from the beginning on...i am ******* pissed so pls dont be mad reading this post here.
i wrote a ticket to the support. only answer i got: write in forum (great support btw

the great support says, that the devs will read the forum so i hope they will read this here. and i require a answer from the devs to this post
so here i am.
can u tell me why the **** a light mech can tank 20 shots from my ER PPC?
these light mechs are way too overpowerd.
a light should be a light and not an assault who can run 150 km/h
its hard enough to hit them, when u finally hit him, he keeps on running.
u hit him more and more...not even the armor falls off.
the armor of a light should fall off after max 3-5 hits. and not after 30-50
just 10 minutes ago
i was standing in second line with my stalker (2x ER PPC) i know that the dmg goes down if the target is far away. the spider took 5 shots from me in the legs from a distance of 1200 meter...
5 shots = 10 hits.
1200 meter means a damage drop from 3-5
means he should have taken a damage from minimum 30-50 in the legs...nothing happens
later on 2 atlas and me fired on him....he keeps on running. distance here...100 meter
these lights **** me off and the devs should finally nerf them.
( and dear devs, i know why the lights are so OP, coz u play them yourselfs, but only that u have fun playing its unfair to build such OP mechs)
greetz
