Jump to content

Destructible Environments


17 replies to this topic

#1 D Sync

    Member

  • PipPipPipPipPip
  • Shredder
  • 135 posts

Posted 30 January 2014 - 02:21 PM

When will we see this implemented in MWO?

Nothing would be better than dropping AC rounds into a structure to see it fall on the mech standing behind it.. or even better yet.. watching LRM's rip a hole right through the building leaving the mech exposed behind it.

#2 Darth Futuza

    Member

  • PipPipPipPipPipPipPipPip
  • 1,239 posts

Posted 30 January 2014 - 02:52 PM

You mean like this? (Jenner's death).


#3 Sylesth

    Member

  • Pip
  • Veteran Founder
  • Veteran Founder
  • 18 posts
  • LocationGeorgia

Posted 31 January 2014 - 10:57 PM

View PostDarth Futuza, on 30 January 2014 - 02:52 PM, said:

You mean like this? (Jenner's death).


Hell, I'd settle for trees and and lampposts that crunch under you
Not like it hasn't been done before...

On another note, Solaris would make a great map.

Edited by Sylesth, 31 January 2014 - 11:01 PM.


#4 Darth Futuza

    Member

  • PipPipPipPipPipPipPipPip
  • 1,239 posts

Posted 01 February 2014 - 07:50 AM

View PostSylesth, on 31 January 2014 - 10:57 PM, said:

Hell, I'd settle for trees and and lampposts that crunch under you
Not like it hasn't been done before...


Actually CryEngine3 comes with destructible trees in their free sdk kit so PGI could easily do that. My guess is they don't due to the terrible fps spikes breaking them causes. (A puny optimized map running at 60 fps, will frequently experience large lag spikes jumping down to 10-30 fps just from knocking one tree down).

#5 verybad

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,229 posts

Posted 01 February 2014 - 11:58 AM

It's only 2014, what kind of super future technology do you think is in the Cryengine engine.?





#6 Dalorante Corbanis

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 122 posts
  • LocationCaboteur Elistar Maison Davion

Posted 01 February 2014 - 12:02 PM

STARCITIZEN= Cryengine 3= enviro destructible.

#7 arkani

    Member

  • PipPipPipPipPip
  • 192 posts
  • LocationPortugal

Posted 01 February 2014 - 03:28 PM

StarCitizen » Excelent programmers » and **** load of them
PGI » so far not very good » and only a bunch (and most work on cosmetics)

StarCitizen debut trailer featured the CryEngine and real game assets, true from the start.
MWO trailer is pure cinematic, pure moneygrabbing from start.

Play this while you can, have some fun, dont expect more than a "minimal viable product" which is PGI/IGP moto.

Edited by arkani, 01 February 2014 - 03:29 PM.


#8 Dymlos2003

    Member

  • PipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 1,473 posts
  • LocationCalifornia

Posted 01 February 2014 - 04:24 PM

View Postarkani, on 01 February 2014 - 03:28 PM, said:

StarCitizen » Excelent programmers » and **** load of them
PGI » so far not very good » and only a bunch (and most work on cosmetics)

StarCitizen debut trailer featured the CryEngine and real game assets, true from the start.
MWO trailer is pure cinematic, pure moneygrabbing from start.

Play this while you can, have some fun, dont expect more than a "minimal viable product" which is PGI/IGP moto.


What is this nonsense you're spewing?

#9 Thanatos676

    Member

  • PipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 703 posts
  • LocationTucson

Posted 01 February 2014 - 04:27 PM

Star Citizen = vapor so far
Star Citizen = going down the same road of delays and pushbacks
Star Citizen = bigger failure if they fail to deliver due to crowdfunding
Star Citizen = not something id buy yet.

#10 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 01 February 2014 - 07:47 PM

chris roberts has done nothing but blow smoke so far.

#11 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 01 February 2014 - 11:50 PM

If the buildings and raised areas (like the bridges in various maps) were destructible, luring people onto them and then destroying them would be all I'd ever do on those maps :angry:.



Going down!

Edited by Sephlock, 01 February 2014 - 11:50 PM.


#12 Commissar Aku

    Member

  • PipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 195 posts

Posted 02 February 2014 - 12:08 AM

View PostSuperUser013, on 30 January 2014 - 02:21 PM, said:

When will we see this implemented in MWO?

Nothing would be better than dropping AC rounds into a structure to see it fall on the mech standing behind it.. or even better yet.. watching LRM's rip a hole right through the building leaving the mech exposed behind it.

What do you mean? Missiles already go through buildings.

#13 xMEPHISTOx

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,396 posts

Posted 02 February 2014 - 05:30 PM

View Postdymlos2003, on 01 February 2014 - 04:24 PM, said:



What is this nonsense you're spewing?


They speak of a game where the lead guy has bilked over 20m out of people and only given them a hangar w/view capability only of their very expensive space ships.

#14 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 02 February 2014 - 07:48 PM

Quote

20m


40m

#15 Thanatos676

    Member

  • PipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 703 posts
  • LocationTucson

Posted 02 February 2014 - 08:02 PM

View PostKhobai, on 02 February 2014 - 07:48 PM, said:


40m

48 isnt it?

#16 80sGlamRockSensation David Bowie

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 4,000 posts
  • LocationThe Island

Posted 03 February 2014 - 06:43 AM

Either way, its an absolute absurd amount of money.


If someone can spend $15,000+ (yes, there are package deals that cost that much with SC) on a game that won't exist for another 2 years, I call that mental sickness.

#17 Thanatos676

    Member

  • PipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 703 posts
  • LocationTucson

Posted 03 February 2014 - 09:41 AM

The same people who have spent 500 dollars on SC are the ones crying about that amount for a gold clan mech on MWO too

Edited by Thanatos676, 03 February 2014 - 09:41 AM.


#18 Darth Futuza

    Member

  • PipPipPipPipPipPipPipPip
  • 1,239 posts

Posted 03 February 2014 - 11:41 AM

View Postverybad, on 01 February 2014 - 11:58 AM, said:

It's only 2014, what kind of super future technology do you think is in the Cryengine engine.?


More fun:
Lots of things blowing up at once, notice the terrible lag and breakage and this is on a high end system. Imagine the poor average user trying to deal with this over multiplayer.


Dynamic lava, gravity particles, etc... Really cool but the average fps is 10 and this is a pretty high end system.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users