Is there a map you generally fight better on? What map is the most well designed in your opinion?
For me, I love HPG Manifold for several reasons:
-Three levels of fighting (underground tunnel, the ring, and then the platform under the satellite. Nothing is more satisfying than literally getting the drop on your enemy and being able to quickly run away or take cover.
-Fighting is fast-paced, people rarely get lost or avoid combat.
-the sounds when my weapons go off
-you don't get stuck/fall trying to climb terrain like an {Dezgra}
-I always decimate on this map no matter what mech I use

Edited by Arc Viper, 16 January 2014 - 09:54 PM.