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Choosing A Fast Medium


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#1 Thunderfrog

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Posted 23 January 2014 - 08:01 PM

I guess by fast, I mean at least 90+ kph before Tweak speed fast.

I've been playing a little while and really enjoy my Jenner D, but now I would like to try something a little bigger. That said, I'm still a speed nut and in game my favorite maneuvers are flanking and battlefield repositioning while peppering the enemy in some annoying fashion or another.

Heres what I'm thinking.

Shadowhawk - I admit I don't know much about this one. I hear it can go pretty quick while tossing around a ERPPC or other large weapon with room for some neat close in.

Cicada - A glorified light really?Just how much more killy/durable can a Cicada(or the X5) be than my Jenner?

Centurion D - I'm interested because Ive heard these thing can break 120+. Like the shadowhawk, I don't know enough about it.

#2 Warge

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Posted 23 January 2014 - 08:07 PM

120 in medium? %) U need armed scout or fast fighter?
Rather fast - Hunchbacks. Cicadas - with 5/6*ML they'll run 120+.

Edited by Warge, 23 January 2014 - 08:07 PM.


#3 Koniving

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Posted 23 January 2014 - 08:13 PM

Shadowhawks typically are not that fast. 116.

Griffins can reach 116.

Kintaros 116.

Wolverines top out at 121.

Hunchbacks (though they can shoot backwards unlike Shadowhawks) at 98.

Trebuchet 3C, 139 kph.

Fastest blackjack (1x) at 116.

Cicada, 151.

Fastest lights, 169-ish.

Oh and Centurions (missed 'em) at 98.

#4 Alaskan Nobody

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Posted 23 January 2014 - 08:23 PM

View PostKoniving, on 23 January 2014 - 08:13 PM, said:

Oh and Centurions (missed 'em) at 98.

Exception: the 9-D

#5 IronEricP

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Posted 23 January 2014 - 08:25 PM

Well, the Trebuchet is a fairly fast medium, uses xl engines fairly well, and offers some decent variety among its models.
Most of them use missiles or lasers, but the K has ballistics, while both the 5J and 7M can mount jump jets.

Mind you, the Treb is tall and easy to spot at times, but has arms that can be used as shields, especially the left arm of the K, as it mounts no weapons there. Overall its pretty durable if you make good use of torso twist and turning (its actually rather narrow in profile).

I personally run my Treb-J like an overweight Phoenix Hawk, with 1 ERLarge Laser, 4 meds, AMS and beagle, 5JJs and a 300XL engine. Its pretty fun and I tend to play it as a heavy scout and/or disruptor.

The Cent D can also work for what you mentioned, but the other Cents don't quite reach those speeds.

Hope this helps!

#6 Koniving

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Posted 23 January 2014 - 08:26 PM

View PostShar Wolf, on 23 January 2014 - 08:23 PM, said:

Exception: the 9-D

At 139; but the dang thing can't even get up to 120 without becoming combat ineffective. ;)

#7 Alaskan Nobody

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Posted 23 January 2014 - 08:30 PM

View PostKoniving, on 23 January 2014 - 08:26 PM, said:

At 139; but the dang thing can't even get up to 120 without becoming combat ineffective. ;)

Very sadly - but something the OP might wish to consider:
That is an issue more with the base weight of the chassis than the mechs themselves.

#8 xMEPHISTOx

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Posted 23 January 2014 - 08:34 PM

View PostKoniving, on 23 January 2014 - 08:13 PM, said:

Shadowhawks typically are not that fast. 116.

Griffins can reach 116.

Kintaros 116.

Wolverines top out at 121.

Hunchbacks (though they can shoot backwards unlike Shadowhawks) at 98.

Trebuchet 3C, 139 kph.

Fastest blackjack (1x) at 116.

Cicada, 151.

Fastest lights, 169-ish.

Oh and Centurions (missed 'em) at 98.


Shadowhawks typically are not that fast. 116. (maybe not fastest medium but imo the best)

Griffins can reach 116. (great JJ thrust)

Kintaros 116.

Wolverines top out at 121.

