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Light Mech Skirmish Etiquette


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#1 Mergatroid Skittle

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Posted 27 January 2014 - 07:05 PM

I would like to hear everyone's thoughts on something that I have noticed and participated in as a light pilot in skirmish matches.

I've been in numerous matches piloting my Spider where I am the last living person on my team. If I'm playing on a large map I will make a strong effort to dish out as much damage as possible hoping to either pull out a victory from the jaws of defeat or at least a draw.

This can take time, but I feel confident in my tactics on larger maps to get at least 1-3 more solo kills.

So what are everyone's thoughts on solo light pilots that extend a game? Is this mostly viewed as a selfish act? Or are people cool with it?

#2 Roland

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Posted 27 January 2014 - 07:28 PM

As long as you are fighting, you are doing your job. Go for it.

Honestly, I like watching a good light mech gnaw away at the remnants of a team.

#3 luxebo

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Posted 27 January 2014 - 07:47 PM

I've actually played a 4 man with all trial Cicadas and we shared 3 kills each against the enemy because they kept chasing us and we kept running and picking at all their ends. It works if you can actually do it and not delay the entire game by powering down in some corner.

Competitive players say that CDA-3M, SDR-5D, and RVN-3L using dual er large lasers and near max speed can pick on their ends well in skirmish.

#4 Durant Carlyle

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Posted 27 January 2014 - 08:12 PM

If I'm the last one and there's only one or two left on the other team, I'll put full effort into it. This includes full hide and seek mode.

Most of the time though, I'm the last one on a team that was thoroughly stomped and there's at least six enemies left. In those cases, I'll try to avoid contact until I find one 'Mech that's damaged enough to have a shot at killing. Then I'll jump into the middle of their death-ball and concentrate on that one until they turn me into a flaming wreck.

#5 OznerpaG

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Posted 27 January 2014 - 09:34 PM

i'v seen a single spider armed with a single ERLLas methodically knock out 3 brawling heavies/assaults for the win so it can be done. if i'm the last one left in my primarily MLas armed light/medium mechs and there's 5+ enemies left i usually chicken out and disconnect to give the other team the win and move on to the next drop

#6 Slepnir

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Posted 28 January 2014 - 02:50 AM

I refer you to the rules for skirmish 1.destroy all enemy mechs or 2.have the most kills WHEN THE TIMER RUNS OUT! So if your the only one left if you intend to play the mode properly you need to keep fighting till the timer runs out. in a light that means playing smart, hit and run tactics, drawing off weaker units etc............................................. if the enemy team didn't bring their own lights to hunt for you(role warfare go figure) then its their fault. Sometimes you can pull off a victory but many times even at a loss my raven 3L still racks up the highest damage in the match or at least on my team.......................................................................... if I am on the dead team I will go grab a drink take a bio break. etc. its only a 15 minute drop. if I am on the other side I will be hunting you. especially since my raven is actually a scout build with MLs and streaks I ain't running one of those stupid PPC/LL builds that should not even be possible on a raven. I went 900+ damage and 7 kills in one match netting our team the win because my team kept their damn mouths shut and didn't team treason me when I was the last guy left...................................................................................................... sadly that's the exception as I usually have to write up reports to PGI for terms of use violations when they start giving away my position. As far as the rules go if you did damage and engaged the enemy at some point of the battle that's all that's required from then on out its your game to play especially when I am on the dead side.. I have plenty of other mechs ready to drop with engines and modules if I really need to leave the match.

#7 DONTOR

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Posted 28 January 2014 - 09:51 AM

Its possibly the most fun you can have in this game. A solo light against numerous injured mechs, as you said pulling a win from the jaws of defeat. I like spectating competent light pilots, and sometimes you can learn a thing or two from it.

#8 ProtoformX

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Posted 28 January 2014 - 10:12 AM

As long as you're actually attempting to fight and not just running you're fine. Obviously you need to run away to try to break off an enemy from the pack to solo. Some people will ***** regardless about 'wasting their time'- Those people need to DISCONNECT. There's nothing holding them in that game, and I'm not afraid to remind them of that fact.

#9 jper4

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Posted 28 January 2014 - 10:31 AM

as long as you're willing to keep up the fight instead of powering down in some remote corner of the match do what you have to. i've charged into the ball o' enemies many times in my lights hoping to at laast take one with me (unfortunately i seem to run across the teams that don;t straggle in these cases). find something hurt and try to get one of them before they get you. Bonus points if you can get them to shoot (and kill) each other in their efforts to shoot you weaving in between or over them all.

not quite the last mech left but had a match it was 3 of us vs 6 of them, me in a jenner, cicada and a raven on our side, all mediums and up on theirs in frozen city. we used cover and the fact they were strung out responding to our base cap (and didn't go to ours because they had both numbers and tonnage on their side so figured they'd mop us up for the win) and we ended up killing all 6. i had one orange leg left, raven and cicada were both under 50% health and missing pieces too. but we won.

but yeah if you're still up for the fight then do so to the best of your mech's abilities. the other people can quit the match whenever they want if they don;t like it (and maybe GASP- have to play a different mech for 1 match if they can;t use the one in the current match til you're dead- the horror!)

