

#101
Posted 22 August 2014 - 07:50 AM
Turns out drawing larger pics on the piece of paper on a desk may require your brain to rewire a bit, when you look at objects you are normally looking at them straight on.
However, when drawing on a desk or table, you are at a 90 degree angle, if you aren't already you should try drawing on something like an easel, my 3D perspective is always better this way.
#102
Posted 22 August 2014 - 08:31 AM
Zypher, on 22 August 2014 - 07:50 AM, said:
Turns out drawing larger pics on the piece of paper on a desk may require your brain to rewire a bit, when you look at objects you are normally looking at them straight on.
However, when drawing on a desk or table, you are at a 90 degree angle, if you aren't already you should try drawing on something like an easel, my 3D perspective is always better this way.
Thanks for the tip, mate! But I am afraid I am stuck with my desk for now. I am sure I will find a way around this problem eventually .
Thanks again!
#103
Posted 22 August 2014 - 08:46 AM


#105
Posted 22 August 2014 - 08:52 AM
#107
Posted 03 September 2014 - 03:40 AM
#108
Posted 07 September 2014 - 12:59 PM
Just to add my bit of advice, I have noticed the scale issues in some of them, one thing you should try to keep in mind is the scale of all parts, even those that are hidden. So if an upper arm is behind the torso, it still dictates where the forearm is connected.
Going back to the perspective comments, if you want to pose the mech is something other than static poses, or want complex angles, it's best to have at least two points, one far to the back of the mech like you have been doing, but also have one to the side of a mech, like this:
(obviously I picked the wrong point for this, but you get the idea) One thing to note is that with the pose, you might need a separate point for certain parts, like the upper body if the torso is twisted, just move the points over a bit and then you have got the perspective of that part too.
#109
Posted 08 September 2014 - 04:29 AM
Edited by GonaDie, 08 September 2014 - 04:36 AM.
#110
Posted 08 September 2014 - 03:02 PM
GonaDie, on 08 September 2014 - 04:29 AM, said:
I know that feeling!
Having said that, it is sometimes helpful to go back and look anyways, if only to see the rate of progress
(or to remind yourself that there has been progress at all sometimes)
#111
Posted 29 June 2015 - 10:17 AM
So after a long time a decided to post something again.I really need your opinion on this one.So here it is:
Timberwolf Heavy Clan Omnimech:
#112
Posted 29 June 2015 - 11:17 AM
GonaDie, on 29 June 2015 - 10:17 AM, said:
So after a long time a decided to post something again.I really need your opinion on this one.So here it is:
Timberwolf Heavy Clan Omnimech:
At a glance there are a few thing s I can see that seem a little out of place. It seems you're still having problems with the size of things and how far away they are from the camera/viewpoint; examples the top of the gun barrels the one to our left should be bigger but it's smaller. Same with the legs, the leg on the right should be bigger.
The only other thing that seems to be out of place is the shark mouth, the panel doesn't look to be the same shape, but that's it.
But that's all aside from the point really, this looks great. welcome back to drawing!

I really do enjoy watching you grow as an artist.
Edited by NautilusCommand, 29 June 2015 - 11:19 AM.
#113
Posted 29 June 2015 - 11:00 PM
#114
Posted 29 June 2015 - 11:03 PM
Edited by LastKhan, 29 June 2015 - 11:03 PM.
#115
Posted 29 June 2015 - 11:44 PM

#116
Posted 01 July 2015 - 03:41 AM
Your tip will be noted.
#117
Posted 06 July 2015 - 03:22 PM
#119
Posted 11 July 2015 - 09:58 AM
Executioner will be next.
EDIT: I thought it looked better.Things always look worse when I view them on PC

Edited by GonaDie, 11 July 2015 - 10:05 AM.
#120
Posted 02 August 2015 - 10:14 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users