Work in progress
1) What is it that you like about the UI 2.0 Preview?
I like the colors and the layout, lots of information spread out in easy to grasp areas.
2) What do you like least about the UI 2.0 Preview?
*The fog in the bottom of the mechbay obscures the white text of the mech loadout description, cant read firepower/heatmgmt/toonage/jumpdistance because of fog.
*The mechloadout description in the mechlab doesn't show the number of heatsinks on a mech, Don't know if I have the required 10 to launch or not.
*In the mechlab, when configuring cockpit items, the display in the lower right is nice, but I would like to be able to remove items by clicking on them in the lower right display, not having to find them in the list of all mounted or what ever items.
*In the mechlab, I would like a strip all weapons or strip all armor, or strip ALL button, to help with configuring mechs.
*In the mech lab when mousing over or selecting a weapon I would like a readout showing weapon damage/ range/ heat/ghost heat
*In the mech lab when mousing over or selecting an engine I would like a readout showing potential speed on the mech, or at least how many internal heatsinks and heatsink slots it has.
*The mech loadout description text is really small.
*Inventory being under the home button seems odd, shouldn't it be under the mechlab, so when you find out you don't have enough money you don't have to switch tabs to see something?
*In the mechlab configuring weapon grouping, there's no set chainfire option
*In the mechlab, under select a mech there is a trial tab, Great, but why do the trial mechs then show up in their weight class. Maybe a filter option for Owned, trials, and all, or just remove trials from their weights, and only show up in the Trial tab.
*In the mechlab, under modules, there should be a dropdown option of Display Module location. So I can see which mech has which Module, and maybe move them on the fly.
*In the mechlab, when buying mechs it doesn't display how many of a mech I own, like I know I have a spider 5d, but it doesn't display owned # like it does in the mech store.
3) What are your impressions of the Social system in the Front-End?
*The social button is to small in my opinion.
*I can't see my friend Mellowseven, we've tried to request friends, no options, but Reno Blade was able to request/ add both of us. (fixed by relogging)
*After the message window is open for chatting, there is no way to close it, no X button upper right corner
*With a message window open, if you close the social tab, you don't see any text that the person you are chatting with has typed. (You can only chat with the window open, you can't close it, and look for a response later)
4) What are your impressions of the Store menus in the Front-End?
*When buying a mech, there is no preview of hardpoints. I don't know which locust has the lasers and which has the missiles.
*When buying a mech, I can't sort by weight or premium, I have to scroll through the list just to find a mech, turns into a wall of color/text.
*Clicking on store>Battlemechs>any mech I can click on the mech and highlight it, but theres no readout like there is in the mechbay.
5) What are your impressions of the in-game interface?
6) Any other comments or concerns?
Edited by fluffypinkbunny, 16 January 2014 - 11:05 AM.