#10 Yiazmat

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Posted 28 January 2014 - 11:18 AM

if you're fighting gorilla style, I'll happily watch and wait. if you power down in a corner like a *****, I'm calling you out to the other guys.

that being said, I've brought back 2-3 games from the jaws of de-feet in my spider 5K. just takes a little time, patients, and a lot of luck. best one ever was a 4 v 1 on alpine. they foolishly broke apart trying to chance me, all with heavy torso and leg damage. soon as they were solo, I turned the inner squirrel to maximum and chewed them apart. it's a great feeling winning like that. the adrenaline is awesome lol

#11 DONTOR

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Posted 28 January 2014 - 12:37 PM

This post made me want to run my 3L, (2ML/1ERLL/2SSRM/XL280). Played on skirmish mode, won the game for my team once, was the last one left and got a few kills twice. Its a crazy rush when your whole team is countng on you.

(out of 5 games)

Edited by DONTOR, 28 January 2014 - 12:37 PM.


#12 Slepnir

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Posted 29 January 2014 - 02:03 AM

View PostYiazmat, on 28 January 2014 - 11:18 AM, said:

if you're fighting gorilla style, I'll happily watch and wait. if you power down in a corner like a *****, I'm calling you out to the other guys.


That's not your call to make, in fact that is team treason and you are the one in the wrong, you are the one violating the terms of use agreement you signed off on, you are the one getting reported and you are the one getting banned.

#13 PhoenixFire55

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Posted 29 January 2014 - 03:12 AM

View PostRoland, on 27 January 2014 - 07:28 PM, said:

As long as you are fighting, you are doing your job. Go for it.

Honestly, I like watching a good light mech gnaw away at the remnants of a team.


This. If you actually fight and not just hide and power down then anyone who tells you to just die is an ego-***** who only cares about himself and not the team. Everyone is free to disconnect after he is dead. No time "wasted".

#14 Fuggles

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Posted 29 January 2014 - 09:31 AM

View PostSlepnir, on 29 January 2014 - 02:03 AM, said:

That's not your call to make, in fact that is team treason and you are the one in the wrong, you are the one violating the terms of use agreement you signed off on, you are the one getting reported and you are the one getting banned.


If you are in a skirmish, and you aren't actively fighting or trying to, you are griefing your team and the enemy team. Calling someone out for this isn't treason. Running and hiding is actually reportable.

#15 LawDawg

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Posted 29 January 2014 - 10:32 AM

In mah Spider, I always try for the fight. Draw them out 1 v 1 and kill. But when im the last vs 5, I can only drop 2-3 before they get best of me. But damn, do I put one hell of a fight sir!

Posted Image

#16 TygerLily

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Posted 29 January 2014 - 10:36 AM

We all have 15 minutes...spend it how you wish. How is someone pulling some weak ish?

Are they powered down? They're hiding...these people are terrible.

Are they running around? They're trying to kill someone...give them some time. If you don't like it, leave and play a different match (invest in a second seismic sensor you cheapskate :))

#17 LawDawg

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Posted 29 January 2014 - 10:47 AM

View PostTygerLily, on 29 January 2014 - 10:36 AM, said:

We all have 15 minutes...spend it how you wish. How is someone pulling some weak ish?

Are they powered down? They're hiding...these people are terrible.

Are they running around? They're trying to kill someone...give them some time. If you don't like it, leave and play a different match (invest in a second seismic sensor you cheapskate :D)



Speaka da Engrish!

#18 MeiSooHaityu

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Posted 29 January 2014 - 11:00 AM

I think an extened match can be fine as long as expectations are in check. If you are outnumbered 3 to one or less and they are damaged (exposed internals), then I can see trying.

If the enemy outnumbers you 6 to 1 and some are at good health, I say yell YOLO and run in guns blazing. Might as well go out in a blaze of glory at that point. If your lucky and one mech is fairly baddly damaged, see if you can take him out before getting popped.

#19 Yiazmat

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Posted 30 January 2014 - 12:18 AM

Wow, Slepnir, you're one of those guys? hahahah, ok I'll bite. want to get technical? there was never an actual "click here to agree" then play button. pgi Just changed the lettering in the terms in a dev post way way way after the fact. so did I agree too never call out a power downer? nope. and I do it all the time when the duration genuinely calls for it. I'm still here. never been banned.

have a nice day.

#20 Slepnir

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Posted 30 January 2014 - 01:04 AM

View PostFuggles, on 29 January 2014 - 09:31 AM, said:

If you are in a skirmish, and you aren't actively fighting or trying to, you are griefing your team and the enemy team. Calling someone out for this isn't treason. Running and hiding is actually reportable.


your incorrect

Quote

Team Treason
Treasonous provision of information to enemy combatants, also known as "bird-doging" is forbidden. This involves a player using the in-game chat to provide the enemy team with the locations of their own team mates. While we appreciate that some players may wish to have a round end early by calling out the location of an AFK team-mate, the risk that this could be used against an active participant of the match to deny them the use of cover and movement makes this a form of a griefing. You may declare a teammate AFK but not their coordinates or position.
its very clear it is FORBIDDEN. if you think they are doing something wrong repot them and let the mods deal with it, however calling them out is not allowed....Unless your clairvoyant and know what the other player is thinking as long as they have at some point engaged the enemy then they are playing in a manner PGI has already said was allowed. you as the dead person really have no room to talk and you also have the option of leaving the match and dropping with another mech. I have 10 ready to go elited with engines and modules. I am certain you can manage 2.





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