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835T Vs 470T- Drop Balance Is Working Great!


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#101 Joseph Mallan

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Posted 14 January 2014 - 05:25 AM

View PostKaden Kildares, on 13 January 2014 - 12:18 PM, said:


Here you go.
Posted Image

Losing team sucked.
here is some facts you just showed.
Winning team OVER 60 assists.
Losing team 0 assists.

Winning team
Alpha Lance (Medium heavy) did as much work as Bravo! And Charlie was carried by the other two lances.
Losing team has enough damage that if they had coordinated fire would have killed at the very least 2 'Mechs.

The playes of the losing team failed to play as a team and died accordingly.

Edited by Joseph Mallan, 14 January 2014 - 05:26 AM.


#102 Craig Steele

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Posted 14 January 2014 - 05:43 AM

View PostJoseph Mallan, on 14 January 2014 - 05:25 AM, said:

Losing team sucked.
here is some facts you just showed.
Winning team OVER 60 assists.
Losing team 0 assists.

Winning team
Alpha Lance (Medium heavy) did as much work as Bravo! And Charlie was carried by the other two lances.
Losing team has enough damage that if they had coordinated fire would have killed at the very least 2 'Mechs.

The playes of the losing team failed to play as a team and died accordingly.


Here's another fact,

Losing team got zero assist cause losing team got zero kills.

A Highlander of winning team got 11 of those assists with less than 200 damage, roughly 18 damage per mech? Thats not teamwork and focused fire, thats suggest spraying it all over the place and hoping like hell something sticks

But seriously, the winning team had a significant armour advantage, they were able to absorb more dmg while dishing out their own. Once the catapult was gone those guys had no one to stand in the line. All the winners had to do was stay together and try not to shoot each other.

Thats not to say team works not important, ofc it is. But if the game is pitching itself as a roll in log on stomp em game for the casual gamer (and it is) then it should not have systems that build such a bias to the 4 man comms Vets.

Its just setting up new players as food. Give all players VoIP, give them a basic tutorial of move and fire. Give them a PvE environment to gain some mech XP and some understanding of mechs durability and firepower. Give them a resource balanced environment where their skill (or lack thereof) can determine the outcome.

Could the losers have won, ofc they could. But if we are to assume that MM is working as intended and all players are of equal skill then resources is a significant factor in determining the outcome.

And that I think was his point ;)

#103 Joseph Mallan

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Posted 14 January 2014 - 05:54 AM

Cause losing team did not work together to kill a single enemy! hey had the numbers to HAVE killed at least 2.

I'm Sorry but 11 assists with 11 damage IS Team work. He did his part, working with his team to end the enemy threat. I would wager he had LRMs and few target locks (a lack of team work there OR ECM). Most of the Assaults in this example did very little in the winning but that happens sometimes. They did their 8% and that is all that matters.

in the end all players are not equal. Elo is getting it done. Cause even in statistical perfection (99.997%) there are fliers. And Humans are so imperfect its HILarryus!

Edited by Joseph Mallan, 14 January 2014 - 05:56 AM.


#104 Abivard

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Posted 14 January 2014 - 09:04 AM

View PostWarblood, on 13 January 2014 - 03:53 PM, said:

Derp = Dissing Every Re-Post

Fyi, when Sandpit says: "I'm glad someone finally got the nerve to post on this ;)"...
its to point out that is topic has alrdy been posted several dozen times alrdy and doesn't need a fresh new post seeing as a dozen other ones exist.



Hey he and his buds go to great lengths to derail and lock any constructive thread, it is what they are paid to do, so leave them alone.

#105 AlmightyAeng

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Posted 14 January 2014 - 09:13 AM

View PostAbivard, on 14 January 2014 - 09:04 AM, said:



Hey he and his buds go to great lengths to derail and lock any constructive thread, it is what they are paid to do, so leave them alone.


Easy, tin-hat brigadier general.

#106 DaZur

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Posted 14 January 2014 - 09:15 AM

View PostAbivard, on 14 January 2014 - 09:04 AM, said:

Hey he and his buds go to great lengths to derail and lock any constructive thread, it is what they are paid to do, so leave them alone.

