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Feb 4Th Special Mode Feature


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#1 TygerLily

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Posted 03 February 2014 - 11:00 AM

"...and another special feature in Assault game mode on River City (Day) & Crimson Straight."

In the comments about the Firestarter...bases and turrets?

#2 Felio

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Posted 03 February 2014 - 01:37 PM

Full comment was:

Quote

Tuesday we're releasing UI 2.0, new module bonuses, and another special feature in Assault game mode on River City (Day) & Crimson Straight. I guess we'll just have to keep working at it; hope to see you in the battlefield nevertheless!


It was in response to a negative comment from someone.

The latest breakdown was posted Jan. 20 and says:

Quote

The Autonomous Weapon Turrets are have been green lit and are on the assembly lines as we speak. Stay tuned for those to defend your bases in the next couple of weeks.


So Feb. 4 would be a bit early, but well within the realm of possibility.

It also says:

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Tier 1 Weapon Modification Modules
-Equipped as Pilot modules and unlocked through the pilot tree.
-The modules can mutate any statistics the weapons have.
-As for balancing, which is up to the military council, if a module gives a certain benefit it will most likely cause a penalty as well.
-Visual changes for weapons that are affected by the modules will come at a later date

ESTIMATED RELEASE: Feb 4th 3051


#3 Dymlos2003

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Posted 03 February 2014 - 02:21 PM

View PostFelio, on 03 February 2014 - 01:37 PM, said:

Full comment was:



It was in response to a negative comment from someone.

The latest breakdown was posted Jan. 20 and says:



So Feb. 4 would be a bit early, but well within the realm of possibility.

It also says:


Turrets are coming tomorrow





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