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Is There Any "trick"?


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#21 N Danger

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Posted 13 January 2014 - 01:51 PM

View PostXXskuXX, on 13 January 2014 - 01:00 PM, said:

Thanks for your replies

To be honest, I am just looking for a game at which I can relaxi one or two hours after work... I dont want to search or communicate much, neither in the game chat (I seroiulsy lack experience to "command" others anyways) and def. not in TS (I have to communicate all the day at work and english isnt my native language)...
I just want to "click and play".

I just wonder why the game puts me in the losing team almost every time?
Is that some kind of "bonus" you get for being new?
Is it active till you pay something for this game?

Look and/or ask around for Corps/Houses/Clans that are recruiting. Several are non-English speaking or will have non-English speaking sections.
Several, like the Carrion Crows, do not have applications to fill out or play time requirements.

This won't help with the quality of team mates you find in random matches but playing with the same group of people will help improve your game play experience.

#22 Pac Man

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Posted 13 January 2014 - 01:52 PM

Quote

So, to come to a conclusion:
Am I right on the assumption that it is basically impossible to have fun (fun = atleast 50% winrate) on this game if you are just into "click and play" and dont want to dedicate time for "social activity"?


Some of what folks said is true, and some isn't. As long as /you/ are personally doing OK, your ELO will rise. If you change mech chassis class to one you haven't used (Light, Medium, Heavy and Assault), your ELO will start over again. The going is rough when you're starting, since the match maker isn't really on the mark yet. I'd recommend continuing to play, and hope your ELO starts averaging your matches out, since it needs quite a few matches to lock in your skill.

Also, keep in mind, the Match Maker will be shifting from ELO based to Weight based in the future (I won't say exactly when, because historically that is bad). But it should be a couple months. Things should get better then.

#23 XXskuXX

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Posted 13 January 2014 - 01:55 PM

View Postchevy42083, on 13 January 2014 - 01:44 PM, said:

Do you always play a light?
Sometimes noobs will play a heavy/assault, then basically throw it away by going all out or playing too conservatively. Basically, the team is down a heavy hitter

I played most matches on the premade Cicada (medium but plays as a light)...
The mechs I bought were a Jenner (6 MLAS - I liked this one best besides the Cicada), a Hunchback (4SP with 4x MLAS + 2X SRM6 - was "ok") and two Catapults (A1 with 6x SRM4A - sucks / K2 with 2x PPC + 2x LLAS - "ok" aswell, could get "good" with XL engine and more heatsinks which I dont have the money for)
I played one match in the premade assault mech, complete dislike because of slow speed.

View PostPac Man, on 13 January 2014 - 01:52 PM, said:


Some of what folks said is true, and some isn't. As long as /you/ are personally doing OK, your ELO will rise. If you change mech chassis class to one you haven't used (Light, Medium, Heavy and Assault), your ELO will start over again. The going is rough when you're starting, since the match maker isn't really on the mark yet. I'd recommend continuing to play, and hope your ELO starts averaging your matches out, since it needs quite a few matches to lock in your skill.

Also, keep in mind, the Match Maker will be shifting from ELO based to Weight based in the future (I won't say exactly when, because historically that is bad). But it should be a couple months. Things should get better then.


So, does this basically mean, that my ELO is "too high" and therefore I get better opponents and weaker teammates to equal that out?
And on what is my ELO based? Kill ratio? Damage ratio? Winrate?

#24 chevy42083

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Posted 13 January 2014 - 01:56 PM

Reguarding "Am I right on the assumption that it is basically impossible to have fun (fun = atleast 50% winrate) on this game if you are just into "click and play" and dont want to dedicate time for "social activity"?"


You are wrong. There is nothing in mm, elo, or the game that has anything to do with the outcome. The teams are made as pairs... they match eachother. It's not a group of noobs against others. Both teams will be noobs. Both teams will be high elo. etc. If you are always losing, it is either bad luck, or something you are doing (or not). MM and ELO may not be perfect, or may be... but worst case, you STILL have a 50/50 shot in the broad average.

The only social activity I have is in game typing. Very limited. Not a whole lot of responses either. It doesn't take much. What it does take, is just some effort. Honestly... I don't even know how to drop with someone.