I resent that remark.... I get paid nothing for this service! ;)

#107 Abivard

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Posted 14 January 2014 - 09:50 AM

View PostGhost Badger, on 14 January 2014 - 09:13 AM, said:


Easy, tin-hat brigadier general.


There's a sucker born every minute
Thank you for again proving this.

Edited by Abivard, 14 January 2014 - 09:50 AM.


#108 Sandpit

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Posted 14 January 2014 - 10:20 AM

View PostAbivard, on 14 January 2014 - 09:04 AM, said:



Hey he and his buds go to great lengths to derail and lock any constructive thread, it is what they are paid to do, so leave them alone.

They get paid?!?!?!?!?
All I got was this stupid post ;)

#109 Joseph Mallan

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Posted 14 January 2014 - 10:39 AM

View PostAbivard, on 14 January 2014 - 09:04 AM, said:



Hey he and his buds go to great lengths to derail and lock any constructive thread, it is what they are paid to do, so leave them alone.

No. I am paid to make prototype Engine parts for a major US auto manufacture. I do this while making the highest quality Auto parts you could ask for. You wanna hold a +0.005 Micron tolerance? I've done it every day for 20 years now! ;)

Edited by Joseph Mallan, 14 January 2014 - 10:42 AM.


#110 Sandpit

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Posted 14 January 2014 - 10:53 AM

View PostAbivard, on 14 January 2014 - 09:04 AM, said:



Hey he and his buds go to great lengths to lock any constructive thread

hate to break it to ya but I'm not the reason your posts get locked ;)

#111 Almond Brown

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Posted 14 January 2014 - 10:55 AM

View PostBhelogan, on 13 January 2014 - 10:40 AM, said:

Yea, two of them got 7 kills each!


And the 12 Atlases killed 20 Locusts that Match. LOL! ;)

#112 Mawai

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Posted 14 January 2014 - 11:10 AM

View PostJoseph Mallan, on 14 January 2014 - 05:54 AM, said:

Cause losing team did not work together to kill a single enemy! hey had the numbers to HAVE killed at least 2.

I'm Sorry but 11 assists with 11 damage IS Team work. He did his part, working with his team to end the enemy threat. I would wager he had LRMs and few target locks (a lack of team work there OR ECM). Most of the Assaults in this example did very little in the winning but that happens sometimes. They did their 8% and that is all that matters.

in the end all players are not equal. Elo is getting it done. Cause even in statistical perfection (99.997%) there are fliers. And Humans are so imperfect its HILarryus!


I disagree. Killing any of the opposing team in a match like that would require luck and skill.

1) When the match starts you do not know that the opponents have 5 assults, 2 heavies, 4 mediums and 1 light while your side has been blessed with 1 heavy, 5 mediums and 6 lights.

So what happens? Your lights go out scouting ... if the other team is reasonably organized then they are in a group and you probably lose two scouts.

2) Even with focused fire .. your team's mechs have a lot less firepower and less armor. So your team moves up and tries to focus fire on the assault leading their charge ... well the assult mech's friends quickly burn through the medium mech's armor so they either die or back up. In fact, the only way they will get a chance to focus fire effectively is if they can catch one of the opponents either alone or catch the opponent rushing. Even then the odds aren't good.

So ... the only way the low tonnage team will get some kills is against a less organized opponent where they can pick of stragglers. It can be done but in a random game it isn't a reasonable expectation.

On the other hand ;) ... you might have been trolling :(

#113 Jon Gotham

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Posted 14 January 2014 - 11:26 AM

View PostSandpit, on 13 January 2014 - 08:33 AM, said:

No unfortunately I must manually type it out each and every time. I wish more people understood this and took pity on me. ;)

:( sense is tingling

soon





Ooooh stop it you!
But, hang on a sec...nahhh carry on:)

#114 KHETTI

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Posted 14 January 2014 - 11:29 AM

Truth is MWO offers nothing other than unbalanced matches, more and more i see huge gaps in tonnage, number of groups and skill level between teams.
Current state of MWO reminds me what MW4 was like in its dying years, says a lot i think.

Dunno PGI, maybe actually DO something, not in the next 12, 9 or 6 months, but like in the next few weeks, instead of sitting on your hands hoping everything will turn out okay.

