RichAC, on 23 January 2014 - 05:08 PM, said:
just reposting since both Ghogiel and Mischief ignored the full statement.
I can see ELO used for 1v1 sports only. People can't blame their teams.
But I only trust methods used by people that rate athletes for a living. And no individual player in a team game is rated based only on a team win or loss. Its absolutely absurd.
Sabermetrics is basically tweaking how they use stats.
I'm sorry we's all stupid Mischief, but refer to my signature. Thats all most of us care about and we want to be matched up accordingly.
Sabermetrics is derived from Society for American Baseball Research, generally called SABR. It is the specific, dedicated research into baseball. The metrics it derives, being derived specifically from baseball, don't really apply to anything else. There isn't an RBI equiv in MW:O.
More importantly it's not designed to rank players based on their ability to win games but on their specific performance in specific metrics. Someone can be a 'bad player' but be great at one metric.
Sabermetrics does not accurately predict winning teams though. Even its greatest proponents would say that. It is great at identifying under-valued players for example or identifying specific strengths and weaknesses in players.
If the only score you care about at the end of the game is the one on the scoreboard, that's great. Good for you. Vegas gets rich off people like you. So do advertising companies.
None of which is relevant to the absolute fact that the most trustworthy and reliable method of tracking the odds of a player winning a given match is based on how often they win or lose matches against players of a set skill range. We can talk about how to tweak how that system values those wins and losses, what factors contributing to that win or loss are relevant.
That doesn't change the nature of the underlying system though. Damage/kills/assists/spots/tag/whatever, they mean absolutely nothing about how legitimately valuable a player is to his team. There are plenty of kill-stealing twits who sprint off and hide as soon as games go south who keep a stellar KDR. They're a burden not a benefit. I can rake in the damage with my 2xLB10x, 4XSSRM Jag. Tons of component destruction and generally a very high match score. It doesn't help my teams win games much though, not nearly like my D-DC does.
So. To sum up. Elo is and should be the basis of the matchmaker if we want an accurate matchmaking for predicting wins/losses. The scoreboard at the end of the match is there to make people like you feel good. It has no representation what so ever about any players long term value for winning games.