I've been playing this game since early closed beta (back when we only had 4 mechs, and we liked it! Both ways! In the snow!). However, having played River City Night hundreds of times, tonight was my first time playing it "in the dark", without night vision or thermal.
Holy sweet bacon wrapped jesus is it pretty. O_O It's like a whole new map.
Give it a go. I've found that there actually is enough light to go around that once your eyes adjust it is actually easier to see things than it is with the different optical modes. Especially since anything an enemy fires will point him out to you from a million miles away.
I know this kind of invalidates the point of the map (forcing the players to use other vision modes) but it really shows off the power of the Crysis engine nicely.


River City Night
Started by MungFuSensei, Jan 29 2014 10:50 PM
1 reply to this topic
#1
Posted 29 January 2014 - 10:50 PM
#2
Posted 30 January 2014 - 06:33 AM
Yea, the game can look pretty nice.
I still think the game engine isn't quite fully optimized though for performance. I can play a TON of newer games on 1080 with high graphics and with this game I have to run it at 768 with medium graphics to try and maintain a half-stable 30fps (and I do have the shaders and shadows set down). Not to mention, turning on V-Sync didn't help, but I needed it on to eliminate the texture errors on Frozen City.
Game still looks good despite the comprimises I have had to make though.
I still think the game engine isn't quite fully optimized though for performance. I can play a TON of newer games on 1080 with high graphics and with this game I have to run it at 768 with medium graphics to try and maintain a half-stable 30fps (and I do have the shaders and shadows set down). Not to mention, turning on V-Sync didn't help, but I needed it on to eliminate the texture errors on Frozen City.
Game still looks good despite the comprimises I have had to make though.
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