Flamer Jenner?
#21
Posted 24 January 2014 - 09:59 AM
Mix some small pulse lasers with the flamers and there you go.
#22
Posted 24 January 2014 - 10:14 AM
this one should do what you want
http://mwo.smurfy-ne...cf434fe17b5bb06
Adjust the engine to what you have available but you eventually want the XL300
Muskrat
#23
Posted 24 January 2014 - 10:17 AM
A buddy in my guild just started using the two flamers on chain fire & 4 medium laser build and he seems to like it. Thhe flamers are definitely a distraction for the 'mech he's fighting, and probably make it harder for the enemy to aim too.
Since noone else pointed it out though, in that smurfy build in the OP your mech has almost no armor on it. In a Jenner you're going to want max armor on your center torso and legs and near-max on your side torsos, arms, and head.
#24
Posted 24 January 2014 - 07:37 PM
Accursed Richards, on 24 January 2014 - 07:06 AM, said:
I made several "finish him" kills with flamers. They are good weapon to hunt no-armor-red-internals Mechs. And on hot maps Flamers help to overheat energy boats. It's my gameplay style, it's my fun, U don't like it? Skip my posts.
#25
Posted 24 January 2014 - 08:17 PM
#26
Posted 24 January 2014 - 10:36 PM
#27
Posted 25 January 2014 - 12:29 AM
Koniving, on 23 January 2014 - 08:32 PM, said:
Back in the day before "balancing," a flamer Jenner could've been something to fear.
I miss these days. Mechs were like stompy robots that chain fired, instead of lightning bolts that alpha strike.
it looks so colorfull and great near the 5 minute mark on first video
Homeworld always good
Anyway you might be better off in a cicada if you want to use flamers/4medium lasers -
Its 1 more Heatsink with more armor and no jumpjet heat?
17 doubles - 144 kph - 2 flamer - 4 mids http://mwo.smurfy-ne...0f868ddaef00ae5
Here is the 6 Flamers - 2 AC 5's - 1 medium laser - 17 doubles - 68 KPH Standard engine
http://mwo.smurfy-ne...7c2b9f6d025b6e1
*72 kph , lb 10x - 19 doubles version
http://mwo.smurfy-ne...c1a5421719de90a
*and the no ballistic 1 large pulse one large laser - 22 doubles version
http://mwo.smurfy-ne...5604fe04381fe6d
or the 25 doubles 6 flamer - 2 machine gun - XL 400 - 83 KPH battlemaster
http://mwo.smurfy-ne...cab1428a48fd207
However if someone wants to try Flamers on their awesome... Click the video in my signature
Edited by kesuga7, 25 January 2014 - 01:03 AM.
#28
Posted 25 January 2014 - 06:26 AM
kesuga7, on 25 January 2014 - 12:29 AM, said:
Looks like you had lots of fun trying 'em out. With lots of mixes of successes and failures. You definitely like to get yourself surrounded -- perfectly fine in a Stalker but quite detrimental to an Awesome. Glad I could see the video as I never did find out what happened with it.
Flamer Awesomes over here designed by Lordred (the perfect screenshot thread guy) and piloted by both Lordred and Koniving. Listed in chronological order of when they happened.
Original twins; Caustic Valley. The very first attempt.
Accompanied by a 9M; River City
Twin Flamer Awesomes Split screen; Forest Colony
Picture in picture twin flamer awesomes; Tourmaline Desert.
Sadly it was before I started rigorously setting vids to music as I do now, and after I phased out randomly running winamp while playing.
#29
Posted 25 January 2014 - 06:42 AM
Also like the token Jenner build is an XL-300 with 5-6 MLas. Flamers are also 1 ton and 1 hardpoint. Therefore you can just take one of those builds and swap MLas out for Flamers and have something at least serviceable.
Coincidentally I did try a 6 Flamer Jenner today. XL300, almost max armor and the rest of the weight on DHS.
