(a) In terms of playing, I seem to have decent luck getting XP, but not CBills. Is XP based on "goal achievement" (spotting, assists, caps, etc.) and CBills just on straight-up damage? If so, that would mean that as a relatively unskilled / starting player I should stick to mechs that generate damage for me, and not "goals".
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(c) Is there a way to "save" a loadout? Like, say, let's assume I have a missile boat and want to have an option with LRMs, vs one with SRMs ... can I save and quick-apply a loadout, or is it manual?
(d) Is there an offline capability for something like smurfy's?
(e) Aiming vs. targeting vs. hitting ... there are times when I swear I'm dead-on, and miss and times when there's no way that shot should hit and somehow I connect. Do some of the weapons "aim" behind the scenes if you have a target hard selected and are "close", where the system adjusts for you? I'm still very new, and FPS isn't my strongest game-set in general (never the best jump-headshot guy). Missiles are too easily foiled in most groups I've run in (LRMs at least), lasers seem to require some constant under-the-reticle exposure time to do decent damage. ACs seem somewhat forgiving - but maybe that's just grass being greener as I've not purchased any of serious quantity and/or mix yet.
Thanks in advance