I've never friended people cause well... who wants to drop with the guy dieing. And If I'm the one dieing, why should the better guy want to drop with me? I ONLY PUG.
Not to say I wouldn't accept a request, but I've simply continueing click and play instead of investing in e-friends to drop with (no local friends play)

Edited by chevy42083, 13 January 2014 - 01:56 PM.


#25 AaronWolf

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Posted 13 January 2014 - 01:58 PM

View PostXXskuXX, on 13 January 2014 - 01:45 PM, said:

So, to come to a conclusion:
Am I right on the assumption that it is basically impossible to have fun (fun = atleast 50% winrate) on this game if you are just into "click and play" and dont want to dedicate time for "social activity"?


You can. I did it. A lot of people have done it. But in general, team games are far easier when playing as that-as a team.

And when you can eliminate 3 randomized people from a random que, that is a huge plus when considering everything.

If you don't want the "Social Activity" part of it, why are you playing MW:O though? Since the point of a MMO is really social-gaming. Build relationships.

Or else it would all be setup as a 1 Player experience. >_>

I just don't see the point of playing a multi-player game without social interaction. Hell, SOI happens even in games with a known background of excessive vitriol.

Hopefully you can find some people!

If your still around when I have my computer running (And I am not using my brothers), I will add you and drop with you in game!

#26 XXskuXX

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Posted 13 January 2014 - 02:04 PM

View PostAaronWolf, on 13 January 2014 - 01:44 PM, said:


Remember PUG'ing in any game, usually its a coin flip on how it goes. So you could have a string of defeats, then have a huge string of wins.


A coin flip (aka 50/50) is all I am asking for!
The Problem is this game isnt a coin flip!
Over all my accounts I started for testing in the last 10 days I dont even have a winrate of 25%!

#27 AaronWolf

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Posted 13 January 2014 - 02:06 PM

View Postchevy42083, on 13 January 2014 - 01:56 PM, said:

I've never friended people cause well... who wants to drop with the guy dieing. And If I'm the one dieing, why should the better guy want to drop with me? I ONLY PUG.
Not to say I wouldn't accept a request, but I've simply continueing click and play instead of investing in e-friends to drop with (no local friends play)


I wouldn't mind dropping with the guy dying! Maybe I can help you not-PUG. XD

I'm fine with adding anyone here and playing with them. Losing, winning, laughing, crying. I'm here for lots of reasons, and one of them is to help others.

And that takes precedence over my own ELO/W-L/KDR.

So prepare for a friend-vite. :D When I log on.

#28 XXskuXX

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Posted 13 January 2014 - 02:08 PM

View PostAaronWolf, on 13 January 2014 - 01:58 PM, said:


If you don't want the "Social Activity" part of it, why are you playing MW:O though? Since the point of a MMO is really social-gaming. Build relationships.


Mainly because I dont want to play vs computer / AI driven enemys

Really, I have "social contacts" all day long... a wonderfull girlfriend which I spent most of my time with, enough friends, and I also work in a place where I have to communicate all day long.
When playing computer games I just want to sit back, relax and NOT have to communicate (and most online games are made to work for people with my this attitude).



Thanks for your replies and your attempts to help but it seems this game just isnt made for my "needs"

Edited by XXskuXX, 13 January 2014 - 02:15 PM.


#29 AaronWolf

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Posted 13 January 2014 - 02:09 PM

View PostXXskuXX, on 13 January 2014 - 02:04 PM, said:


A coin flip (aka 50/50) is all I am asking for!
The Problem is this game isnt a coin flip!
Over all my accounts I started for testing in the last 10 days I dont even have a winrate of 25%!


Then either:

1) You are not as good as you believe you are. (This is not meant as an insult.)

2) You have abysmal luck.

And I can attest to having the later. Myself. When I began, I had several wins, several loses.

But it got bad. REALLY BAD.

So bad I made an EXCEL sheet on how many loses I had, how many enemy teammates were still alive. And the end-scores on each Conquest map...

78 Loses in a row.

It took me a long time to get back to a 1.3 W/L.

