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Damage Report Flashing When Taking Damage


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Poll: Damage Report Flashing When Taking Damage (2 member(s) have cast votes)

Do like prefer damage flashing three times or fewer times.

  1. Three flashes is fine, it's just you. (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Less than three flashes would be preferable. (2 votes [100.00%])

    Percentage of vote: 100.00%

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#1 thesleepyslam

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Posted 11 January 2014 - 09:36 PM

It's just a pet peev of mine to have to wait for all 3 flashes of damage to subside before I see new health totals. For me it really breaks from the flow to literally wait to see the new damage take effect. I don't really know if this bothers anyone else, though; and it seems like something that'd be relatively easy to implement.

#2 Pat Kell

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Posted 11 January 2014 - 10:04 PM

guess I haven't thought much about it. if I get shot, I tend to torso twist out of habit and worry about location later heh.

#3 thesleepyslam

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Posted 11 January 2014 - 10:07 PM

I experience it most when waiting to see enemy armour/health. It's cause I usually run high alpha builds like dual guass or dual PPC, so waiting to see where the good spot to hit really breaks from flow.





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