My typical latency in-game is between 50-90.
A few constantly reoccurring contexts I've ran into:
1) Yesterday, ping was fine, targets ping was about 120. Enemy in a spider (blegh) overheats in front of me in an ac40 Jager, i shoot them point blank as they start-up again. Game shows hit graphic, target cross-hairs go red... no damage to their body, no flashing components and they run off just as a little spider does.
This same thing happens with other ballistics or even SRMs (shooting 3-4 SRM 6's with artemis into a weight classes back and it only goes slightly yellow if at all)
2) Various experiences with SRMs, LRMs and ballistics where one side of my 'mech is getting shot up badly, lets say my right torso. So, I torso-twist right to expose my left torso/arm and back to shield my exposed right side, all enemies that have line of sight on me are now at my 7 to 10 o-clock. After a few moments I'm hit by LRMs from the left side, or SRMs or a ballistic and somehow my right torso magically gets hit through my left arm/shoulder and blows up thus killing me or neutering me. You can hear the missiles/ballistics hitting your left side and suddenly your orange or even at times yellow internal torso just bursts into a cloud of confetti.
Anyone else experienced this?
P.S. Spider hitbox is still borked as all hell, do you devs play this game enough to see this? Its not just a recent patch thing, its been going on for multiple patches now. It is THE only mech i struggle to kill with any weapon and considering i have a 70%+ accuracy with nearly all weapons I think I'm an ok shot?
/endrant





















