Appogee, on 21 January 2014 - 08:53 AM, said:
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They're not actually rewriting ''the game'', they are rewriting the front end, which principally comprises Mech configuration, player inventory, and a shop. And they are a whole year overdue on the CW workload, and 6 months overdue on the first planned ship date for the UI 2.0 workload.
It's not just the front end though. It's the middleware and database structures, creating APIs to access and manipulate the data, provide new tools for the support staff and developers to do their jobs, etc, etc.
Adding the ability to sell packages through the UI isn't just modifying the UI. And the number of tools necessary to support that one function alone is significant. The content creators need the ability to dictate what goes in the package, how long it lasts for, who is eligible to buy it. Support staff needs to be able to fix issues with the sales, refund money, gift them to valuable posters such as giving me a gold mech.
Just because the store has a "buy this package" button doesn't mean all they had to do was add a button to the screen. Every component has to talk with many other components, and creating the communication framework for that alone is a huge undertaking.
UI 2.0 is a horrible name for it. It should be called MWO 2.0.