Save for ECM and Seismic Sensor, and sheer speed in some cases, there isn’t much in MWO that you can do to really defend yourself! Controlling the battlefield? I’d like there to be more ways we can curb FOTM (currently ballistics), and remove a majority of the reliance on PGI to fix the weapons balance 6 or so months later…
Hardened / Reactive / Reflective / Stealth Armor / Blue Shield(tx Khobai) – These are a given and need to be put in, the exception being stealth armor, maybe. All of these equipable upgrades help pilots defend and protect themselves against popular weapons. Someone corrected me about reactive armor (damn you MW4 for deceiving me!), defences against ballistics seem a little scarce unless someone can inform me. Various armor types will help us protect against the incredibly slow weapon balancing. These types of armor advancements give players the tools they need to react against those imperfections. Currently there's nothing that we can do except to wait and depend on PGI to fix things for us. If we had what we needed to equip our mechs with, we can balance the scales on our own. Please do not talk to me about the “time-line” if these armor types aren’t relevant. The timeline doesn’t exist.
Passive Radar – Why not? Reducing your signature is a must if scouts want to have any chance scouting / spotting. ECM can only do so much. With BAP being a direct ECM hard counter that ANY mech can use(NARC being another option to counter ECM), ECM is rendered pretty useless once another scout with BAP spots you and closes the distance.
Cover (trees) – The density depends on the graphics (they should be sprites that dissolve into 3D objects). While trees offer visual coverage, they currently don’t offer any defence against targeting systems; they should to some extent (except for tag)*. To make trees effective in current times, you need to have ECM, otherwise you’d be better off behind a rock or building.
MASC – It’s coming! I cannot wait for this. Being able to shake a light that matches your speed really depends on if you have jump jets or not. It’s even worse if they have JJ’s and you don’t. Again, if you’re alone there’s basically nothing you can do except stand your ground and try fighting, there is no point in running unless it’s to the middle of your group. MASC will hopefully give some other mechs to get far enough ahead and fill the gap with some cover. Other additions include Triple Strength Myomer, and Supercharger.
Mines – They’re coming(MAYBE)? I also can’t wait for this. A perfect tool that mediums and lights can use when baiting mechs. “Oh noo, I’m a wee little jenner that came out of the tunnel and ran away and I’ve pulled the attention of another light mech”, BLAMO! Mines! Surprise! That will teach you to follow me! Or lay them down in the path of a popular route. The result is a cautious, and emphasized “thinking person’s shooter”.
Those are the most prominent things that come to mind.
However, regardless of the length of this list (there’s mooore!), I cannot stress how badly we need more things to help defend ourselves with. It would greatly dampen the effects of ineffective weapons balancing, it would validate the effectiveness of the scouting role, allow for effective flanking when radars are set to passive, and with other additions the ability to play a certain way expands.
Thoughts? Isn't there anything you would like to see to help improve how YOU can make a difference?
Edited by MoonUnitBeta, 23 January 2014 - 09:41 PM.