Posted 03 February 2014 - 03:08 PM
Welcome to Almost Anonymous PGI's [bugs] Haters Club.
I'm owner of AMD/ATI Radeon video card and I have tried every workaround on this bug created for last 15 months: V-sync (both application set and Catalyst set), system.cfg alterations (sys_spec), user.cfg alteration (sys_spec array, r_SSAO, r_PostMSAA, r_FSAA and few more variants), CryRender libraries swap, regular cache cleaning, but nothing helps. I still constantly see this bug in game on Frozen City and frequently on Alpine maps, though I should mention that I do not observe it while on testing grounds usually - instead textures replacement with inscription 'shader' shown during session start, but after that textures load well and display correctly.
It is real shame that PGI does not give a damn about known old bugs like that one. Cash crab is their only worries, you know.