And it taught me something. I had more fun playing with my friends, and random people I picked up on a TS, then by myself. Even with all those losses.

So now each win just seems like icing on the cake, when I know I will come back ingame and have tons of people to play with.

#30 Arnold J Rimmer

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Posted 13 January 2014 - 02:11 PM

View PostXXskuXX, on 13 January 2014 - 01:45 PM, said:

Sorry, but what is UAV?

So, to come to a conclusion:
Am I right on the assumption that it is basically impossible to have fun (fun = atleast 50% winrate) on this game if you are just into "click and play" and dont want to dedicate time for "social activity"?

UAV = Unmanned Aerial Vehicle. It's a consumable you can buy in the Modules tab of the Mechlab. It shoots a little hovering drone straight up over your position that detects enemies and breaks their ECM within around 200m. If you're using the Trial mechs though, I'm pretty sure you can't add one to them.

It is entirely possible, but it takes time. All the tips are here for you to succeed, and they pretty much don't require voice communication. Honestly, your stats are pretty good for someone who's only been playing 10 days, it's just the win rate that sucks. And that ain't your fault. Perhaps if you focus on your own performance for now and ignore if you win or lose (since the only person that particular stat affects is you), you might enjoy it more?

Hell, I've been playing this game since closed beta, and my K/D ratio only recently (in the last month) crawled into the positive. You're doing well.

#31 focuspark

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Posted 13 January 2014 - 02:26 PM

View PostXXskuXX, on 13 January 2014 - 01:45 PM, said:

I cant win matches with good players on the enemy team and brainless apes on my team so I am basically stuck at where I am?!

So, to come to a conclusion:
Am I right on the assumption that it is basically impossible to have fun (fun = atleast 50% winrate) on this game if you are just into "click and play" and dont want to dedicate time for "social activity"?

Fortunately no. Since the way ELO works takes the MM predictions into account, even losing you could be climbing hte ladder because of personal performance or not losing as badly as predicted.

You're not correct. I play 0-4 games per weerk, and have just over a 0.5 KDR (kill-death-rate) and WLR (win-loss-rate). I don't know where my ELO places me, but I've been match with the likes of Cattra and the NGNG team many times as well as players who claim to be "awesome". I personally don't think I'm that great, but persistence has paid off - slowly.

#32 Ridersofdoom

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Posted 13 January 2014 - 02:28 PM

one weak point of this game is called MatchMaker, that choose the apes in the game, MW4 had the option to make your own server, MWO no sry.

#33 Snegtag

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Posted 13 January 2014 - 02:30 PM

Hi

So I looked and I've played about 5,000 games my win loss is close to 50-50. All I do is pick a mech and click Launch--where I land and what mode I leave up to the MWO gods aka match-maker.

I did track my games for a bit, about 500 games. I would on average get a win within 3 games of a loss. That being said there were times I'd hit a really bad rut. But then I'd also get a streak. I also noticed about every 10th game my team would just get rolled over. We'd be lucky to take out 3 of the other side.
What seemed to break the rut was switching mechs to a different weight class. (This may be an ELO thing because I think it goes by mech class)
Now I like to win, but I'll take a loss if its a good game. 12-10 or so, I don't like 12-1 or 12-0 even if I'm on the winning team.
So it's possible to get what you want 50-50 just dropping but if you're in a rut and stop you'll never find out. I also found out if I worried too much about the numbers it affected my game play.

#34 XXskuXX

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Posted 13 January 2014 - 02:46 PM

View PostAaronWolf, on 13 January 2014 - 02:09 PM, said:


Then either:

1) You are not as good as you believe you are. (This is not meant as an insult.)


The point is, it is (or atleast should be) totally irrelevant if I am good or bad (or think I am good or bad)!

If I am bad, a reasonable matchmaking system would place me together with equally bad players versus equally bad opponents, resulting in a win-loss ratio of about 50-50
If I am good, a reasonable matchmaking system would place me together with equally good players versus equally good oppenents, also resulting in a win-loss ratio of about 50-50

But the reality is:
I am "whatever you want to rate me" and constantly get placed together with bad players versus groups of good players, resulting in a win-loss ration of about 25-75!


