Cimarb, on 23 May 2014 - 06:07 AM, said:
Please don't take this as personal, but can we (the community) get over this "90 days" thing?
Whoever said that originally obviously had no idea what they were saying and probably upset a LOT of people that actually DID know what was going on. It happens all the time in advertising, and I'm sure development is the same way. Let's get over it and worry about what is currently going on. It's like complaining about 3PV still...
LOL - the statement about CW was made by the president of PGI, Russ Bullock, on these forums, shortly before the the transition to open beta. The closed beta community was asking that the game be somewhat more feature complete before going to open beta and Russ (the president of a small company of 50 people whose only project was MWO and who one might expect to be knowledgeable about planning, schedule and roadmap - stated 90 days after open beta). This turned out to obviously and patently false showing exactly what you mentioned above about knowing what they were talking about. I suspect that if the comments had been made by anyone else then they would have been forgotten by now ... but the facts are that they were made by the person who has the responsibility to actually know the state of their product when speaking to the community ... and the fact that they were off by YEARS in their statement makes it hard for folks who have been around for a while to actually trust anything that Russ says about the game.
Please also note that communications issues misstatements, misunderstandings or even just ignorance of the game they are building have happened repeatedly over the last 2 years ... ti is why PGI as a whole has such a bad reputation for communications and why Karl's comments in this thread are so massively appreciated like a breath of fresh air in a room full of choking smoke
I'm quite willing to give PGI the benefit of the doubt but honestly their track record this year has not been stellar either ...
- UI2.0 released without addressing any of the comments from public tests as early as November. Lots of poor work flows and no support for many standard UI features like double clicking among others. They got it out the door on time though.
- The launch module was scheduled for late April. They introduced private matches but the matchmaker is MIA and Karl has to re-write it. This means that it is running 4 to 6 weeks late and even then I am not confident that the community will self-distribute into 3/3/3/3 without substantial queues for some classes. No one minds dropping in a light on release day ... but when they have to grind they might prefer to use their heavy weight class hero mechs ... as soon as that happens there will be a substantial heavy mech queue ... folks who have to wait 10 or 15 minutes to play a match with the mech they want have three choices ... wait, be unhappy and play a different class, quit ... any situation in which one of the solutions to a problem is "quit" is bad for MWO. Time will tell whether this works or not but the matchmaker design needs to be flexible.
Anyway, the recent track record does not bode well for a timely delivery of CW ... though I will keep my fingers crossed.