It was funny and I managed to survive and kill a Spider. But I did like 70 odd damage that whole game. I couldn't see what the hell I was shooting most of the time. Even if you blind the person you are shooting, it works both ways. I suppose at 90m it doesn't matter that much? My regular build of ER PPC + 3MLas would've done at least 200 damage.
If you absolutely have to use Flamers, I would probably just stick 1-2 with a compliment of whatever laser tickles your fancy. Or even a PPC. Like 4 MLas + 2 Flamer, or ERPPC + 2 Flamer, ER Large + 3 Flamer or something. The heat's diddly snot, but the blinding effect could be funny. Also absolutely trollish in the foggy map where everybody's got their thermal on. And Flamers still got crit bonus. Show those MGun toting spiders with your own auto weapon!
#30
Posted 25 January 2014 - 06:54 AM
Accursed Richards, on 24 January 2014 - 07:06 AM, said:
If they claim Dragon, they're full of it. Can't be done. Dragon needs more missiles to get away with it.
Now... Muromets? Yes.
Flamer Commando? First Successful Flamermech ever! (3 other vids exist, too!) Dubbed the "Commandtroll"
Flamer Centurion? Indeed! Loaded with firebat quotes and music.
Flamer Trebuchet? Indeed it's a Trollbuchet! One with music. One with anti-then-invincible-Raven-3L-success!
Jager? Definitely Yes! Hidden throughout the Perfect Screenshot Thread by Lordred are shots of my Flamer Jager. I adopted the orange colors to signify when I'm using one after this vid.
Flamer Stalker? Best Flamer Ever! <--Most recent vid. Suffers ghost heat which changed how they work with SRM-4s very recently beforehand.
Flamer Battlemaster? Heck yeah! Takes on full health AC/40 Jager and wins! That fight's played in slow motion for extra goodness. (Most recent flamer vid of all. Awesome music from NGNG soundtracks.)
(More flamer stalker vids.)
The return of the flamer stalker after missile nerfs!
Stealthy Flamer Stalker -- sneaks behind enemy front line and attempts to systematically kill enemies from behind.
Failed flamer design; protecting broken Stalker -- Medium lasers and flamers don't mix.
Flamer Stalker Ambush -- MechCommander style, "Mech Powerup Detected." Takes amazing abuse.
#31
Posted 25 January 2014 - 06:22 PM
Koniving, on 25 January 2014 - 06:26 AM, said:
Looks like you had lots of fun trying 'em out. With lots of mixes of successes and failures. You definitely like to get yourself surrounded -- perfectly fine in a Stalker but quite detrimental to an Awesome. Glad I could see the video as I never did find out what happened with it.
Flamer Awesomes over here designed by Lordred (the perfect screenshot thread guy) and piloted by both Lordred and Koniving. Listed in chronological order of when they happened.
playing.
Yep sometimes it just involves chasing some guys down to my death//their death/cored
That flamer battlemaster build/video you had looks legit and so much flamer glory videos heheh
Though i do remember dropping with you and lordred all running awesomes can't remember if it was flamers though
Also 3 machine guns/2flamers/ 3 ballistic on a jaggermech DD makes for one heck of a slow fun boat
#33
Posted 25 January 2014 - 06:51 PM
Koniving, on 25 January 2014 - 06:40 PM, said:
Might try it; generally prefer the Jager S for those roles. I know 3 AC/2s, an AC/10, and 2 MGs works very well.
This is what i use - shoot for everrrr
3 MG- 2 flamer - 3 AC5 - 53.5 KPH
http://mwo.smurfy-ne...d6cc08727180810
You can drop 1-2 Tonns of ammo for armor/speed
http://mwo.smurfy-ne...4b9b56c9b70513b
you can choose to be scared by it or laugh at it
but it has oddly worked very well for me..
Edited by kesuga7, 25 January 2014 - 06:53 PM.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users