View PostArnold J Rimmer, on 13 January 2014 - 02:11 PM, said:

UAV = Unmanned Aerial Vehicle.
[...]
Honestly, your stats are pretty good for someone who's only been playing 10 days, it's just the win rate that sucks. And that ain't your fault. Perhaps if you focus on your own performance for now and ignore if you win or lose (since the only person that particular stat affects is you), you might enjoy it more?

Thanks for the UAV explaination


The problem is I cannot ignore this because:
- it gives me a strong feeling of insignifiance of my own play if I know that, no matter what I do, I will lose most games anyways and that strongly affects my own gameplay (often either "suicide rushing" or staying afk at base)
- at the end of the day "winning" is what I enjoy, what satisfies me and the reason I play

#35 Ignatz22

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Posted 13 January 2014 - 02:54 PM

If you're going to communicate at all, remind those with you to TARGET what they see; your team is blind if everyone isn't constantly targeting what opposing mechs are doing, where they are and where they're headed. Don't let or assume the automatic targeting you get from Firing on a mech is sufficient. If you see 4 mechs, take a second to run through the target button so everyone sees there is a group in this area.

Information is critical, especially if you're not on comms. :rolleyes:

Best of Luck! :D

#36 Lukoi Banacek

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Posted 13 January 2014 - 02:59 PM

But you are being arrogant. No other way to put it. This game requires teamwork. Skill will develop in players over time but teamwork is required if you want wins. Teamwork requires communication. If you want to play in complete isolation becauee that is how you want to relax you might need to find another game. Otherwise you will continue to lose a great deal.

Individuals do not consistently carry matches in this game. Fellow dropmates you are with are not mindreaders. If you are not communicating with them and they are not with you, it makes it kore difficult to work together. If only a few of your opponents are communicating and none of your team are, they will focus fire your team and win more than lose.

If you want to play on teams that communicate and just be carried by them, you are lazy. If you think your stats are an indication of great skill for a new player I remind you, you are scoring well againt new players many of whom run off to fight solo (and die to teamwork) and it really shows nothing of real skill.

It is a teamgame. Ignore that and you will lose more than win, period. If using chat or TS is too much for you, and followng people to work together and mirror their movements and firing too trying for you...then this game is not casual enough for you imo.

Edited by Lukoi, 13 January 2014 - 03:16 PM.


#37 ImperialKnight

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Posted 13 January 2014 - 03:01 PM

View PostXXskuXX, on 13 January 2014 - 12:41 PM, said:

So, I have been playing this game for about a week and I really wonder, is there any "trick" to not get brainless apes as "teammates" in atleast 80% of the random games one joins?

Or is it just intended that (new?) players lose 80% of the random games, no matter how good or bad one plays?


NO

#38 AaronWolf

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Posted 13 January 2014 - 03:02 PM

View PostXXskuXX, on 13 January 2014 - 02:46 PM, said:

But the reality is:
I am "whatever you want to rate me" and constantly get placed together with bad players versus groups of good players, resulting in a win-loss ration of about 25-75!


No, that is not how the system works...More then enough people have explained it in this thread. Teams are balanced out in such a way that each team has equivalent ELO on both sides.

Either you are SO VERY BAD you drive everyone's chance of winning down. Like:


View PostXXskuXX, on 13 January 2014 - 02:46 PM, said:

often either "suicide rushing" or staying afk at base


Then it should be an even 50/50 chance on either side of winning.

We both know that you are not that way though, since you want to win.

As you said:


View PostXXskuXX, on 13 January 2014 - 02:46 PM, said:

- at the end of the day "winning" is what I enjoy, what satisfies me and the reason I play


Then you have one conclusion to face: Bad Luck Chuck.

You can claw your way up through stubborn determination. Or have good luck. What got me to a positive W/L is the former. Like these three dudes here:


View PostSnegtag, on 13 January 2014 - 02:30 PM, said:

Hi

So I looked and I've played about 5,000 games my win loss is close to 50-50. All I do is pick a mech and click Launch--where I land and what mode I leave up to the MWO gods aka match-maker.

