Jump to content

Rewards For Late Discos


2 replies to this topic

#1 Chauneko

    Member

  • PipPipPip
  • 74 posts
  • Locationwhat should be a cold place

Posted 24 February 2013 - 02:05 PM

So, people who disco late game now take a death on their stats but it still routinely denies the victors rewards. I would propose that once someone takes damage the other team is guaranteed rewards for their mech appropriate to their victory status at the end of the match.

#2 RLBell

    Member

  • PipPipPipPipPipPip
  • Giant Helper
  • Giant Helper
  • 242 posts

Posted 24 February 2013 - 02:12 PM

A problem with this is that some disconnects are not deliberate. I just saw one where a player's client died, as our team was winning. His mech was destroyed as it continued walking backwards out of bounds. Until, client deaths can be distinguished from deliberate disconnects.

A better idea might be to allow <DEAD> players who have yet to disconnect to jump into the seat of an abandoned by a disconnected pilot on their team.

#3 Chauneko

    Member

  • PipPipPip
  • 74 posts
  • Locationwhat should be a cold place

Posted 24 February 2013 - 02:22 PM

They already get a death on their K/D ratio, why shouldn't the team get the reward for killing them?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users