lately I notice that when getting shot from behind while using this module there is little to no indication of the hits... the damage red flashing indicator does light up however there is no screen shake. one second your fresh and the next thing you are cored because an enemy has been playing grab a$$ and I just didn't realize it. anyone who uses this module notice the same thing.
screen shakes when getting shot from in front but if taking hits from the rear no screen shake??
Improved Gyro Bug
Started by xR1pp3Rx, Jan 23 2014 10:40 AM
4 replies to this topic
#1
Posted 23 January 2014 - 10:40 AM
#2
Posted 23 January 2014 - 12:31 PM
You know...this would explain something I had yesterday.
I was stomping around with my DDC on Terra Therma, dishing out the hurt to some targets in front of me, when my lancemate infroms me he killed "that catapult that was hammering your back with UAC5s". I go "hu ? he did what ? oh **** my reararmor is gone and my internals are orange!". I hadn't even noticed being shot, apart from some few pot shots from the front.
I was stomping around with my DDC on Terra Therma, dishing out the hurt to some targets in front of me, when my lancemate infroms me he killed "that catapult that was hammering your back with UAC5s". I go "hu ? he did what ? oh **** my reararmor is gone and my internals are orange!". I hadn't even noticed being shot, apart from some few pot shots from the front.
#3
Posted 23 January 2014 - 05:18 PM
Have either of you also submitted a support ticket with approximate match date/time noted? Good luck with resolution.
#4
Posted 23 January 2014 - 05:41 PM
Not really ... it only occured to me that it might have been the bug the OP reported after reading this thread. At the time it happened I wrote it off as a symptom of sleep deprivation.
#5
Posted 24 January 2014 - 05:01 AM
now that I pointed it out you will notice it more and more... I use improved gyros on almost every match. this doesn't matter wich mech youre in either,
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