I did track my games for a bit, about 500 games. I would on average get a win within 3 games of a loss. That being said there were times I'd hit a really bad rut. But then I'd also get a streak. I also noticed about every 10th game my team would just get rolled over. We'd be lucky to take out 3 of the other side.
What seemed to break the rut was switching mechs to a different weight class. (This may be an ELO thing because I think it goes by mech class)
Now I like to win, but I'll take a loss if its a good game. 12-10 or so, I don't like 12-1 or 12-0 even if I'm on the winning team.
So it's possible to get what you want 50-50 just dropping but if you're in a rut and stop you'll never find out. I also found out if I worried too much about the numbers it affected my game play.


View Postfocuspark, on 13 January 2014 - 02:26 PM, said:

Fortunately no. Since the way ELO works takes the MM predictions into account, even losing you could be climbing hte ladder because of personal performance or not losing as badly as predicted.

You're not correct. I play 0-4 games per weerk, and have just over a 0.5 KDR (kill-death-rate) and WLR (win-loss-rate). I don't know where my ELO places me, but I've been match with the likes of Cattra and the NGNG team many times as well as players who claim to be "awesome". I personally don't think I'm that great, but persistence has paid off - slowly.


View PostArnold J Rimmer, on 13 January 2014 - 02:11 PM, said:

UAV = Unmanned Aerial Vehicle. It's a consumable you can buy in the Modules tab of the Mechlab. It shoots a little hovering drone straight up over your position that detects enemies and breaks their ECM within around 200m. If you're using the Trial mechs though, I'm pretty sure you can't add one to them.

It is entirely possible, but it takes time. All the tips are here for you to succeed, and they pretty much don't require voice communication. Honestly, your stats are pretty good for someone who's only been playing 10 days, it's just the win rate that sucks. And that ain't your fault. Perhaps if you focus on your own performance for now and ignore if you win or lose (since the only person that particular stat affects is you), you might enjoy it more?

Hell, I've been playing this game since closed beta, and my K/D ratio only recently (in the last month) crawled into the positive. You're doing well.




In the end, this game may not be for you. It doesn't seem to fit your criteria. I really hope you stay, since it would be cool to have another person to drop with. But if the game just rubs you the wrong way (as it seems to have done so), its best to packup and not use your time on it. You can't get your time back that you spent, better to not use up more of it on something you do not enjoy. And just doesn't fit your gaming style.

There are slews of other games out there. And this one just doesn't fit yah it seems.

#39 focuspark

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Posted 13 January 2014 - 03:38 PM

View PostAaronWolf, on 13 January 2014 - 03:02 PM, said:

In the end, this game may not be for you. It doesn't seem to fit your criteria. I really hope you stay, since it would be cool to have another person to drop with. But if the game just rubs you the wrong way (as it seems to have done so), its best to packup and not use your time on it. You can't get your time back that you spent, better to not use up more of it on something you do not enjoy. And just doesn't fit your gaming style.

There are slews of other games out there. And this one just doesn't fit yah it seems.

Or better yet, the OP is the perfect person for the devs to speak direct with to better tailor the game for onboarding new players.

#40 Nick Makiaveli

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Posted 13 January 2014 - 03:40 PM

View PostXXskuXX, on 13 January 2014 - 02:46 PM, said:

The problem is I cannot ignore this because:
- it gives me a strong feeling of insignifiance of my own play if I know that, no matter what I do, I will lose most games anyways and that strongly affects my own gameplay (often either "suicide rushing" or staying afk at base)
- at the end of the day "winning" is what I enjoy, what satisfies me and the reason I play



If you want to win, then you need a team. You don't want a team, so you are going to drop with PUGs. That means a lot of losses.

Personally I have fun playing, winning is secondary.

As to communicating, this isn't work. You don't have to chat, you can simply just say stuff like "Charlie in the open" or '3 lights in D3". Also, I talk to people (phone, email etc) all day, as well as have co-workers I deal with and yet I have no problems talking to my fellow Brigadiers. You don't have a problem talking with your GF, so why would you have trouble talking to people online?

That said, it may be true that you should seek out a less team based game. I hate to see a new player leave, but if it isn't your cup of tea, then it just isn't.





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