Hunchbacks (though they can shoot backwards unlike Shadowhawks) at 98.

Trebuchet 3C, 139 kph.

Fastest blackjack (1x) at 116. (imo the best speedy medium)

Cicada, 151. (maybe more like a light but great cheese w/2 erppc or 2 ppc)

Fastest lights, 169-ish.

Oh and Centurions (missed 'em) at 98.

Edited by xMEPHISTOx, 23 January 2014 - 08:36 PM.


#9 IronEricP

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Posted 23 January 2014 - 08:35 PM

View PostShar Wolf, on 23 January 2014 - 08:30 PM, said:

Very sadly - but something the OP might wish to consider:
That is an issue more with the base weight of the chassis than the mechs themselves.


Yeah, the Cent-D can't make use of its ballistics slots at that speed/tonnage ratio, and only has 2 medium or 1 large laser available. That leaves it completely dependent on 2 missile slots, which CAN be really good, but with srm hit detection being a little unpredictable...

#10 Koniving

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Posted 23 January 2014 - 08:37 PM

View PostxMEPHISTOx, on 23 January 2014 - 08:34 PM, said:


Shadowhawks typically are not that fast. 116. (maybe not fastest medium but imo the best)

Griffins can reach 116. (great JJ thrust)

Kintaros 116.

Wolverines top out at 121.

Hunchbacks (though they can shoot backwards unlike Shadowhawks) at 98.

Trebuchet 3C, 139 kph.

Fastest blackjack (1x) at 116. (imo the best speedy medium)

Cicada, 151. (maybe more like a light but great cheese w/2 erppc or 2 ppc)

Fastest lights, 169-ish.

Oh and Centurions (missed 'em) at 98.


Max speed, not typical. Kintaros can reach it easier than Griffins (less 'wasted tonnage' on jumpjets can be kept instead on the engine).

#11 Vidarok

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Posted 23 January 2014 - 08:52 PM

I might add you can fit an XL360 engine on all Kintaro variants (besides the Golden Boy) and have room for SSRMs (or regular SRMs) and MLs. With good ammo stores and some additional heat sinks.

Here's an example: http://mwo.smurfy-ne...073dd08efddcf4c

#12 Thunderfrog

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Posted 23 January 2014 - 09:39 PM

Thanks for the replies.

Sounds like the Centurian is out, I like its speed but if it can't fight whats the point or outflanking and harassing?

So far I'm torn between the hawk and the cicada. I really only have experience with lasers and one shot weapons. Are missile hard to use or am I worrying about the skill cap with them too much?

Also the Trebuchet K/J

Is the 10x a good weapon for a medium harasser/skirmsher?

Edited by Thunderfrog, 23 January 2014 - 09:41 PM.


#13 luxebo

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Posted 23 January 2014 - 10:30 PM

Have you tried the Cicada trial? How do you feel about that?

#14 Johnny Reb

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Posted 23 January 2014 - 10:41 PM

View PostThunderfrog, on 23 January 2014 - 08:01 PM, said:

I guess by fast, I mean at least 90+ kph before Tweak speed fast.

I've been playing a little while and really enjoy my Jenner D, but now I would like to try something a little bigger. That said, I'm still a speed nut and in game my favorite maneuvers are flanking and battlefield repositioning while peppering the enemy in some annoying fashion or another.

Heres what I'm thinking.

Shadowhawk - I admit I don't know much about this one. I hear it can go pretty quick while tossing around a ERPPC or other large weapon with room for some neat close in.

Cicada - A glorified light really?Just how much more killy/durable can a Cicada(or the X5) be than my Jenner?

Centurion D - I'm interested because Ive heard these thing can break 120+. Like the shadowhawk, I don't know enough about it.

I would recommend the Shadow Hawk 2D-2, if so I would recommend something like this:
http://mwo.smurfy-ne...bc4f1733aef49c5

I used to love the Cent-D:
http://mwo.smurfy-ne...1c0d90b1772f7d5
However, it is way outgunned now. (it was always outgunned but more so now). Last year this thing rocked since it was the only medium that could do light mech speed.