#115 Joseph Mallan

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Posted 14 January 2014 - 11:29 AM

View PostMawai, on 14 January 2014 - 11:10 AM, said:


I disagree. Killing any of the opposing team in a match like that would require luck and skill.

1) When the match starts you do not know that the opponents have 5 assults, 2 heavies, 4 mediums and 1 light while your side has been blessed with 1 heavy, 5 mediums and 6 lights.

So what happens? Your lights go out scouting ... if the other team is reasonably organized then they are in a group and you probably lose two scouts.

2) Even with focused fire .. your team's mechs have a lot less firepower and less armor. So your team moves up and tries to focus fire on the assault leading their charge ... well the assult mech's friends quickly burn through the medium mech's armor so they either die or back up. In fact, the only way they will get a chance to focus fire effectively is if they can catch one of the opponents either alone or catch the opponent rushing. Even then the odds aren't good.

So ... the only way the low tonnage team will get some kills is against a less organized opponent where they can pick of stragglers. It can be done but in a random game it isn't a reasonable expectation.

On the other hand :) ... you might have been trolling :)

Funny when my team as 4 o more lights they tend to instantly wolf pack and eat the other side for a fine snack! I once was running a fairly fast Kintaro, we had 4 Lights, all Liao. They took off, I followed. Best score with a streak boat I ever had! :)

#116 Abivard

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Posted 14 January 2014 - 12:34 PM

View PostJoseph Mallan, on 14 January 2014 - 10:39 AM, said:

No. I am paid to make prototype Engine parts for a major US auto manufacture. I do this while making the highest quality Auto parts you could ask for. You wanna hold a +0.005 Micron tolerance? I've done it every day for 20 years now! :)


err, I thought you sat on a chair and pushed a button that told the CNC to mill your piece.

I have run CNC many times, that is the one machine that really requires no training to use, I know it, you know it, and more readers here than you think know it. Can you machine anything without a CNC to do the work?

#117 Abivard

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Posted 14 January 2014 - 12:42 PM

View PostJoseph Mallan, on 14 January 2014 - 11:29 AM, said:

Funny when my team as 4 o more lights they tend to instantly wolf pack and eat the other side for a fine snack! I once was running a fairly fast Kintaro, we had 4 Lights, all Liao. They took off, I followed. Best score with a streak boat I ever had! :)



skill and team work trumps no skill and no team work, the lights can only win if they are skilled and using teamwork and the assaults are the opposite.

if skill and team work are close to equal, the assaults will win.

#118 Iskareot

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Posted 14 January 2014 - 12:43 PM

View PostSandpit, on 13 January 2014 - 07:47 AM, said:

I'm glad someone finally got the nerve to post on this :)



Sandpit wins quote funny of the day lol.

lol........

You know what would be cool.... is a BONUS xp or Cbills beating a team that out weighs your team. That would be kinda cool.

View PostJoseph Mallan, on 14 January 2014 - 11:29 AM, said:

Funny when my team as 4 o more lights they tend to instantly wolf pack and eat the other side for a fine snack! I once was running a fairly fast Kintaro, we had 4 Lights, all Liao. They took off, I followed. Best score with a streak boat I ever had! :)



There you go assuming and thinking that a pug group can do that.

#119 wanderer

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Posted 14 January 2014 - 12:59 PM

View PostIskareot, on 14 January 2014 - 12:43 PM, said:

There you go assuming and thinking that a pug group can do that.


A PUG group can blob just fine. It's getting them to stick to one target when multiple ones are firing at them that tend to make PUG packs scatter like quicksilver. Many accidental stompings in a PUG vs PUG game come when one group is timid enough that they basically feed one 'Mech at a time into the wood chipper, and each death makes the next guy come in even slower (and gets shot down faster). CLG follows in a hurry.

#120 Sandpit

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Posted 14 January 2014 - 01:25 PM

View PostIskareot, on 14 January 2014 - 12:43 PM, said:



You know what would be cool.... is a BONUS xp or Cbills beating a team that out weighs your team. That would be kinda cool.


That would actually be a nice idea. You could scale the rewards for kills and such up based on weight differential. Locust takes out an Atlas? Get a bonus





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