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Strange Pilot Lab Mech Tree Behavior


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#1 Tiamat of the Sea

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Posted 24 January 2014 - 10:28 PM

Evening.

I just logged in to run some 'mechs and had something very strange happen to my Pilot Lab Mech Trees.

Posted Image

This is a composite view of the Light Mech listings in my Mech Tree. Particularly noteworthy as the light 'mechs I have owned are only the Commandos 2D, 3A, 1B, and the Locusts 1V, 3M, and 3S, and I definitely don't have exactly 0 XP for those (and mastered all three Commandos). I'm hoping that whatever is happening to my client view has not also affected my actual registered skill unlocks and XP levels in the 'mechs relevant.

Update: It hasn't- I logged out and back in, and the issue appears to have fixed itself. I hope it does not repeat.

I don't know if this issue is linked to but suspect it may have some relation to the fact that typically, when I log in, it takes up to half a minute for the Mech Ready List to populate and the Mech Lab, Pilot Lab, Launch, Mode Select, and Social buttons to actually become functional and light up. The time period varies, though, and does not seem to have any relation to any particular day, state of my computer, or time of day.

#2 Durant Carlyle

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Posted 25 January 2014 - 08:03 AM

The time it takes for the game to actually be ready for you is directly dependent on how many 'Mechs you own. The more you own, the longer it will take.

Hopefully that will change with UI2.0, coming next month.





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