So I propose an anti Camping system. one simple way would be to make it so that if a mech powers down for too long a nav marker appears revealing there location. if they are in a location that other mech's cant reach then Automatic missiles will target the offending mech after a 10 second count down and warning. These missiles (after the warning expires) launch and automatically destroy the offending mech.
In Metroid Prime Hunters, camping for too long made you a target when "COWARD DETECTED" appeared on every other players screen showing everyone were you were hideing. This was a simple, but very effective way to eliminate camping, but didn't work on snipers as long as they were doing damage to enemy players.
Is it too much to ask that something this simple be implemented? I cant be the only one who thinks this is a problem.
Edited by Knightshadowsong, 27 January 2014 - 08:44 PM.