Cicada is basically a 5 ton heavier light with the target profile that goes with it. That said it is still a good mech especially the M with ecm.
http://mwo.smurfy-ne...d3aa7f2958a535d
Fun sniper build.

Edited by Johnny Reb, 23 January 2014 - 10:44 PM.


#15 TheCaptainJZ

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Posted 24 January 2014 - 01:27 AM

You would probably be best off with a cicada since you have experience with a jenner. They usually die to CT kills or leg kills (same as jenner). They cannot mount missiles except the X-5 hero. Although 2 variants can mount a ballistic weapon, the 40 ton mech is not big enough to make it that practical (at least i don't think so). They are good with energy weapons though.

#16 Denolven

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Posted 24 January 2014 - 02:51 AM

As a big fan of the Trebuchet, I have to say something here. My favourite is the 5J with 4 medium lasers, TAG and a missile launcher of your choice (I use LRM 15, gives me something to do when direct fire is not wise). If you want to use missiles as more than just support, the 7M is also nice.

Both can go up to 116. At the beginning I took the max engine, but later I noticed that an XL300 meets all requirements and gives you more room for weaponry, armor and jump jets. It lets you go at 107 kph I think, so still faster than everything except lights.

You can get the most out of the Treb if you do hit&run maneuvers, just like the Jenner (which I love too). Trebuchet is bigger, but has more utility and can spread incoming damage very well (torso twisting). The speed allows you to dictate range, so you can put the missiles to good use.
I play it as a mid range flanking big light, and it's awesome! Preferred range is 200-400m, but due to high agility and good cooling, the 4 medium lasers work well in close combat too.
Just don't forget to use jump jets to spread damage, get line of fire from an unexpected spot, or strike&fade. If you love your Jenner, you already have half the skill needed to master the Trebuchet. Compensate the lower speed and bigger chassis by torso twisting and aggro management, and you'll be fine.

Edited by Denolven, 24 January 2014 - 02:54 AM.


#17 Victor Morson

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Posted 24 January 2014 - 03:41 AM

Just go with a Shadow Hawk for sure. While it's not the fastest medium, it's the most well rounded and is absolutely great and harassing with anything from LRMs to AC/5s and PPCs, plus you can set them up to light hunt and brawl, too.
Highly diverse and will fill just about any niche you're looking for, if you want something heavier.

#18 Flyto

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Posted 24 January 2014 - 03:54 AM

View PostThunderfrog, on 23 January 2014 - 09:39 PM, said:

So far I'm torn between the hawk and the cicada. I really only have experience with lasers and one shot weapons. Are missile hard to use or am I worrying about the skill cap with them too much?


Cicadas play very much like lights. Before the movement changes that made jumpjets so much more important, I used to feel "why play a Jenner when you can have a Cicada with more armour". I don't say that any more, but if you're looking for a different experience, a Cicada probably isn't going to give it.

#19 Wrathful-Khan

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Posted 24 January 2014 - 04:02 AM

CICADA-3M !!!

It's my favourite mech. In all honesty I didnt think i'd like it, but ever since I bought it, it just felt right. Like it was the mech designed just specifically for me!

You say you've been piloting Jenners? I had a Jenner prior to this one (which I also loved).

Now people say that it's a glorified light. But I disagree with this. It's a proper medium - but fast, just like you ordered.

I use mine with 2xLL and 2xML, 113kmh without tweak. This gives me the most flexible mech on the field. I have the range to snipe, the speed to strike/or push flanks, the durability to support the front liners and ECM to boot.

Don't try and brawl with lights because they'll beat you with agility (Unless you have a light of your own supporting). Vs anything bigger than a cicada, you have the advantages of range/surprise/agility/speed.

Give it a try, you'll thank me.

#20 Revorn

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Posted 24 January 2014 - 04:09 AM

I realy have some fun, trolling around with this Cent-D. ;)

132 kmph, AC2, 300 Ammo, 2 Medlaser.
http://mwo.smurfy-ne...cca498f58791d9d


Edit, try to avoid Brawls. ;)

Edited by Revorn, 24 January 2014 - 04:17 AM.






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